virtualx-engine/modules/mono/utils
Ignacio Roldán Etcheverry f9a67ee9da C#: Begin move to .NET Core
We're targeting .NET 5 for now to make development easier while
.NET 6 is not yet released.

TEMPORARY REGRESSIONS
---------------------

Assembly unloading is not implemented yet. As such, many Godot
resources are leaked at exit. This will be re-implemented later
together with assembly hot-reloading.
2022-08-22 03:35:59 +02:00
..
macos_utils.cpp Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
macos_utils.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
macros.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
path_utils.cpp Allows parsing of invalid UTF-16 surrogates (can be encountered in Windows filenames) and some non-standard UTF-8 variants, makes Unicode parse errors more verbose. 2022-07-07 11:07:18 +03:00
path_utils.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
string_utils.cpp C#: Move marshaling logic and generated glue to C# 2022-08-22 03:35:59 +02:00
string_utils.h C#: Move marshaling logic and generated glue to C# 2022-08-22 03:35:59 +02:00