..
animated_sprite.cpp
-Added configuration warning system for nodes
2016-05-17 18:28:44 -03:00
animated_sprite.h
-Added configuration warning system for nodes
2016-05-17 18:28:44 -03:00
area_2d.cpp
Modified damp ranges
2016-05-23 18:23:51 -05:00
area_2d.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
back_buffer_copy.cpp
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
back_buffer_copy.h
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
camera_2d.cpp
Fix a inherited transform bug with Camera2D preview drawing
2016-06-21 22:35:04 +03:00
camera_2d.h
remove trailing whitespace
2016-03-09 00:00:52 +01:00
canvas_item.cpp
fix CanvasItem.get_global_transform() and CanvasItem.get_local_transform(), closes #4075
2016-06-20 21:19:12 -03:00
canvas_item.h
Remove unused connection. ShaderEditor should'nt handle ShaderGraphs.
2016-06-20 00:50:33 -03:00
canvas_modulate.cpp
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
canvas_modulate.h
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
collision_object_2d.cpp
remove trailing whitespace
2016-03-09 00:00:52 +01:00
collision_object_2d.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
collision_polygon_2d.cpp
-Added configuration warning system for nodes
2016-05-17 18:28:44 -03:00
collision_polygon_2d.h
-Added configuration warning system for nodes
2016-05-17 18:28:44 -03:00
collision_shape_2d.cpp
-Added configuration warning system for nodes
2016-05-17 18:28:44 -03:00
collision_shape_2d.h
-Added configuration warning system for nodes
2016-05-17 18:28:44 -03:00
joints_2d.cpp
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
joints_2d.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
light_2d.cpp
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
light_2d.h
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
light_occluder_2d.cpp
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
light_occluder_2d.h
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
navigation2d.cpp
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
navigation2d.h
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
navigation_polygon.cpp
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
navigation_polygon.h
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
node_2d.cpp
Rotation APIs: Better exposure for degrees methods
2016-05-06 23:38:08 +02:00
node_2d.h
Rotation APIs: Better exposure for degrees methods
2016-05-06 23:38:08 +02:00
parallax_background.cpp
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
parallax_background.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
parallax_layer.cpp
Improve parallax mirroring algorithm
2016-06-24 18:39:56 +02:00
parallax_layer.h
-Added configuration warning system for nodes
2016-05-17 18:28:44 -03:00
particles_2d.cpp
-Added configuration warning system for nodes
2016-05-17 18:28:44 -03:00
particles_2d.h
-Added configuration warning system for nodes
2016-05-17 18:28:44 -03:00
path_2d.cpp
i18n: Proofreading of all strings
2016-05-21 00:21:57 +02:00
path_2d.h
-Added configuration warning system for nodes
2016-05-17 18:28:44 -03:00
path_texture.cpp
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
path_texture.h
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
physics_body_2d.cpp
Send body inout notifications after state is applied, fixes #4683
2016-06-17 16:45:10 -03:00
physics_body_2d.h
RigidBody2D (add_force, set_inertia): new methods.
2016-04-26 08:15:15 -04:00
polygon_2d.cpp
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
polygon_2d.h
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
position_2d.cpp
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
position_2d.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
ray_cast_2d.cpp
Fix RayCast not updating when debugging collissions
2016-04-07 13:30:40 +02:00
ray_cast_2d.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
remote_transform_2d.cpp
-Added configuration warning system for nodes
2016-05-17 18:28:44 -03:00
remote_transform_2d.h
-Added configuration warning system for nodes
2016-05-17 18:28:44 -03:00
sample_player_2d.cpp
-Added trigger mode to tracks, useful for properties that work as triggers, such as playing a sample, an animation, etc.
2016-06-19 01:43:02 -03:00
sample_player_2d.h
-Added configuration warning system for nodes
2016-05-17 18:28:44 -03:00
screen_button.cpp
fix: TouchScreenButton should stop propagating action when button is removed from scene
2016-01-10 10:36:43 -03:00
screen_button.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
SCsub
Cosmetic fixes to SCons buildsystem
2015-11-01 20:53:26 +01:00
sound_player_2d.cpp
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
sound_player_2d.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
sprite.cpp
i18n: Proofreading of all strings
2016-05-21 00:21:57 +02:00
sprite.h
-Added configuration warning system for nodes
2016-05-17 18:28:44 -03:00
tile_map.cpp
Fix issues with tilemap covering child nodes and old quadrants
2016-03-18 18:57:26 +02:00
tile_map.h
Added get_cellv() method to TileMap
2016-02-06 13:48:41 +01:00
visibility_notifier_2d.cpp
fix compile failure when tools=no
2016-05-18 14:29:53 +09:00
visibility_notifier_2d.h
-Added configuration warning system for nodes
2016-05-17 18:28:44 -03:00
y_sort.cpp
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
y_sort.h
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00