e25cfffc7f
* Do not print empty line when header is disabled * Do not print Vulcan header * Also add "Print header" project setting (default On) (suggested by @kaissouDev) * Add docs for the project setting (with suggestions by @Mickeon and @akien-mga) Co-authored-by: Micky <66727710+Mickeon@users.noreply.github.com> Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com> Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> |
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.. | ||
dummy | ||
environment | ||
renderer_rd | ||
storage | ||
renderer_canvas_cull.cpp | ||
renderer_canvas_cull.h | ||
renderer_canvas_render.cpp | ||
renderer_canvas_render.h | ||
renderer_compositor.cpp | ||
renderer_compositor.h | ||
renderer_geometry_instance.cpp | ||
renderer_geometry_instance.h | ||
renderer_scene_cull.cpp | ||
renderer_scene_cull.h | ||
renderer_scene_occlusion_cull.cpp | ||
renderer_scene_occlusion_cull.h | ||
renderer_scene_render.cpp | ||
renderer_scene_render.h | ||
renderer_viewport.cpp | ||
renderer_viewport.h | ||
rendering_context_driver.cpp | ||
rendering_context_driver.h | ||
rendering_device.compat.inc | ||
rendering_device.cpp | ||
rendering_device.h | ||
rendering_device_binds.cpp | ||
rendering_device_binds.h | ||
rendering_device_commons.cpp | ||
rendering_device_commons.h | ||
rendering_device_driver.cpp | ||
rendering_device_driver.h | ||
rendering_device_graph.cpp | ||
rendering_device_graph.h | ||
rendering_light_culler.cpp | ||
rendering_light_culler.h | ||
rendering_method.cpp | ||
rendering_method.h | ||
rendering_server_default.cpp | ||
rendering_server_default.h | ||
rendering_server_globals.cpp | ||
rendering_server_globals.h | ||
SCsub | ||
shader_compiler.cpp | ||
shader_compiler.h | ||
shader_language.cpp | ||
shader_language.h | ||
shader_preprocessor.cpp | ||
shader_preprocessor.h | ||
shader_types.cpp | ||
shader_types.h | ||
shader_warnings.cpp | ||
shader_warnings.h |