virtualx-engine/editor/plugins/gpu_particles_2d_editor_plugin.cpp
Rémi Verschelde d95794ec8a
One Copyright Update to rule them all
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.

It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).

We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).

Also fixed "cf." Frenchism - it's meant as "refer to / see".
2023-01-05 13:25:55 +01:00

430 lines
15 KiB
C++

/**************************************************************************/
/* gpu_particles_2d_editor_plugin.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "gpu_particles_2d_editor_plugin.h"
#include "canvas_item_editor_plugin.h"
#include "core/io/image_loader.h"
#include "editor/editor_file_dialog.h"
#include "editor/editor_node.h"
#include "editor/editor_undo_redo_manager.h"
#include "editor/scene_tree_dock.h"
#include "scene/2d/cpu_particles_2d.h"
#include "scene/gui/menu_button.h"
#include "scene/gui/separator.h"
#include "scene/resources/particle_process_material.h"
void GPUParticles2DEditorPlugin::edit(Object *p_object) {
particles = Object::cast_to<GPUParticles2D>(p_object);
}
bool GPUParticles2DEditorPlugin::handles(Object *p_object) const {
return p_object->is_class("GPUParticles2D");
}
void GPUParticles2DEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
toolbar->show();
} else {
toolbar->hide();
}
}
void GPUParticles2DEditorPlugin::_file_selected(const String &p_file) {
source_emission_file = p_file;
emission_mask->popup_centered();
}
void GPUParticles2DEditorPlugin::_selection_changed() {
List<Node *> selected_nodes = EditorNode::get_singleton()->get_editor_selection()->get_selected_node_list();
if (selected_particles.is_empty() && selected_nodes.is_empty()) {
return;
}
for (GPUParticles2D *SP : selected_particles) {
SP->set_show_visibility_rect(false);
}
selected_particles.clear();
for (Node *P : selected_nodes) {
GPUParticles2D *selected_particle = Object::cast_to<GPUParticles2D>(P);
if (selected_particle != nullptr) {
selected_particle->set_show_visibility_rect(true);
selected_particles.push_back(selected_particle);
}
}
}
void GPUParticles2DEditorPlugin::_menu_callback(int p_idx) {
switch (p_idx) {
case MENU_GENERATE_VISIBILITY_RECT: {
// Add one second to the default generation lifetime, since the progress is updated every second.
generate_seconds->set_value(MAX(1.0, trunc(particles->get_lifetime()) + 1.0));
if (generate_seconds->get_value() >= 11.0 + CMP_EPSILON) {
// Only pop up the time dialog if the particle's lifetime is long enough to warrant shortening it.
generate_visibility_rect->popup_centered();
} else {
// Generate the visibility rect immediately.
_generate_visibility_rect();
}
} break;
case MENU_LOAD_EMISSION_MASK: {
file->popup_file_dialog();
} break;
case MENU_CLEAR_EMISSION_MASK: {
emission_mask->popup_centered();
} break;
case MENU_OPTION_CONVERT_TO_CPU_PARTICLES: {
CPUParticles2D *cpu_particles = memnew(CPUParticles2D);
cpu_particles->convert_from_particles(particles);
cpu_particles->set_name(particles->get_name());
cpu_particles->set_transform(particles->get_transform());
cpu_particles->set_visible(particles->is_visible());
cpu_particles->set_process_mode(particles->get_process_mode());
cpu_particles->set_z_index(particles->get_z_index());
Ref<EditorUndoRedoManager> &ur = EditorNode::get_singleton()->get_undo_redo();
ur->create_action(TTR("Convert to CPUParticles2D"));
ur->add_do_method(SceneTreeDock::get_singleton(), "replace_node", particles, cpu_particles, true, false);
ur->add_do_reference(cpu_particles);
ur->add_undo_method(SceneTreeDock::get_singleton(), "replace_node", cpu_particles, particles, false, false);
ur->add_undo_reference(particles);
ur->commit_action();
} break;
case MENU_RESTART: {
particles->restart();
}
}
}
void GPUParticles2DEditorPlugin::_generate_visibility_rect() {
double time = generate_seconds->get_value();
float running = 0.0;
EditorProgress ep("gen_vrect", TTR("Generating Visibility Rect (Waiting for Particle Simulation)"), int(time));
bool was_emitting = particles->is_emitting();
if (!was_emitting) {
particles->set_emitting(true);
OS::get_singleton()->delay_usec(1000);
}
Rect2 rect;
while (running < time) {
uint64_t ticks = OS::get_singleton()->get_ticks_usec();
ep.step("Generating...", int(running), true);
OS::get_singleton()->delay_usec(1000);
Rect2 capture = particles->capture_rect();
if (rect == Rect2()) {
rect = capture;
} else {
rect = rect.merge(capture);
}
running += (OS::get_singleton()->get_ticks_usec() - ticks) / 1000000.0;
}
if (!was_emitting) {
particles->set_emitting(false);
}
Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
undo_redo->create_action(TTR("Generate Visibility Rect"));
undo_redo->add_do_method(particles, "set_visibility_rect", rect);
undo_redo->add_undo_method(particles, "set_visibility_rect", particles->get_visibility_rect());
undo_redo->commit_action();
}
void GPUParticles2DEditorPlugin::_generate_emission_mask() {
Ref<ParticleProcessMaterial> pm = particles->get_process_material();
if (!pm.is_valid()) {
EditorNode::get_singleton()->show_warning(TTR("Can only set point into a ParticleProcessMaterial process material"));
return;
}
Ref<Image> img;
img.instantiate();
Error err = ImageLoader::load_image(source_emission_file, img);
ERR_FAIL_COND_MSG(err != OK, "Error loading image '" + source_emission_file + "'.");
if (img->is_compressed()) {
img->decompress();
}
img->convert(Image::FORMAT_RGBA8);
ERR_FAIL_COND(img->get_format() != Image::FORMAT_RGBA8);
Size2i s = img->get_size();
ERR_FAIL_COND(s.width == 0 || s.height == 0);
Vector<Point2> valid_positions;
Vector<Point2> valid_normals;
Vector<uint8_t> valid_colors;
valid_positions.resize(s.width * s.height);
EmissionMode emode = (EmissionMode)emission_mask_mode->get_selected();
if (emode == EMISSION_MODE_BORDER_DIRECTED) {
valid_normals.resize(s.width * s.height);
}
bool capture_colors = emission_colors->is_pressed();
if (capture_colors) {
valid_colors.resize(s.width * s.height * 4);
}
int vpc = 0;
{
Vector<uint8_t> img_data = img->get_data();
const uint8_t *r = img_data.ptr();
for (int i = 0; i < s.width; i++) {
for (int j = 0; j < s.height; j++) {
uint8_t a = r[(j * s.width + i) * 4 + 3];
if (a > 128) {
if (emode == EMISSION_MODE_SOLID) {
if (capture_colors) {
valid_colors.write[vpc * 4 + 0] = r[(j * s.width + i) * 4 + 0];
valid_colors.write[vpc * 4 + 1] = r[(j * s.width + i) * 4 + 1];
valid_colors.write[vpc * 4 + 2] = r[(j * s.width + i) * 4 + 2];
valid_colors.write[vpc * 4 + 3] = r[(j * s.width + i) * 4 + 3];
}
valid_positions.write[vpc++] = Point2(i, j);
} else {
bool on_border = false;
for (int x = i - 1; x <= i + 1; x++) {
for (int y = j - 1; y <= j + 1; y++) {
if (x < 0 || y < 0 || x >= s.width || y >= s.height || r[(y * s.width + x) * 4 + 3] <= 128) {
on_border = true;
break;
}
}
if (on_border) {
break;
}
}
if (on_border) {
valid_positions.write[vpc] = Point2(i, j);
if (emode == EMISSION_MODE_BORDER_DIRECTED) {
Vector2 normal;
for (int x = i - 2; x <= i + 2; x++) {
for (int y = j - 2; y <= j + 2; y++) {
if (x == i && y == j) {
continue;
}
if (x < 0 || y < 0 || x >= s.width || y >= s.height || r[(y * s.width + x) * 4 + 3] <= 128) {
normal += Vector2(x - i, y - j).normalized();
}
}
}
normal.normalize();
valid_normals.write[vpc] = normal;
}
if (capture_colors) {
valid_colors.write[vpc * 4 + 0] = r[(j * s.width + i) * 4 + 0];
valid_colors.write[vpc * 4 + 1] = r[(j * s.width + i) * 4 + 1];
valid_colors.write[vpc * 4 + 2] = r[(j * s.width + i) * 4 + 2];
valid_colors.write[vpc * 4 + 3] = r[(j * s.width + i) * 4 + 3];
}
vpc++;
}
}
}
}
}
}
valid_positions.resize(vpc);
if (valid_normals.size()) {
valid_normals.resize(vpc);
}
ERR_FAIL_COND_MSG(valid_positions.size() == 0, "No pixels with transparency > 128 in image...");
Vector<uint8_t> texdata;
int w = 2048;
int h = (vpc / 2048) + 1;
texdata.resize(w * h * 2 * sizeof(float));
{
uint8_t *tw = texdata.ptrw();
float *twf = reinterpret_cast<float *>(tw);
for (int i = 0; i < vpc; i++) {
twf[i * 2 + 0] = valid_positions[i].x;
twf[i * 2 + 1] = valid_positions[i].y;
}
}
img.instantiate();
img->set_data(w, h, false, Image::FORMAT_RGF, texdata);
pm->set_emission_point_texture(ImageTexture::create_from_image(img));
pm->set_emission_point_count(vpc);
if (capture_colors) {
Vector<uint8_t> colordata;
colordata.resize(w * h * 4); //use RG texture
{
uint8_t *tw = colordata.ptrw();
for (int i = 0; i < vpc * 4; i++) {
tw[i] = valid_colors[i];
}
}
img.instantiate();
img->set_data(w, h, false, Image::FORMAT_RGBA8, colordata);
pm->set_emission_color_texture(ImageTexture::create_from_image(img));
}
if (valid_normals.size()) {
pm->set_emission_shape(ParticleProcessMaterial::EMISSION_SHAPE_DIRECTED_POINTS);
Vector<uint8_t> normdata;
normdata.resize(w * h * 2 * sizeof(float)); //use RG texture
{
uint8_t *tw = normdata.ptrw();
float *twf = reinterpret_cast<float *>(tw);
for (int i = 0; i < vpc; i++) {
twf[i * 2 + 0] = valid_normals[i].x;
twf[i * 2 + 1] = valid_normals[i].y;
}
}
img.instantiate();
img->set_data(w, h, false, Image::FORMAT_RGF, normdata);
pm->set_emission_normal_texture(ImageTexture::create_from_image(img));
} else {
pm->set_emission_shape(ParticleProcessMaterial::EMISSION_SHAPE_POINTS);
}
}
void GPUParticles2DEditorPlugin::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
menu->get_popup()->connect("id_pressed", callable_mp(this, &GPUParticles2DEditorPlugin::_menu_callback));
menu->set_icon(menu->get_theme_icon(SNAME("GPUParticles2D"), SNAME("EditorIcons")));
file->connect("file_selected", callable_mp(this, &GPUParticles2DEditorPlugin::_file_selected));
EditorNode::get_singleton()->get_editor_selection()->connect("selection_changed", callable_mp(this, &GPUParticles2DEditorPlugin::_selection_changed));
} break;
}
}
void GPUParticles2DEditorPlugin::_bind_methods() {
}
GPUParticles2DEditorPlugin::GPUParticles2DEditorPlugin() {
particles = nullptr;
toolbar = memnew(HBoxContainer);
add_control_to_container(CONTAINER_CANVAS_EDITOR_MENU, toolbar);
toolbar->hide();
toolbar->add_child(memnew(VSeparator));
menu = memnew(MenuButton);
menu->get_popup()->add_item(TTR("Restart"), MENU_RESTART);
menu->get_popup()->add_item(TTR("Generate Visibility Rect"), MENU_GENERATE_VISIBILITY_RECT);
menu->get_popup()->add_item(TTR("Load Emission Mask"), MENU_LOAD_EMISSION_MASK);
// menu->get_popup()->add_item(TTR("Clear Emission Mask"), MENU_CLEAR_EMISSION_MASK);
menu->get_popup()->add_item(TTR("Convert to CPUParticles2D"), MENU_OPTION_CONVERT_TO_CPU_PARTICLES);
menu->set_text(TTR("GPUParticles2D"));
menu->set_switch_on_hover(true);
toolbar->add_child(menu);
file = memnew(EditorFileDialog);
List<String> ext;
ImageLoader::get_recognized_extensions(&ext);
for (const String &E : ext) {
file->add_filter("*." + E, E.to_upper());
}
file->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE);
toolbar->add_child(file);
epoints = memnew(SpinBox);
epoints->set_min(1);
epoints->set_max(8192);
epoints->set_step(1);
epoints->set_value(512);
file->get_vbox()->add_margin_child(TTR("Generated Point Count:"), epoints);
generate_visibility_rect = memnew(ConfirmationDialog);
generate_visibility_rect->set_title(TTR("Generate Visibility Rect"));
VBoxContainer *genvb = memnew(VBoxContainer);
generate_visibility_rect->add_child(genvb);
generate_seconds = memnew(SpinBox);
genvb->add_margin_child(TTR("Generation Time (sec):"), generate_seconds);
generate_seconds->set_min(0.1);
generate_seconds->set_max(25);
generate_seconds->set_value(2);
toolbar->add_child(generate_visibility_rect);
generate_visibility_rect->connect("confirmed", callable_mp(this, &GPUParticles2DEditorPlugin::_generate_visibility_rect));
emission_mask = memnew(ConfirmationDialog);
emission_mask->set_title(TTR("Load Emission Mask"));
VBoxContainer *emvb = memnew(VBoxContainer);
emission_mask->add_child(emvb);
emission_mask_mode = memnew(OptionButton);
emvb->add_margin_child(TTR("Emission Mask"), emission_mask_mode);
emission_mask_mode->add_item(TTR("Solid Pixels"), EMISSION_MODE_SOLID);
emission_mask_mode->add_item(TTR("Border Pixels"), EMISSION_MODE_BORDER);
emission_mask_mode->add_item(TTR("Directed Border Pixels"), EMISSION_MODE_BORDER_DIRECTED);
emission_colors = memnew(CheckBox);
emission_colors->set_text(TTR("Capture from Pixel"));
emvb->add_margin_child(TTR("Emission Colors"), emission_colors);
toolbar->add_child(emission_mask);
emission_mask->connect("confirmed", callable_mp(this, &GPUParticles2DEditorPlugin::_generate_emission_mask));
}
GPUParticles2DEditorPlugin::~GPUParticles2DEditorPlugin() {
}