virtualx-engine/servers/display_server.cpp

473 lines
23 KiB
C++

/*************************************************************************/
/* display_server.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "display_server.h"
#include "core/input/input.h"
DisplayServer *DisplayServer::singleton = nullptr;
DisplayServer::SwitchVSyncCallbackInThread DisplayServer::switch_vsync_function = nullptr;
DisplayServer::DisplayServerCreate DisplayServer::server_create_functions[DisplayServer::MAX_SERVERS];
int DisplayServer::server_create_count = 0;
void DisplayServer::global_menu_add_item(const String &p_menu, const String &p_label, const Variant &p_signal, const Variant &p_meta) {
WARN_PRINT("Global menus not supported by this display server.");
}
void DisplayServer::global_menu_add_separator(const String &p_menu) {
WARN_PRINT("Global menus not supported by this display server.");
}
void DisplayServer::global_menu_remove_item(const String &p_menu, int p_idx) {
WARN_PRINT("Global menus not supported by this display server.");
}
void DisplayServer::global_menu_clear(const String &p_menu) {
WARN_PRINT("Global menus not supported by this display server.");
}
void DisplayServer::mouse_set_mode(MouseMode p_mode) {
WARN_PRINT("Mouse is not supported by this display server.");
}
DisplayServer::MouseMode DisplayServer::mouse_get_mode() const {
return MOUSE_MODE_VISIBLE;
}
void DisplayServer::mouse_warp_to_position(const Point2i &p_to) {
WARN_PRINT("Mouse warping is not supported by this display server.");
}
Point2i DisplayServer::mouse_get_position() const {
ERR_FAIL_V_MSG(Point2i(), "Mouse is not supported by this display server.");
}
int DisplayServer::mouse_get_button_state() const {
ERR_FAIL_V_MSG(0, "Mouse is not supported by this display server.");
}
void DisplayServer::clipboard_set(const String &p_text) {
WARN_PRINT("Clipboard is not supported by this display server.");
}
String DisplayServer::clipboard_get() const {
ERR_FAIL_V_MSG(String(), "Clipboard is not supported by this display server.");
}
void DisplayServer::screen_set_orientation(ScreenOrientation p_orientation, int p_screen) {
WARN_PRINT("Orientation not supported by this display server.");
}
DisplayServer::ScreenOrientation DisplayServer::screen_get_orientation(int p_screen) const {
return SCREEN_LANDSCAPE;
}
bool DisplayServer::screen_is_touchscreen(int p_screen) const {
//return false;
return Input::get_singleton() && Input::get_singleton()->is_emulating_touch_from_mouse();
}
void DisplayServer::screen_set_keep_on(bool p_enable) {
WARN_PRINT("Keeping screen on not supported by this display server.");
}
bool DisplayServer::screen_is_kept_on() const {
return false;
}
DisplayServer::WindowID DisplayServer::create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i) {
ERR_FAIL_V_MSG(INVALID_WINDOW_ID, "Sub-windows not supported by this display server.");
}
void DisplayServer::delete_sub_window(WindowID p_id) {
ERR_FAIL_MSG("Sub-windows not supported by this display server.");
}
void DisplayServer::window_set_ime_active(const bool p_active, WindowID p_window) {
WARN_PRINT("IME not supported by this display server.");
}
void DisplayServer::window_set_ime_position(const Point2i &p_pos, WindowID p_window) {
WARN_PRINT("IME not supported by this display server.");
}
Point2i DisplayServer::ime_get_selection() const {
ERR_FAIL_V_MSG(Point2i(), "IME or NOTIFICATION_WM_IME_UPDATE not supported by this display server.");
}
String DisplayServer::ime_get_text() const {
ERR_FAIL_V_MSG(String(), "IME or NOTIFICATION_WM_IME_UPDATEnot supported by this display server.");
}
void DisplayServer::console_set_visible(bool p_enabled) {
WARN_PRINT("Console window not supported by this display server.");
}
bool DisplayServer::is_console_visible() const {
return false;
}
void DisplayServer::virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect, int p_max_legth) {
WARN_PRINT("Virtual keyboard not supported by this display server.");
}
void DisplayServer::virtual_keyboard_hide() {
WARN_PRINT("Virtual keyboard not supported by this display server.");
}
// returns height of the currently shown keyboard (0 if keyboard is hidden)
int DisplayServer::virtual_keyboard_get_height() const {
ERR_FAIL_V_MSG(0, "Virtual keyboad not supported by this display server.");
}
void DisplayServer::cursor_set_shape(CursorShape p_shape) {
WARN_PRINT("Cursor shape not supported by this display server.");
}
DisplayServer::CursorShape DisplayServer::cursor_get_shape() const {
return CURSOR_ARROW;
}
void DisplayServer::cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
WARN_PRINT("Custom cursor shape not supported by this display server.");
}
bool DisplayServer::get_swap_ok_cancel() {
return false;
}
void DisplayServer::enable_for_stealing_focus(OS::ProcessID pid) {
}
//plays video natively, in fullscreen, only implemented in mobile for now, likely not possible to implement on linux also.
Error DisplayServer::native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track, int p_screen) {
ERR_FAIL_V_MSG(ERR_UNAVAILABLE, "Native video not supported by this display server.");
}
bool DisplayServer::native_video_is_playing() const {
return false;
}
void DisplayServer::native_video_pause() {
WARN_PRINT("Native video not supported by this display server.");
}
void DisplayServer::native_video_unpause() {
WARN_PRINT("Native video not supported by this display server.");
}
void DisplayServer::native_video_stop() {
WARN_PRINT("Native video not supported by this display server.");
}
Error DisplayServer::dialog_show(String p_title, String p_description, Vector<String> p_buttons, const Callable &p_callback) {
WARN_PRINT("Native dialogs not supported by this display server.");
return OK;
}
Error DisplayServer::dialog_input_text(String p_title, String p_description, String p_partial, const Callable &p_callback) {
WARN_PRINT("Native dialogs not supported by this display server.");
return OK;
}
DisplayServer::LatinKeyboardVariant DisplayServer::get_latin_keyboard_variant() const {
return LATIN_KEYBOARD_QWERTY;
}
void DisplayServer::force_process_and_drop_events() {
}
void DisplayServer::release_rendering_thread() {
WARN_PRINT("Rendering thread not supported by this display server.");
}
void DisplayServer::make_rendering_thread() {
WARN_PRINT("Rendering thread not supported by this display server.");
}
void DisplayServer::swap_buffers() {
WARN_PRINT("Swap buffers not supported by this display server.");
}
void DisplayServer::set_native_icon(const String &p_filename) {
WARN_PRINT("Native icon not supported by this display server.");
}
void DisplayServer::set_icon(const Ref<Image> &p_icon) {
WARN_PRINT("Icon not supported by this display server.");
}
void DisplayServer::_set_use_vsync(bool p_enable) {
WARN_PRINT("VSync not supported by this display server.");
}
void DisplayServer::vsync_set_enabled(bool p_enable) {
vsync_enabled = p_enable;
if (switch_vsync_function) { //if a function was set, use function
switch_vsync_function(p_enable);
} else { //otherwise just call here
_set_use_vsync(p_enable);
}
}
bool DisplayServer::vsync_is_enabled() const {
return vsync_enabled;
}
void DisplayServer::vsync_set_use_via_compositor(bool p_enable) {
WARN_PRINT("VSync via compositor not supported by this display server.");
}
bool DisplayServer::vsync_is_using_via_compositor() const {
return false;
}
void DisplayServer::set_context(Context p_context) {
}
void DisplayServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("has_feature", "feature"), &DisplayServer::has_feature);
ClassDB::bind_method(D_METHOD("get_name"), &DisplayServer::get_name);
ClassDB::bind_method(D_METHOD("global_menu_add_item", "menu", "label", "id", "meta"), &DisplayServer::global_menu_add_item);
ClassDB::bind_method(D_METHOD("global_menu_add_separator", "menu"), &DisplayServer::global_menu_add_separator);
ClassDB::bind_method(D_METHOD("global_menu_remove_item", "menu", "idx"), &DisplayServer::global_menu_remove_item);
ClassDB::bind_method(D_METHOD("global_menu_clear", "menu"), &DisplayServer::global_menu_clear);
ClassDB::bind_method(D_METHOD("alert", "text", "title"), &DisplayServer::alert, DEFVAL("Alert!"));
ClassDB::bind_method(D_METHOD("mouse_set_mode", "mouse_mode"), &DisplayServer::mouse_set_mode);
ClassDB::bind_method(D_METHOD("mouse_get_mode"), &DisplayServer::mouse_get_mode);
ClassDB::bind_method(D_METHOD("mouse_warp_to_position", "position"), &DisplayServer::mouse_warp_to_position);
ClassDB::bind_method(D_METHOD("mouse_get_position"), &DisplayServer::mouse_get_position);
ClassDB::bind_method(D_METHOD("mouse_get_button_state"), &DisplayServer::mouse_get_button_state);
ClassDB::bind_method(D_METHOD("clipboard_set", "clipboard"), &DisplayServer::clipboard_set);
ClassDB::bind_method(D_METHOD("clipboard_get"), &DisplayServer::clipboard_get);
ClassDB::bind_method(D_METHOD("get_screen_count"), &DisplayServer::get_screen_count);
ClassDB::bind_method(D_METHOD("screen_get_position", "screen"), &DisplayServer::screen_get_position, DEFVAL(SCREEN_OF_MAIN_WINDOW));
ClassDB::bind_method(D_METHOD("screen_get_size", "screen"), &DisplayServer::screen_get_size, DEFVAL(SCREEN_OF_MAIN_WINDOW));
ClassDB::bind_method(D_METHOD("screen_get_dpi", "screen"), &DisplayServer::screen_get_dpi, DEFVAL(SCREEN_OF_MAIN_WINDOW));
ClassDB::bind_method(D_METHOD("screen_is_touchscreen", "screen"), &DisplayServer::screen_is_touchscreen, DEFVAL(SCREEN_OF_MAIN_WINDOW));
ClassDB::bind_method(D_METHOD("screen_set_orientation", "orientation", "screen"), &DisplayServer::screen_set_orientation, DEFVAL(SCREEN_OF_MAIN_WINDOW));
ClassDB::bind_method(D_METHOD("screen_get_orientation", "screen"), &DisplayServer::screen_get_orientation, DEFVAL(SCREEN_OF_MAIN_WINDOW));
ClassDB::bind_method(D_METHOD("screen_set_keep_on", "enable"), &DisplayServer::screen_set_keep_on);
ClassDB::bind_method(D_METHOD("screen_is_kept_on"), &DisplayServer::screen_is_kept_on);
ClassDB::bind_method(D_METHOD("get_window_list"), &DisplayServer::get_window_list);
ClassDB::bind_method(D_METHOD("create_sub_window", "mode", "rect"), &DisplayServer::create_sub_window, DEFVAL(Rect2i()));
ClassDB::bind_method(D_METHOD("delete_sub_window", "window_id"), &DisplayServer::delete_sub_window);
ClassDB::bind_method(D_METHOD("window_set_title", "title", "window_id"), &DisplayServer::window_set_title, DEFVAL(MAIN_WINDOW_ID));
ClassDB::bind_method(D_METHOD("window_get_current_screen", "window_id"), &DisplayServer::window_get_current_screen, DEFVAL(MAIN_WINDOW_ID));
ClassDB::bind_method(D_METHOD("window_set_current_screen", "screen", "window_id"), &DisplayServer::window_set_current_screen, DEFVAL(MAIN_WINDOW_ID));
ClassDB::bind_method(D_METHOD("window_get_position", "window_id"), &DisplayServer::window_get_position, DEFVAL(MAIN_WINDOW_ID));
ClassDB::bind_method(D_METHOD("window_set_position", "position", "window_id"), &DisplayServer::window_set_position, DEFVAL(MAIN_WINDOW_ID));
ClassDB::bind_method(D_METHOD("window_get_size", "window_id"), &DisplayServer::window_get_size, DEFVAL(MAIN_WINDOW_ID));
ClassDB::bind_method(D_METHOD("window_set_size", "size", "window_id"), &DisplayServer::window_set_size, DEFVAL(MAIN_WINDOW_ID));
ClassDB::bind_method(D_METHOD("window_get_max_size", "window_id"), &DisplayServer::window_get_max_size, DEFVAL(MAIN_WINDOW_ID));
ClassDB::bind_method(D_METHOD("window_set_max_size", "max_size", "window_id"), &DisplayServer::window_set_max_size, DEFVAL(MAIN_WINDOW_ID));
ClassDB::bind_method(D_METHOD("window_get_min_size", "window_id"), &DisplayServer::window_get_min_size, DEFVAL(MAIN_WINDOW_ID));
ClassDB::bind_method(D_METHOD("window_set_min_size", "min_size", "window_id"), &DisplayServer::window_set_min_size, DEFVAL(MAIN_WINDOW_ID));
ClassDB::bind_method(D_METHOD("window_get_real_size", "window_id"), &DisplayServer::window_get_real_size, DEFVAL(MAIN_WINDOW_ID));
ClassDB::bind_method(D_METHOD("window_get_mode", "window_id"), &DisplayServer::window_get_mode, DEFVAL(MAIN_WINDOW_ID));
ClassDB::bind_method(D_METHOD("window_set_mode", "mode", "window_id"), &DisplayServer::window_set_mode, DEFVAL(MAIN_WINDOW_ID));
ClassDB::bind_method(D_METHOD("window_set_flag", "flag", "enabled", "window_id"), &DisplayServer::window_set_flag, DEFVAL(MAIN_WINDOW_ID));
ClassDB::bind_method(D_METHOD("window_get_flag", "flag", "window_id"), &DisplayServer::window_get_flag, DEFVAL(MAIN_WINDOW_ID));
ClassDB::bind_method(D_METHOD("window_request_attention", "window_id"), &DisplayServer::window_request_attention, DEFVAL(MAIN_WINDOW_ID));
ClassDB::bind_method(D_METHOD("window_move_to_foreground", "window_id"), &DisplayServer::window_move_to_foreground, DEFVAL(MAIN_WINDOW_ID));
ClassDB::bind_method(D_METHOD("window_can_draw", "window_id"), &DisplayServer::window_can_draw, DEFVAL(MAIN_WINDOW_ID));
ClassDB::bind_method(D_METHOD("window_set_ime_active", "active", "window_id"), &DisplayServer::window_set_ime_active, DEFVAL(MAIN_WINDOW_ID));
ClassDB::bind_method(D_METHOD("window_set_ime_position", "position", "window_id"), &DisplayServer::window_set_ime_position, DEFVAL(MAIN_WINDOW_ID));
ClassDB::bind_method(D_METHOD("ime_get_selection"), &DisplayServer::ime_get_selection);
ClassDB::bind_method(D_METHOD("ime_get_text"), &DisplayServer::ime_get_text);
ClassDB::bind_method(D_METHOD("console_set_visible", "console_visible"), &DisplayServer::console_set_visible);
ClassDB::bind_method(D_METHOD("is_console_visible"), &DisplayServer::is_console_visible);
ClassDB::bind_method(D_METHOD("virtual_keyboard_show", "existing_text", "position", "max_length"), &DisplayServer::virtual_keyboard_show, DEFVAL(Rect2i()), DEFVAL(-1));
ClassDB::bind_method(D_METHOD("virtual_keyboard_hide"), &DisplayServer::virtual_keyboard_hide);
ClassDB::bind_method(D_METHOD("virtual_keyboard_get_height"), &DisplayServer::virtual_keyboard_get_height);
ClassDB::bind_method(D_METHOD("cursor_set_shape", "shape"), &DisplayServer::cursor_set_shape);
ClassDB::bind_method(D_METHOD("cursor_get_shape"), &DisplayServer::cursor_get_shape);
ClassDB::bind_method(D_METHOD("cursor_set_custom_image", "cursor", "shape", "hotspot"), &DisplayServer::cursor_set_custom_image, DEFVAL(CURSOR_ARROW), DEFVAL(Vector2()));
ClassDB::bind_method(D_METHOD("get_swap_ok_cancel"), &DisplayServer::get_swap_ok_cancel);
ClassDB::bind_method(D_METHOD("enable_for_stealing_focus", "process_id"), &DisplayServer::enable_for_stealing_focus);
ClassDB::bind_method(D_METHOD("native_video_play", "path", "volume", "audio_track", "subtitle_track"), &DisplayServer::native_video_play);
ClassDB::bind_method(D_METHOD("native_video_is_playing"), &DisplayServer::native_video_is_playing);
ClassDB::bind_method(D_METHOD("native_video_stop"), &DisplayServer::native_video_stop);
ClassDB::bind_method(D_METHOD("native_video_pause"), &DisplayServer::native_video_pause);
ClassDB::bind_method(D_METHOD("native_video_unpause"), &DisplayServer::native_video_unpause);
ClassDB::bind_method(D_METHOD("dialog_show", "title", "description", "buttons", "callback"), &DisplayServer::dialog_show);
ClassDB::bind_method(D_METHOD("dialog_input_text", "title", "description", "existing_text", "callback"), &DisplayServer::dialog_show);
ClassDB::bind_method(D_METHOD("get_latin_keyboard_variant"), &DisplayServer::get_latin_keyboard_variant);
ClassDB::bind_method(D_METHOD("process_events"), &DisplayServer::process_events);
ClassDB::bind_method(D_METHOD("force_process_and_drop_events"), &DisplayServer::force_process_and_drop_events);
ClassDB::bind_method(D_METHOD("vsync_set_enabled", "enabled"), &DisplayServer::vsync_set_enabled);
ClassDB::bind_method(D_METHOD("vsync_is_enabled"), &DisplayServer::vsync_is_enabled);
ClassDB::bind_method(D_METHOD("vsync_set_use_via_compositor", "enabled"), &DisplayServer::vsync_set_use_via_compositor);
ClassDB::bind_method(D_METHOD("vsync_is_using_via_compositor"), &DisplayServer::vsync_is_using_via_compositor);
ClassDB::bind_method(D_METHOD("set_native_icon", "filename"), &DisplayServer::set_native_icon);
ClassDB::bind_method(D_METHOD("set_icon", "image"), &DisplayServer::set_icon);
BIND_ENUM_CONSTANT(FEATURE_GLOBAL_MENU);
BIND_ENUM_CONSTANT(FEATURE_SUBWINDOWS);
BIND_ENUM_CONSTANT(FEATURE_TOUCHSCREEN);
BIND_ENUM_CONSTANT(FEATURE_MOUSE);
BIND_ENUM_CONSTANT(FEATURE_MOUSE_WARP);
BIND_ENUM_CONSTANT(FEATURE_CLIPBOARD);
BIND_ENUM_CONSTANT(FEATURE_VIRTUAL_KEYBOARD);
BIND_ENUM_CONSTANT(FEATURE_CURSOR_SHAPE);
BIND_ENUM_CONSTANT(FEATURE_CUSTOM_CURSOR_SHAPE);
BIND_ENUM_CONSTANT(FEATURE_NATIVE_VIDEO);
BIND_ENUM_CONSTANT(FEATURE_NATIVE_DIALOG);
BIND_ENUM_CONSTANT(FEATURE_CONSOLE_WINDOW);
BIND_ENUM_CONSTANT(FEATURE_IME);
BIND_ENUM_CONSTANT(FEATURE_WINDOW_TRANSPARENCY);
BIND_ENUM_CONSTANT(FEATURE_HIDPI);
BIND_ENUM_CONSTANT(FEATURE_ICON);
BIND_ENUM_CONSTANT(FEATURE_NATIVE_ICON);
BIND_ENUM_CONSTANT(FEATURE_ORIENTATION);
BIND_ENUM_CONSTANT(FEATURE_SWAP_BUFFERS);
BIND_ENUM_CONSTANT(MOUSE_MODE_VISIBLE);
BIND_ENUM_CONSTANT(MOUSE_MODE_HIDDEN);
BIND_ENUM_CONSTANT(MOUSE_MODE_CAPTURED);
BIND_ENUM_CONSTANT(MOUSE_MODE_CONFINED);
BIND_CONSTANT(SCREEN_OF_MAIN_WINDOW);
BIND_CONSTANT(MAIN_WINDOW_ID);
BIND_CONSTANT(INVALID_WINDOW_ID);
BIND_ENUM_CONSTANT(SCREEN_LANDSCAPE);
BIND_ENUM_CONSTANT(SCREEN_PORTRAIT);
BIND_ENUM_CONSTANT(SCREEN_REVERSE_LANDSCAPE);
BIND_ENUM_CONSTANT(SCREEN_REVERSE_PORTRAIT);
BIND_ENUM_CONSTANT(SCREEN_SENSOR_LANDSCAPE);
BIND_ENUM_CONSTANT(SCREEN_SENSOR_PORTRAIT);
BIND_ENUM_CONSTANT(SCREEN_SENSOR);
BIND_ENUM_CONSTANT(CURSOR_ARROW);
BIND_ENUM_CONSTANT(CURSOR_IBEAM);
BIND_ENUM_CONSTANT(CURSOR_POINTING_HAND);
BIND_ENUM_CONSTANT(CURSOR_CROSS);
BIND_ENUM_CONSTANT(CURSOR_WAIT);
BIND_ENUM_CONSTANT(CURSOR_BUSY);
BIND_ENUM_CONSTANT(CURSOR_DRAG);
BIND_ENUM_CONSTANT(CURSOR_CAN_DROP);
BIND_ENUM_CONSTANT(CURSOR_FORBIDDEN);
BIND_ENUM_CONSTANT(CURSOR_VSIZE);
BIND_ENUM_CONSTANT(CURSOR_HSIZE);
BIND_ENUM_CONSTANT(CURSOR_BDIAGSIZE);
BIND_ENUM_CONSTANT(CURSOR_FDIAGSIZE);
BIND_ENUM_CONSTANT(CURSOR_MOVE);
BIND_ENUM_CONSTANT(CURSOR_VSPLIT);
BIND_ENUM_CONSTANT(CURSOR_HSPLIT);
BIND_ENUM_CONSTANT(CURSOR_HELP);
BIND_ENUM_CONSTANT(CURSOR_MAX);
BIND_ENUM_CONSTANT(WINDOW_MODE_WINDOWED);
BIND_ENUM_CONSTANT(WINDOW_MODE_MINIMIZED);
BIND_ENUM_CONSTANT(WINDOW_MODE_MAXIMIZED);
BIND_ENUM_CONSTANT(WINDOW_MODE_FULLSCREEN);
BIND_ENUM_CONSTANT(WINDOW_FLAG_RESIZE_DISABLED);
BIND_ENUM_CONSTANT(WINDOW_FLAG_BORDERLESS);
BIND_ENUM_CONSTANT(WINDOW_FLAG_ALWAYS_ON_TOP);
BIND_ENUM_CONSTANT(WINDOW_FLAG_TRANSPARENT);
BIND_ENUM_CONSTANT(WINDOW_FLAG_MAX);
BIND_ENUM_CONSTANT(WINDOW_FLAG_RESIZE_DISABLED_BIT);
BIND_ENUM_CONSTANT(WINDOW_FLAG_BORDERLESS_BIT);
BIND_ENUM_CONSTANT(WINDOW_FLAG_ALWAYS_ON_TOP_BIT);
BIND_ENUM_CONSTANT(WINDOW_FLAG_TRANSPARENT_BIT);
BIND_ENUM_CONSTANT(LATIN_KEYBOARD_QWERTY);
BIND_ENUM_CONSTANT(LATIN_KEYBOARD_QWERTZ);
BIND_ENUM_CONSTANT(LATIN_KEYBOARD_AZERTY);
BIND_ENUM_CONSTANT(LATIN_KEYBOARD_QZERTY);
BIND_ENUM_CONSTANT(LATIN_KEYBOARD_DVORAK);
BIND_ENUM_CONSTANT(LATIN_KEYBOARD_NEO);
BIND_ENUM_CONSTANT(LATIN_KEYBOARD_COLEMAK);
}
void DisplayServer::register_create_function(const char *p_name, CreateFunction p_function, GetVideoDriversFunction p_get_drivers) {
ERR_FAIL_COND(server_create_count == MAX_SERVERS);
server_create_functions[server_create_count].create_function = p_function;
server_create_functions[server_create_count].name = p_name;
server_create_count++;
}
int DisplayServer::get_create_function_count() {
return server_create_count;
}
const char *DisplayServer::get_create_function_name(int p_index) {
ERR_FAIL_INDEX_V(p_index, server_create_count, nullptr);
return server_create_functions[p_index].name;
}
Vector<String> DisplayServer::get_create_function_rendering_drivers(int p_index) {
ERR_FAIL_INDEX_V(p_index, server_create_count, Vector<String>());
return server_create_functions[p_index].get_rendering_drivers_function();
}
DisplayServer *DisplayServer::create(int p_index, const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
ERR_FAIL_INDEX_V(p_index, server_create_count, nullptr);
return server_create_functions[p_index].create_function(p_rendering_driver, p_mode, p_flags, p_resolution, r_error);
}
void DisplayServer::_input_set_mouse_mode(Input::MouseMode p_mode) {
singleton->mouse_set_mode(MouseMode(p_mode));
}
Input::MouseMode DisplayServer::_input_get_mouse_mode() {
return Input::MouseMode(singleton->mouse_get_mode());
}
void DisplayServer::_input_warp(const Vector2 &p_to_pos) {
singleton->mouse_warp_to_position(p_to_pos);
}
Input::CursorShape DisplayServer::_input_get_current_cursor_shape() {
return (Input::CursorShape)singleton->cursor_get_shape();
}
void DisplayServer::_input_set_custom_mouse_cursor_func(const RES &p_image, Input::CursorShape p_shape, const Vector2 &p_hostspot) {
singleton->cursor_set_custom_image(p_image, (CursorShape)p_shape, p_hostspot);
}
DisplayServer::DisplayServer() {
singleton = this;
Input::set_mouse_mode_func = _input_set_mouse_mode;
Input::get_mouse_mode_func = _input_get_mouse_mode;
Input::warp_mouse_func = _input_warp;
Input::get_current_cursor_shape_func = _input_get_current_cursor_shape;
Input::set_custom_mouse_cursor_func = _input_set_custom_mouse_cursor_func;
}
DisplayServer::~DisplayServer() {
}