121 lines
4.1 KiB
C++
121 lines
4.1 KiB
C++
/*************************************************************************/
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/* audio_stream_ogg_vorbis.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef AUDIO_STREAM_OGG_VORBIS_H
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#define AUDIO_STREAM_OGG_VORBIS_H
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#include "scene/resources/audio_stream_resampled.h"
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#include "vorbis/vorbisfile.h"
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#include "os/file_access.h"
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#include "io/resource_loader.h"
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#include "os/thread_safe.h"
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class AudioStreamOGGVorbis : public AudioStreamResampled {
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OBJ_TYPE(AudioStreamOGGVorbis,AudioStreamResampled);
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_THREAD_SAFE_CLASS_
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enum {
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MIN_MIX=1024
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};
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FileAccess *f;
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ov_callbacks _ov_callbacks;
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float length;
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static size_t _ov_read_func(void *p_dst,size_t p_data, size_t p_count, void *_f);
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static int _ov_seek_func(void *_f,ogg_int64_t offs, int whence);
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static int _ov_close_func(void *_f);
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static long _ov_tell_func(void *_f);
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virtual bool _can_mix() const;
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String file;
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int64_t frames_mixed;
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bool stream_loaded;
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volatile bool playing;
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OggVorbis_File vf;
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int stream_channels;
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int stream_srate;
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int current_section;
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volatile bool setting_up;
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bool paused;
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bool loops;
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int repeats;
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Error _load_stream();
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void _clear_stream();
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void _close_file();
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public:
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void set_file(const String& p_file);
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virtual void play();
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virtual void stop();
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virtual bool is_playing() const;
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virtual void set_paused(bool p_paused);
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virtual bool is_paused(bool p_paused) const;
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virtual void set_loop(bool p_enable);
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virtual bool has_loop() const;
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virtual float get_length() const;
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virtual String get_stream_name() const;
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virtual int get_loop_count() const;
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virtual float get_pos() const;
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virtual void seek_pos(float p_time);
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virtual UpdateMode get_update_mode() const;
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virtual void update();
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AudioStreamOGGVorbis();
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~AudioStreamOGGVorbis();
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};
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class ResourceFormatLoaderAudioStreamOGGVorbis : public ResourceFormatLoader {
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public:
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virtual RES load(const String &p_path,const String& p_original_path="");
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virtual void get_recognized_extensions(List<String> *p_extensions) const;
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virtual bool handles_type(const String& p_type) const;
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virtual String get_resource_type(const String &p_path) const;
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};
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#endif // AUDIO_STREAM_OGG_H
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