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forward_id_storage.cpp
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forward_id_storage.h
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light_storage.cpp
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Use Reverse Z for the depth buffer
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2024-04-04 13:54:15 +02:00 |
light_storage.h
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Fix never ending loop with overlapping probes
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2024-03-05 10:07:56 +11:00 |
material_storage.cpp
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material_storage.h
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mesh_storage.cpp
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Remove word duplicates in comments and strings, and fix casing and punctuation
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2024-02-23 17:28:28 -05:00 |
mesh_storage.h
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Support custom AABB within MultiMesh resources
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2024-02-15 22:37:07 -08:00 |
particles_storage.cpp
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Increase coverage of timestamps for visual profiler
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2024-04-03 19:29:02 -07:00 |
particles_storage.h
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render_buffer_custom_data_rd.h
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render_data_rd.cpp
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Implement hooks into renderer
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2024-02-18 21:54:21 +11:00 |
render_data_rd.h
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Implement hooks into renderer
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2024-02-18 21:54:21 +11:00 |
render_scene_buffers_rd.compat.inc
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Implement hooks into renderer
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2024-02-18 21:54:21 +11:00 |
render_scene_buffers_rd.cpp
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Fix: Address mobile resource leaks in render
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2024-03-15 14:48:12 -04:00 |
render_scene_buffers_rd.h
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Implement hooks into renderer
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2024-02-18 21:54:21 +11:00 |
render_scene_data_rd.cpp
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Implement hooks into renderer
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2024-02-18 21:54:21 +11:00 |
render_scene_data_rd.h
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Implement hooks into renderer
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2024-02-18 21:54:21 +11:00 |
SCsub
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texture_storage.cpp
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Fix decal modulate being passed as srgb instead of as linear color.
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2024-03-24 14:59:43 +01:00 |
texture_storage.h
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Make RID_Owner<Texture> threadsafe in TextureStorage for gles3
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2024-02-11 17:23:00 +01:00 |
utilities.cpp
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Remove code relative to obsoleted ETC texture format
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2024-02-14 17:16:41 +01:00 |
utilities.h
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