a10c259c1d
This makes it possibly to run Linux binaries compiled with udev support on Linux systems which do not provide udev (typically systemd-less distros). If udev is missing, we fall back to parsing `/dev/input` like when compiled without udev support (`udev=no`). Also adding some verbose debug statements to know which method we're using when debugging Linux joypad issues. The libudev so wrappers were generated on Mageia 8 with libudev 246.9 using https://github.com/hpvb/dynload-wrapper: ``` ./generate-wrapper.py --include /usr/include/libudev.h --sys-include '<libudev.h>' \ --soname libudev.so.1 --init-name libudev --omit-prefix gnu_ \ --output-header libudev-so_wrap.h --output-implementation libudev-so_wrap.c ```
25 lines
667 B
Python
25 lines
667 B
Python
#!/usr/bin/env python
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Import("env")
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from platform_methods import run_in_subprocess
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import platform_linuxbsd_builders
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common_x11 = [
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"crash_handler_linuxbsd.cpp",
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"os_linuxbsd.cpp",
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"joypad_linux.cpp",
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"context_gl_x11.cpp",
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"detect_prime_x11.cpp",
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"display_server_x11.cpp",
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"vulkan_context_x11.cpp",
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"key_mapping_x11.cpp",
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]
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if "udev" in env and env["udev"]:
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common_x11.append("libudev-so_wrap.c")
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prog = env.add_program("#bin/godot", ["godot_linuxbsd.cpp"] + common_x11)
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if env["debug_symbols"] and env["separate_debug_symbols"]:
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env.AddPostAction(prog, run_in_subprocess(platform_linuxbsd_builders.make_debug_linuxbsd))
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