d95794ec8a
As many open source projects have started doing it, we're removing the current year from the copyright notice, so that we don't need to bump it every year. It seems like only the first year of publication is technically relevant for copyright notices, and even that seems to be something that many companies stopped listing altogether (in a version controlled codebase, the commits are a much better source of date of publication than a hardcoded copyright statement). We also now list Godot Engine contributors first as we're collectively the current maintainers of the project, and we clarify that the "exclusive" copyright of the co-founders covers the timespan before opensourcing (their further contributions are included as part of Godot Engine contributors). Also fixed "cf." Frenchism - it's meant as "refer to / see".
90 lines
3.8 KiB
C++
90 lines
3.8 KiB
C++
/**************************************************************************/
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/* movie_writer.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef MOVIE_WRITER_H
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#define MOVIE_WRITER_H
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#include "core/templates/local_vector.h"
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#include "servers/audio/audio_driver_dummy.h"
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#include "servers/audio_server.h"
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class MovieWriter : public Object {
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GDCLASS(MovieWriter, Object);
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uint64_t fps = 0;
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uint64_t mix_rate = 0;
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uint32_t audio_channels = 0;
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String project_name;
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LocalVector<int32_t> audio_mix_buffer;
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enum {
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MAX_WRITERS = 8
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};
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static MovieWriter *writers[];
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static uint32_t writer_count;
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protected:
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virtual uint32_t get_audio_mix_rate() const;
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virtual AudioServer::SpeakerMode get_audio_speaker_mode() const;
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virtual Error write_begin(const Size2i &p_movie_size, uint32_t p_fps, const String &p_base_path);
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virtual Error write_frame(const Ref<Image> &p_image, const int32_t *p_audio_data);
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virtual void write_end();
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GDVIRTUAL0RC(uint32_t, _get_audio_mix_rate)
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GDVIRTUAL0RC(AudioServer::SpeakerMode, _get_audio_speaker_mode)
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GDVIRTUAL1RC(bool, _handles_file, const String &)
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GDVIRTUAL0RC(Vector<String>, _get_supported_extensions)
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GDVIRTUAL3R(Error, _write_begin, const Size2i &, uint32_t, const String &)
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GDVIRTUAL2R(Error, _write_frame, const Ref<Image> &, GDExtensionConstPtr<int32_t>)
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GDVIRTUAL0(_write_end)
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static void _bind_methods();
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public:
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virtual bool handles_file(const String &p_path) const;
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virtual void get_supported_extensions(List<String> *r_extensions) const;
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static void add_writer(MovieWriter *p_writer);
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static MovieWriter *find_writer_for_file(const String &p_file);
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void begin(const Size2i &p_movie_size, uint32_t p_fps, const String &p_base_path);
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void add_frame(const Ref<Image> &p_image);
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static void set_extensions_hint();
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void end();
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};
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#endif // MOVIE_WRITER_H
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