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This module was written by bojidar-bg and me, with the help of ClikCode and touilleMan. This adds a module to Godot that enables the use of dynamic libraries as a source for scripts. That also allows third party libraries to be linked to Godot more easily and without creating modules. For a readme see https://github.com/GodotNativeTools/godot_headers/blob/master/README.md |
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.. | ||
alsa | ||
convex_decomp | ||
gl_context | ||
gles2 | ||
gles3 | ||
png | ||
pulseaudio | ||
rtaudio | ||
unix | ||
windows | ||
xaudio2 | ||
zlib | ||
register_driver_types.cpp | ||
register_driver_types.h | ||
SCsub |