6572d51288
-Fix bug in GDScript, now static functions can call static functions.
42 lines
546 B
INI
42 lines
546 B
INI
[application]
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name="Platformer"
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main_scene="res://stage.xml"
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icon="res://icon.png"
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name_es="Plataformero"
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[display]
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width=800
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height=480
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stretch_2d=false
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stretch_mode="viewport"
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stretch_aspect="keep"
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[image_loader]
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repeat=false
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[input]
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move_left=[key(Left), jbutton(0, 14)]
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move_right=[key(Right), jbutton(0, 15)]
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jump=[key(Up), jbutton(0, 0)]
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shoot=[key(Space), jbutton(0, 2)]
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spawn=[key(F1), jbutton(0, 11)]
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[physics_2d]
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default_gravity=700
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[rasterizer]
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use_pixel_snap=true
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[render]
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mipmap_policy=1
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[texture_import]
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filter=false
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