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canvas_layer.cpp
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Rotation APIs: Better exposure for degrees methods
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2016-05-06 23:38:08 +02:00 |
canvas_layer.h
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Fix for #6158. Converting Vector2 to Size2 for scaling functions.
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2016-10-09 17:18:54 +02:00 |
http_request.cpp
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Expose HTTP classes' set_ip_type to scripting
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2017-01-04 00:46:33 +01:00 |
http_request.h
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Expose HTTP classes' set_ip_type to scripting
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2017-01-04 00:46:33 +01:00 |
instance_placeholder.cpp
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adding get_stored_values method
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2016-11-08 18:14:10 -03:00 |
instance_placeholder.h
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adding get_stored_values method
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2016-11-08 18:14:10 -03:00 |
node.cpp
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Keep groups when replacing nodes
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2016-11-15 08:28:11 +01:00 |
node.h
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WIP bugfix for existing connections
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2016-07-19 20:20:28 -03:00 |
resource_preloader.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
resource_preloader.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
scene_main_loop.cpp
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-Heavily improved editor startup and exit performance
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2016-06-07 22:10:09 -03:00 |
scene_main_loop.h
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Drop empty files that are not used anywhere
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2016-06-18 19:46:30 +02:00 |
SCsub
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style: Fix PEP8 whitespace issues in Python files
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2016-11-02 22:28:28 +01:00 |
timer.cpp
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Now the timer could be paused
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2016-03-31 18:23:16 -03:00 |
timer.h
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Now the timer could be paused
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2016-03-31 18:23:16 -03:00 |
viewport.cpp
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Added simple check to viewport, if matrix32 is invesile (https://github.com/godotengine/godot/issues/6296).
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2016-10-09 17:40:37 +02:00 |
viewport.h
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Fix Viewport.get_mouse_pos() for specific situations, closes #1885
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2016-09-18 23:17:07 +02:00 |