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area_2d_sw.cpp
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ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits.
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2020-02-12 14:24:54 -03:00 |
area_2d_sw.h
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ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits.
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2020-02-12 14:24:54 -03:00 |
area_pair_2d_sw.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
area_pair_2d_sw.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
body_2d_sw.cpp
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ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits.
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2020-02-12 14:24:54 -03:00 |
body_2d_sw.h
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ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits.
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2020-02-12 14:24:54 -03:00 |
body_pair_2d_sw.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
body_pair_2d_sw.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
broad_phase_2d_basic.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
broad_phase_2d_basic.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
broad_phase_2d_hash_grid.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
broad_phase_2d_hash_grid.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
broad_phase_2d_sw.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
broad_phase_2d_sw.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
collision_object_2d_sw.cpp
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ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits.
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2020-02-12 14:24:54 -03:00 |
collision_object_2d_sw.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
collision_solver_2d_sat.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
collision_solver_2d_sat.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
collision_solver_2d_sw.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
collision_solver_2d_sw.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
constraint_2d_sw.h
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Fix code formatting issues and VS compilation
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2020-02-11 12:05:19 +01:00 |
joints_2d_sw.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
joints_2d_sw.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
physics_2d_server_sw.cpp
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ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits.
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2020-02-12 14:24:54 -03:00 |
physics_2d_server_sw.h
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ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits.
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2020-02-12 14:24:54 -03:00 |
physics_2d_server_wrap_mt.cpp
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Added a spinlock template as well as a thread work pool class.
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2020-02-11 11:53:29 +01:00 |
physics_2d_server_wrap_mt.h
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ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits.
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2020-02-12 14:24:54 -03:00 |
SCsub
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style: Fix PEP8 whitespace issues in Python files
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2016-11-01 00:35:16 +01:00 |
shape_2d_sw.cpp
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PoolVector is gone, replaced by Vector
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2020-02-18 10:10:36 +01:00 |
shape_2d_sw.h
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Fix code formatting issues and VS compilation
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2020-02-11 12:05:19 +01:00 |
space_2d_sw.cpp
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ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits.
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2020-02-12 14:24:54 -03:00 |
space_2d_sw.h
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ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits.
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2020-02-12 14:24:54 -03:00 |
step_2d_sw.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
step_2d_sw.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |