virtualx-engine/modules/mono/glue/GodotSharp
Rémi Verschelde fcdded2e3d
Merge pull request #68310 from neikeq/csharp-opt-variant-generic-conv
C#: Optimize Variant conversion callbacks
2022-11-25 19:27:26 +01:00
..
ExternalAnnotations C#: Re-implement assembly reloading with ALCs 2022-08-22 03:36:51 +02:00
Godot.SourceGenerators.Internal Add readonly to C# methods and types that don't mutate 2022-11-14 20:32:20 +01:00
GodotPlugins C#: Load assemblies as collectible only in the Godot editor 2022-10-17 00:22:48 +02:00
GodotSharp C#: Optimize Variant conversion callbacks 2022-11-25 03:14:10 +01:00
GodotSharpEditor C#: Generate symbols packages 2022-10-08 13:59:06 +02:00
.editorconfig C#: Code cleanup and greatly reduce use of C# pointers 2022-08-22 03:36:51 +02:00
.gitignore
GodotSharp.sln C#: Replace P/Invoke with delegate pointers 2022-08-22 03:36:52 +02:00
GodotSharp.sln.DotSettings C#: Re-implement assembly reloading with ALCs 2022-08-22 03:36:51 +02:00