c0083c0f90
This also ignores `.out` files in the file format static checks.
37 lines
743 B
GDScript
37 lines
743 B
GDScript
# 4.0+ replacement for `setget`:
|
|
var _backing: int = 0
|
|
var property:
|
|
get:
|
|
return _backing + 1000
|
|
set(value):
|
|
_backing = value - 1000
|
|
|
|
|
|
func test():
|
|
print("Not using self:")
|
|
print(property)
|
|
print(_backing)
|
|
property = 5000
|
|
print(property)
|
|
print(_backing)
|
|
_backing = -50
|
|
print(property)
|
|
print(_backing)
|
|
property = 5000
|
|
print(property)
|
|
print(_backing)
|
|
|
|
# In Godot 4.0 and later, using `self` no longer makes a difference for
|
|
# getter/setter execution in GDScript.
|
|
print("Using self:")
|
|
print(self.property)
|
|
print(self._backing)
|
|
self.property = 5000
|
|
print(self.property)
|
|
print(self._backing)
|
|
self._backing = -50
|
|
print(self.property)
|
|
print(self._backing)
|
|
self.property = 5000
|
|
print(self.property)
|
|
print(self._backing)
|