virtualx-engine/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators
Alex de la Mare 8ab3295e57 Add fine-grained disabling of SourceGenerators
This allows manual testing and/or alternate source generators to
provide functionality without conflict.
2023-03-25 13:46:12 +11:00
..
Common.cs C#: Ignore explicit interface implementations 2023-03-04 19:16:48 +01:00
EventHandlerSuffixSuppressor.cs
ExtensionMethods.cs Add fine-grained disabling of SourceGenerators 2023-03-25 13:46:12 +11:00
Godot.SourceGenerators.csproj Bump version to 4.1-dev 2023-03-01 01:44:37 +01:00
Godot.SourceGenerators.props Add fine-grained disabling of SourceGenerators 2023-03-25 13:46:12 +11:00
GodotClasses.cs C#: Rename Object to GodotObject 2023-01-27 02:04:18 +01:00
GodotEnums.cs C#: Renames to follow .NET naming conventions 2023-01-27 02:04:17 +01:00
GodotMemberData.cs
GodotPluginsInitializerGenerator.cs Add fine-grained disabling of SourceGenerators 2023-03-25 13:46:12 +11:00
MarshalType.cs C#: Renames to follow .NET naming conventions 2023-01-27 02:04:17 +01:00
MarshalUtils.cs C#: Rename Object to GodotObject 2023-01-27 02:04:18 +01:00
MethodInfo.cs
MustBeVariantAnalyzer.cs
PropertyInfo.cs
ScriptMethodsGenerator.cs Add fine-grained disabling of SourceGenerators 2023-03-25 13:46:12 +11:00
ScriptPathAttributeGenerator.cs Add fine-grained disabling of SourceGenerators 2023-03-25 13:46:12 +11:00
ScriptPropertiesGenerator.cs Add fine-grained disabling of SourceGenerators 2023-03-25 13:46:12 +11:00
ScriptPropertyDefValGenerator.cs Add fine-grained disabling of SourceGenerators 2023-03-25 13:46:12 +11:00
ScriptRegistrarGenerator.cs
ScriptSerializationGenerator.cs Add fine-grained disabling of SourceGenerators 2023-03-25 13:46:12 +11:00
ScriptSignalsGenerator.cs Add fine-grained disabling of SourceGenerators 2023-03-25 13:46:12 +11:00