fd188ddd51
-Added VulkanContext -Added an X11 implementation -Added a rendering device abstraction -added a Vulkan rendering device abstraction -Engine does not work, only shows Godot logo (run it from bin/)
18 lines
447 B
C++
18 lines
447 B
C++
#ifndef VULKAN_DEVICE_X11_H
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#define VULKAN_DEVICE_X11_H
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#include "drivers/vulkan/vulkan_context.h"
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#include <X11/Xlib.h>
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class VulkanContextX11 : public VulkanContext {
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Window window;
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Display *display;
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virtual const char *_get_platform_surface_extension() const;
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virtual VkResult _create_surface(VkSurfaceKHR *surface, VkInstance p_instance);
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public:
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VulkanContextX11(Window p_window, Display *display);
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};
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#endif // VULKAN_DEVICE_X11_H
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