virtualx-engine/scene
2017-12-05 15:41:38 +01:00
..
2d TileMap Fixes 2017-12-02 20:49:01 -03:00
3d Ported 'Exclude Parent' from Raycast2D to Raycast 2017-11-30 20:01:19 +01:00
animation Implement onion skinning for the animation editor 2017-11-25 13:25:14 +01:00
audio Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function, 2017-11-25 00:09:40 -03:00
gui Rich Text Label: fixed deselection issue 2017-12-04 18:46:20 +03:00
main Do not cancel event if no need to cancel it. Fixes problem with GUI in 3D. 2017-12-04 17:36:28 -03:00
resources Improve slang, especially in user-visible parts 2017-12-05 15:41:38 +01:00
register_scene_types.cpp Added a higher level wrapper for proxy texture 2017-12-04 16:54:17 -03:00
register_scene_types.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
scene_string_names.cpp Unify degree members and properties 2017-11-10 12:52:07 +01:00
scene_string_names.h Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00