virtualx-engine/modules/mono/glue/GodotSharp
Ignacio Roldán Etcheverry f9a67ee9da C#: Begin move to .NET Core
We're targeting .NET 5 for now to make development easier while
.NET 6 is not yet released.

TEMPORARY REGRESSIONS
---------------------

Assembly unloading is not implemented yet. As such, many Godot
resources are leaked at exit. This will be re-implemented later
together with assembly hot-reloading.
2022-08-22 03:35:59 +02:00
..
GodotPlugins C#: Begin move to .NET Core 2022-08-22 03:35:59 +02:00
GodotSharp C#: Begin move to .NET Core 2022-08-22 03:35:59 +02:00
GodotSharpEditor C#: Begin move to .NET Core 2022-08-22 03:35:59 +02:00
.gitignore Mono/C#: Re-structure API solution and GodotTools post-build target 2019-12-28 20:48:55 +01:00
GodotSharp.sln C#: Begin move to .NET Core 2022-08-22 03:35:59 +02:00
GodotSharp.sln.DotSettings C#: Move marshaling logic and generated glue to C# 2022-08-22 03:35:59 +02:00