126 lines
5.2 KiB
C++
126 lines
5.2 KiB
C++
/**************************************************************************/
|
|
/* tile_set_editor.h */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#ifndef TILE_SET_EDITOR_H
|
|
#define TILE_SET_EDITOR_H
|
|
|
|
#include "atlas_merging_dialog.h"
|
|
#include "scene/gui/tab_bar.h"
|
|
#include "scene/resources/tile_set.h"
|
|
#include "tile_proxies_manager_dialog.h"
|
|
#include "tile_set_atlas_source_editor.h"
|
|
#include "tile_set_scenes_collection_source_editor.h"
|
|
|
|
class EditorFileDialog;
|
|
class HBoxContainer;
|
|
class SplitContainer;
|
|
|
|
class TileSetEditor : public Control {
|
|
GDCLASS(TileSetEditor, Control);
|
|
|
|
static TileSetEditor *singleton;
|
|
|
|
private:
|
|
bool read_only = false;
|
|
|
|
Ref<TileSet> tile_set;
|
|
bool tile_set_changed_needs_update = false;
|
|
HSplitContainer *split_container = nullptr;
|
|
|
|
// TabBar.
|
|
HBoxContainer *tile_set_toolbar = nullptr;
|
|
TabBar *tabs_bar = nullptr;
|
|
|
|
// Tiles.
|
|
Label *no_source_selected_label = nullptr;
|
|
TileSetAtlasSourceEditor *tile_set_atlas_source_editor = nullptr;
|
|
TileSetScenesCollectionSourceEditor *tile_set_scenes_collection_source_editor = nullptr;
|
|
|
|
void _drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
|
|
bool _can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
|
|
|
|
void _update_sources_list(int force_selected_id = -1);
|
|
|
|
// Sources management.
|
|
Button *sources_delete_button = nullptr;
|
|
MenuButton *sources_add_button = nullptr;
|
|
MenuButton *source_sort_button = nullptr;
|
|
MenuButton *sources_advanced_menu_button = nullptr;
|
|
ItemList *sources_list = nullptr;
|
|
Ref<Texture2D> missing_texture_texture;
|
|
void _texture_file_selected(const String &p_path);
|
|
void _source_selected(int p_source_index);
|
|
void _source_delete_pressed();
|
|
void _source_add_id_pressed(int p_id_pressed);
|
|
void _sources_advanced_menu_id_pressed(int p_id_pressed);
|
|
void _set_source_sort(int p_sort);
|
|
|
|
EditorFileDialog *texture_file_dialog = nullptr;
|
|
AtlasMergingDialog *atlas_merging_dialog = nullptr;
|
|
TileProxiesManagerDialog *tile_proxies_manager_dialog = nullptr;
|
|
|
|
bool first_edit = true;
|
|
|
|
// Patterns.
|
|
ItemList *patterns_item_list = nullptr;
|
|
Label *patterns_help_label = nullptr;
|
|
void _patterns_item_list_gui_input(const Ref<InputEvent> &p_event);
|
|
void _pattern_preview_done(Ref<TileMapPattern> p_pattern, Ref<Texture2D> p_texture);
|
|
bool select_last_pattern = false;
|
|
void _update_patterns_list();
|
|
|
|
// Expanded editor.
|
|
PanelContainer *expanded_area = nullptr;
|
|
Control *expanded_editor = nullptr;
|
|
ObjectID expanded_editor_parent;
|
|
LocalVector<SplitContainer *> disable_on_expand;
|
|
|
|
void _tile_set_changed();
|
|
void _tab_changed(int p_tab_changed);
|
|
|
|
void _move_tile_set_array_element(Object *p_undo_redo, Object *p_edited, String p_array_prefix, int p_from_index, int p_to_pos);
|
|
void _undo_redo_inspector_callback(Object *p_undo_redo, Object *p_edited, String p_property, Variant p_new_value);
|
|
|
|
protected:
|
|
void _notification(int p_what);
|
|
|
|
public:
|
|
_FORCE_INLINE_ static TileSetEditor *get_singleton() { return singleton; }
|
|
|
|
void edit(Ref<TileSet> p_tile_set);
|
|
|
|
void add_expanded_editor(Control *p_editor);
|
|
void remove_expanded_editor();
|
|
void register_split(SplitContainer *p_split);
|
|
|
|
TileSetEditor();
|
|
};
|
|
|
|
#endif // TILE_SET_EDITOR_H
|