746dddc067
* Map is unnecessary and inefficient in almost every case. * Replaced by the new HashMap. * Renamed Map to RBMap and Set to RBSet for cases that still make sense (order matters) but use is discouraged. There were very few cases where replacing by HashMap was undesired because keeping the key order was intended. I tried to keep those (as RBMap) as much as possible, but might have missed some. Review appreciated!
291 lines
9.4 KiB
C++
291 lines
9.4 KiB
C++
/*************************************************************************/
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/* root_motion_editor_plugin.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "root_motion_editor_plugin.h"
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#include "editor/editor_node.h"
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#include "scene/main/window.h"
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void EditorPropertyRootMotion::_confirmed() {
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TreeItem *ti = filters->get_selected();
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if (!ti) {
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return;
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}
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NodePath path = ti->get_metadata(0);
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emit_changed(get_edited_property(), path);
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update_property();
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filter_dialog->hide(); //may come from activated
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}
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void EditorPropertyRootMotion::_node_assign() {
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NodePath current = get_edited_object()->get(get_edited_property());
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AnimationTree *atree = Object::cast_to<AnimationTree>(get_edited_object());
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if (!atree->has_node(atree->get_animation_player())) {
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EditorNode::get_singleton()->show_warning(TTR("AnimationTree has no path set to an AnimationPlayer"));
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return;
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}
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AnimationPlayer *player = Object::cast_to<AnimationPlayer>(atree->get_node(atree->get_animation_player()));
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if (!player) {
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EditorNode::get_singleton()->show_warning(TTR("Path to AnimationPlayer is invalid"));
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return;
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}
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Node *base = player->get_node(player->get_root());
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if (!base) {
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EditorNode::get_singleton()->show_warning(TTR("Animation player has no valid root node path, so unable to retrieve track names."));
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return;
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}
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RBSet<String> paths;
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{
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List<StringName> animations;
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player->get_animation_list(&animations);
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for (const StringName &E : animations) {
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Ref<Animation> anim = player->get_animation(E);
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for (int i = 0; i < anim->get_track_count(); i++) {
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paths.insert(anim->track_get_path(i));
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}
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}
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}
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filters->clear();
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TreeItem *root = filters->create_item();
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HashMap<String, TreeItem *> parenthood;
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for (RBSet<String>::Element *E = paths.front(); E; E = E->next()) {
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NodePath path = E->get();
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TreeItem *ti = nullptr;
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String accum;
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for (int i = 0; i < path.get_name_count(); i++) {
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String name = path.get_name(i);
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if (!accum.is_empty()) {
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accum += "/";
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}
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accum += name;
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if (!parenthood.has(accum)) {
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if (ti) {
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ti = filters->create_item(ti);
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} else {
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ti = filters->create_item(root);
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}
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parenthood[accum] = ti;
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ti->set_text(0, name);
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ti->set_selectable(0, false);
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ti->set_editable(0, false);
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if (base->has_node(accum)) {
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Node *node = base->get_node(accum);
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ti->set_icon(0, EditorNode::get_singleton()->get_object_icon(node, "Node"));
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}
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} else {
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ti = parenthood[accum];
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}
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}
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Node *node = nullptr;
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if (base->has_node(accum)) {
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node = base->get_node(accum);
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}
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if (!node) {
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continue; //no node, can't edit
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}
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if (path.get_subname_count()) {
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String concat = path.get_concatenated_subnames();
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Skeleton3D *skeleton = Object::cast_to<Skeleton3D>(node);
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if (skeleton && skeleton->find_bone(concat) != -1) {
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//path in skeleton
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const String &bone = concat;
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int idx = skeleton->find_bone(bone);
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List<String> bone_path;
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while (idx != -1) {
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bone_path.push_front(skeleton->get_bone_name(idx));
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idx = skeleton->get_bone_parent(idx);
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}
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accum += ":";
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for (List<String>::Element *F = bone_path.front(); F; F = F->next()) {
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if (F != bone_path.front()) {
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accum += "/";
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}
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accum += F->get();
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if (!parenthood.has(accum)) {
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ti = filters->create_item(ti);
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parenthood[accum] = ti;
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ti->set_text(0, F->get());
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ti->set_selectable(0, true);
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ti->set_editable(0, false);
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ti->set_icon(0, get_theme_icon(SNAME("BoneAttachment3D"), SNAME("EditorIcons")));
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ti->set_metadata(0, accum);
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} else {
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ti = parenthood[accum];
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}
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}
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ti->set_selectable(0, true);
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ti->set_text(0, concat);
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ti->set_icon(0, get_theme_icon(SNAME("BoneAttachment3D"), SNAME("EditorIcons")));
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ti->set_metadata(0, path);
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if (path == current) {
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ti->select(0);
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}
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} else {
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//just a property
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ti = filters->create_item(ti);
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ti->set_text(0, concat);
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ti->set_selectable(0, true);
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ti->set_metadata(0, path);
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if (path == current) {
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ti->select(0);
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}
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}
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} else {
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if (ti) {
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//just a node, likely call or animation track
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ti->set_selectable(0, true);
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ti->set_metadata(0, path);
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if (path == current) {
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ti->select(0);
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}
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}
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}
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}
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filters->ensure_cursor_is_visible();
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filter_dialog->popup_centered_ratio();
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}
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void EditorPropertyRootMotion::_node_clear() {
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emit_changed(get_edited_property(), NodePath());
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update_property();
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}
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void EditorPropertyRootMotion::update_property() {
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NodePath p = get_edited_object()->get(get_edited_property());
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assign->set_tooltip(p);
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if (p == NodePath()) {
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assign->set_icon(Ref<Texture2D>());
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assign->set_text(TTR("Assign..."));
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assign->set_flat(false);
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return;
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}
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Node *base_node = nullptr;
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if (base_hint != NodePath()) {
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if (get_tree()->get_root()->has_node(base_hint)) {
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base_node = get_tree()->get_root()->get_node(base_hint);
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}
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} else {
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base_node = Object::cast_to<Node>(get_edited_object());
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}
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if (!base_node || !base_node->has_node(p)) {
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assign->set_icon(Ref<Texture2D>());
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assign->set_text(p);
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return;
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}
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Node *target_node = base_node->get_node(p);
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ERR_FAIL_COND(!target_node);
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assign->set_text(target_node->get_name());
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assign->set_icon(EditorNode::get_singleton()->get_object_icon(target_node, "Node"));
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}
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void EditorPropertyRootMotion::setup(const NodePath &p_base_hint) {
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base_hint = p_base_hint;
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}
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void EditorPropertyRootMotion::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_ENTER_TREE:
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case NOTIFICATION_THEME_CHANGED: {
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Ref<Texture2D> t = get_theme_icon(SNAME("Clear"), SNAME("EditorIcons"));
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clear->set_icon(t);
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} break;
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}
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}
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void EditorPropertyRootMotion::_bind_methods() {
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}
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EditorPropertyRootMotion::EditorPropertyRootMotion() {
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HBoxContainer *hbc = memnew(HBoxContainer);
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add_child(hbc);
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assign = memnew(Button);
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assign->set_h_size_flags(SIZE_EXPAND_FILL);
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assign->set_clip_text(true);
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assign->connect("pressed", callable_mp(this, &EditorPropertyRootMotion::_node_assign));
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hbc->add_child(assign);
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clear = memnew(Button);
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clear->connect("pressed", callable_mp(this, &EditorPropertyRootMotion::_node_clear));
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hbc->add_child(clear);
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filter_dialog = memnew(ConfirmationDialog);
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add_child(filter_dialog);
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filter_dialog->set_title(TTR("Edit Filtered Tracks:"));
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filter_dialog->connect("confirmed", callable_mp(this, &EditorPropertyRootMotion::_confirmed));
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filters = memnew(Tree);
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filter_dialog->add_child(filters);
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filters->set_v_size_flags(SIZE_EXPAND_FILL);
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filters->set_hide_root(true);
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filters->connect("item_activated", callable_mp(this, &EditorPropertyRootMotion::_confirmed));
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//filters->connect("item_edited", this, "_filter_edited");
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}
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//////////////////////////
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bool EditorInspectorRootMotionPlugin::can_handle(Object *p_object) {
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return true; // Can handle everything.
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}
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bool EditorInspectorRootMotionPlugin::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide) {
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if (p_path == "root_motion_track" && p_object->is_class("AnimationTree") && p_type == Variant::NODE_PATH) {
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EditorPropertyRootMotion *editor = memnew(EditorPropertyRootMotion);
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if (p_hint == PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE && !p_hint_text.is_empty()) {
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editor->setup(p_hint_text);
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}
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add_property_editor(p_path, editor);
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return true;
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}
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return false;
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}
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