..
editor
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
config.py
Rename GdNavigationServer
to GodotNavigationServer
2021-06-30 00:35:18 +02:00
godot_navigation_server.cpp
Add NavigationServer map_force_update() function
2022-06-23 17:32:07 +02:00
godot_navigation_server.h
Add NavigationServer map_force_update() function
2022-06-23 17:32:07 +02:00
nav_map.cpp
Print NavMap error only once for invalid NavMesh.
2022-06-16 13:56:16 +02:00
nav_map.h
Streamline Navigation layer function names.
2022-06-15 00:18:48 +02:00
nav_region.cpp
Streamline Navigation layer function names.
2022-06-15 00:18:48 +02:00
nav_region.h
Streamline Navigation layer function names.
2022-06-15 00:18:48 +02:00
nav_rid.h
Style: Remove inconsistently used @author
docstrings
2022-01-04 20:42:50 +01:00
nav_utils.h
Replace most uses of Map by HashMap
2022-05-16 10:37:48 +02:00
navigation_mesh_generator.cpp
Add warnings when NavigationMesh bake settings result in precision loss
2022-06-04 11:31:52 +02:00
navigation_mesh_generator.h
Fix navmesh baking
2022-04-08 21:01:59 +02:00
register_types.cpp
Refactor module initialization
2022-05-04 17:34:51 +02:00
register_types.h
Refactor module initialization
2022-05-04 17:34:51 +02:00
rvo_agent.cpp
Fix crash of navigation agents callback when object is invalid
2022-06-14 13:04:02 +02:00
rvo_agent.h
Style: Remove inconsistently used @author
docstrings
2022-01-04 20:42:50 +01:00
SCsub
Modules: Don't build editor-specific classes in templates
2022-03-28 16:48:15 +02:00