virtualx-engine/drivers
Juan Linietsky df573f5c3a -Restored Sprite3D to working function, fixes #2061, fixes #9738
-Restored an alpha scissor property in Material
2017-08-08 17:23:44 -03:00
..
alsa -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
convex_decomp Move other lone thirdparty files to thirdparty/misc 2017-04-28 21:19:25 +02:00
gl_context Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
gles2 Clang-formatting *.cpp and *.h (some files excluded) 2017-07-22 18:14:08 +07:00
gles3 -Restored Sprite3D to working function, fixes #2061, fixes #9738 2017-08-08 17:23:44 -03:00
png Clang-formatting *.cpp and *.h (some files excluded) 2017-07-22 18:14:08 +07:00
pulseaudio -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
rtaudio Fix double finalisation of audio drivers 2017-08-02 11:45:19 -03:00
unix Makes all Godot API's methods Lower Case 2017-08-07 18:24:35 +07:00
windows Makes all Godot API's methods Lower Case 2017-08-07 18:24:35 +07:00
xaudio2 Clang-formatting *.cpp and *.h (some files excluded) 2017-07-22 18:14:08 +07:00
zlib style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
register_driver_types.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
register_driver_types.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
SCsub Merge remote-tracking branch 'origin/gles3' into gles3-on-master 2017-01-02 21:52:26 +01:00