bf7ca623a6
Fixes most current reports on Coverity Scan of uninitialized scalar variable (CWE-457): https://cwe.mitre.org/data/definitions/457.html These happen most of the time (in our code) when instanciating structs without a constructor (or with an incomplete one), and later returning the instance. This is sometimes intended though, as some parameters are only used in some situations and should not be double-initialized for performance reasons (e.g. `constant` in ShaderLanguage::Token). |
||
---|---|---|
.. | ||
a_star.cpp | ||
a_star.h | ||
aabb.cpp | ||
aabb.h | ||
audio_frame.cpp | ||
audio_frame.h | ||
bsp_tree.cpp | ||
bsp_tree.h | ||
camera_matrix.cpp | ||
camera_matrix.h | ||
face3.cpp | ||
face3.h | ||
geometry.cpp | ||
geometry.h | ||
math_2d.cpp | ||
math_2d.h | ||
math_defs.h | ||
math_funcs.cpp | ||
math_funcs.h | ||
matrix3.cpp | ||
matrix3.h | ||
octree.h | ||
plane.cpp | ||
plane.h | ||
quat.cpp | ||
quat.h | ||
quick_hull.cpp | ||
quick_hull.h | ||
SCsub | ||
transform.cpp | ||
transform.h | ||
triangle_mesh.cpp | ||
triangle_mesh.h | ||
triangulate.cpp | ||
triangulate.h | ||
vector3.cpp | ||
vector3.h |