.. |
base_button.cpp
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Rename the _MD macro to D_METHOD
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2017-02-13 12:50:02 +01:00 |
base_button.h
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Renamed button functions to be more verboes, same with Range unit value -> ratio
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2017-01-13 14:08:30 -03:00 |
box_container.cpp
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Rename the _MD macro to D_METHOD
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2017-02-13 12:50:02 +01:00 |
box_container.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
button.cpp
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Rename the _MD macro to D_METHOD
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2017-02-13 12:50:02 +01:00 |
button.h
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Groundbreaking!! Godot resources can now be flagged to be local to the scene being edited!
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2017-01-10 01:07:03 -03:00 |
button_array.cpp
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Translate ButtonArray text
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2017-02-18 00:20:55 +09:00 |
button_array.h
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Translate ButtonArray text
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2017-02-18 00:20:55 +09:00 |
button_group.cpp
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Rename the _MD macro to D_METHOD
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2017-02-13 12:50:02 +01:00 |
button_group.h
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Groundbreaking!! Godot resources can now be flagged to be local to the scene being edited!
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2017-01-10 01:07:03 -03:00 |
center_container.cpp
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Rename the _MD macro to D_METHOD
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2017-02-13 12:50:02 +01:00 |
center_container.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
check_box.cpp
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Groundbreaking!! Godot resources can now be flagged to be local to the scene being edited!
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2017-01-10 01:07:03 -03:00 |
check_box.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
check_button.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
check_button.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
color_picker.cpp
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Rename the _MD macro to D_METHOD
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2017-02-13 12:50:02 +01:00 |
color_picker.h
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removed duplicated functions in class hierarchy that were bound more than once
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2017-01-14 11:10:42 -03:00 |
color_ramp_edit.cpp
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Rename the _MD macro to D_METHOD
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2017-02-13 12:50:02 +01:00 |
color_ramp_edit.h
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
color_rect.cpp
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Rename the _MD macro to D_METHOD
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2017-02-13 12:50:02 +01:00 |
color_rect.h
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Finish renaming *Frame GUI classes to *Rect
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2017-01-14 10:52:54 +01:00 |
container.cpp
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Rename the _MD macro to D_METHOD
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2017-02-13 12:50:02 +01:00 |
container.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
control.cpp
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-renamed globals.h to global_config.cpp (this seems to have caused a few modified files)
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2017-02-21 00:06:30 -03:00 |
control.h
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Type renames:
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2017-01-11 00:52:51 -03:00 |
dialogs.cpp
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Editor Export Settings Dialog is completed!! Now on to make some exporters..
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2017-02-19 23:21:35 -03:00 |
dialogs.h
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Style: Fix whole-line commented code
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2017-01-14 14:52:23 +01:00 |
file_dialog.cpp
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Rename the _MD macro to D_METHOD
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2017-02-13 12:50:02 +01:00 |
file_dialog.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
graph_edit.cpp
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Rename the _MD macro to D_METHOD
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2017-02-13 12:50:02 +01:00 |
graph_edit.h
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Finish renaming *Frame GUI classes to *Rect
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2017-01-14 10:52:54 +01:00 |
graph_node.cpp
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Rename the _MD macro to D_METHOD
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2017-02-13 12:50:02 +01:00 |
graph_node.h
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removed duplicated functions in class hierarchy that were bound more than once
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2017-01-14 11:10:42 -03:00 |
grid_container.cpp
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Rename the _MD macro to D_METHOD
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2017-02-13 12:50:02 +01:00 |
grid_container.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
input_action.cpp
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Rename the _MD macro to D_METHOD
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2017-02-13 12:50:02 +01:00 |
input_action.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
item_list.cpp
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-renamed globals.h to global_config.cpp (this seems to have caused a few modified files)
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2017-02-21 00:06:30 -03:00 |
item_list.h
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Editor Export Settings Dialog is completed!! Now on to make some exporters..
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2017-02-19 23:21:35 -03:00 |
label.cpp
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-renamed globals.h to global_config.cpp (this seems to have caused a few modified files)
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2017-02-21 00:06:30 -03:00 |
label.h
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-Translation text will change automatically for in-game buttons, labels, poups when translation is changed.
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2017-01-09 16:43:44 -03:00 |
line_edit.cpp
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Rename the _MD macro to D_METHOD
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2017-02-13 12:50:02 +01:00 |
line_edit.h
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
link_button.cpp
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Rename the _MD macro to D_METHOD
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2017-02-13 12:50:02 +01:00 |
link_button.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
margin_container.cpp
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New API for visibility in both CanvasItem and Spatial
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2017-01-13 10:45:50 -03:00 |
margin_container.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
menu_button.cpp
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Rename the _MD macro to D_METHOD
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2017-02-13 12:50:02 +01:00 |
menu_button.h
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
option_button.cpp
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Rename the _MD macro to D_METHOD
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2017-02-13 12:50:02 +01:00 |
option_button.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
panel.cpp
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-removed stop mouse and ignore mouse from control, which were confusing, replaced by mouse filter
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2017-01-08 19:54:19 -03:00 |
panel.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
panel_container.cpp
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New API for visibility in both CanvasItem and Spatial
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2017-01-13 10:45:50 -03:00 |
panel_container.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
patch_9_rect.cpp
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Rename the _MD macro to D_METHOD
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2017-02-13 12:50:02 +01:00 |
patch_9_rect.h
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Finish renaming *Frame GUI classes to *Rect
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2017-01-14 10:52:54 +01:00 |
popup.cpp
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Rename the _MD macro to D_METHOD
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2017-02-13 12:50:02 +01:00 |
popup.h
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
popup_menu.cpp
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Rename the _MD macro to D_METHOD
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2017-02-13 12:50:02 +01:00 |
popup_menu.h
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-Translation text will change automatically for in-game buttons, labels, poups when translation is changed.
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2017-01-09 16:43:44 -03:00 |
progress_bar.cpp
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Rename the _MD macro to D_METHOD
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2017-02-13 12:50:02 +01:00 |
progress_bar.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
range.cpp
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Rename the _MD macro to D_METHOD
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2017-02-13 12:50:02 +01:00 |
range.h
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Renamed button functions to be more verboes, same with Range unit value -> ratio
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2017-01-13 14:08:30 -03:00 |
reference_rect.cpp
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Finish renaming *Frame GUI classes to *Rect
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2017-01-14 10:52:54 +01:00 |
reference_rect.h
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Finish renaming *Frame GUI classes to *Rect
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2017-01-14 10:52:54 +01:00 |
rich_text_label.cpp
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RichTextLabel add function remove_line
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2017-02-16 20:36:25 +01:00 |
rich_text_label.h
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RichTextLabel add function remove_line
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2017-02-16 20:36:25 +01:00 |
scroll_bar.cpp
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Rename the _MD macro to D_METHOD
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2017-02-13 12:50:02 +01:00 |
scroll_bar.h
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
scroll_container.cpp
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Rename the _MD macro to D_METHOD
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2017-02-13 12:50:02 +01:00 |
scroll_container.h
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-All types have editable script now in properties
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2017-01-09 15:50:59 -03:00 |
SCsub
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style: Fix PEP8 whitespace issues in Python files
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2016-11-01 00:35:16 +01:00 |
separator.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
separator.h
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Style: Fix statements ending with ';;'
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2017-01-16 08:49:52 +01:00 |
slider.cpp
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Rename the _MD macro to D_METHOD
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2017-02-13 12:50:02 +01:00 |
slider.h
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
spin_box.cpp
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Spinbox: don't ignore double clicks.
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2017-02-14 00:57:49 +01:00 |
spin_box.h
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
split_container.cpp
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Rename the _MD macro to D_METHOD
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2017-02-13 12:50:02 +01:00 |
split_container.h
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
tab_container.cpp
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Fix several drawing and logic issues in TabContainer
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2017-02-27 15:47:47 +01:00 |
tab_container.h
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Fix several drawing and logic issues in TabContainer
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2017-02-27 15:47:47 +01:00 |
tabs.cpp
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Rename the _MD macro to D_METHOD
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2017-02-13 12:50:02 +01:00 |
tabs.h
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
text_edit.cpp
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-renamed globals.h to global_config.cpp (this seems to have caused a few modified files)
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2017-02-21 00:06:30 -03:00 |
text_edit.h
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Fixed line lenght guideline drawing with color option
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2017-01-28 14:36:57 +00:00 |
texture_button.cpp
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Merge pull request #7795 from hpvb/rename-md-macro
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2017-02-13 15:46:17 +01:00 |
texture_button.h
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Fix compile error with TextureButton
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2017-02-13 21:17:47 +08:00 |
texture_progress.cpp
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Rename the _MD macro to D_METHOD
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2017-02-13 12:50:02 +01:00 |
texture_progress.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
texture_rect.cpp
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Rename the _MD macro to D_METHOD
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2017-02-13 12:50:02 +01:00 |
texture_rect.h
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Add STRETCH_KEEP_ASPECT_COVERED to TextureRect StretchMode
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2017-02-09 22:52:52 +08:00 |
tool_button.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
tool_button.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
tree.cpp
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Merge pull request #7874 from volzhs/issue-7820-master
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2017-02-26 20:28:00 +01:00 |
tree.h
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WIP new AudioServer, with buses, effects, etc.
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2017-01-21 19:01:00 -03:00 |
video_player.cpp
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Rename the _MD macro to D_METHOD
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2017-02-13 12:50:02 +01:00 |
video_player.h
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Oops! Audio engine has vanished :D
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2017-01-15 16:07:51 -03:00 |
viewport_container.cpp
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Rename the _MD macro to D_METHOD
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2017-02-13 12:50:02 +01:00 |
viewport_container.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |