virtualx-engine/modules/mono/editor/GodotTools
Ignacio Etcheverry fdfba05fab [3.2] C#: Re-work solution build output panel
- Removed item list that displayed multiple build
  configurations launched. Now we only display
  the last build that was launched.
- Display build output next to the issues list.
  Its visibility can be toggled off/on.
  This build output is obtained from the MSBuild
  process rather than the MSBuild logger. As such
  it displays some MSBuild fatal errors that
  previously couldn't be displayed.
- Added a context menu to the issues list with
  the option to copy the issue text.
- Replaced the 'Build Project' button in the panel
  with a popup menu with the options:
  - Build Solution
  - Rebuild Solution
  - Clean Solution
- The bottom panel button was renamed from 'Mono'
  to '.NET' and now display an error/warning icon
  if the last build had issues.
2020-10-11 16:51:54 +02:00
..
GodotTools [3.2] C#: Re-work solution build output panel 2020-10-11 16:51:54 +02:00
GodotTools.BuildLogger [3.2] C#: Re-work solution build output panel 2020-10-11 16:51:54 +02:00
GodotTools.Core C#: Fix csproj not synced on file move/removal from FS dock 2020-09-13 12:35:34 +02:00
GodotTools.IdeMessaging [3.2] C#: Rewrite GodotTools messaging protocol 2020-05-10 21:05:00 +02:00
GodotTools.IdeMessaging.CLI Style: Sync other changes from new fix_style.sh and clang_format.sh 2020-07-24 10:39:18 +02:00
GodotTools.OpenVisualStudio Style: Sync other changes from new fix_style.sh and clang_format.sh 2020-07-24 10:39:18 +02:00
GodotTools.ProjectEditor C#: Use BOM when creating a solution 2020-09-08 22:02:24 +02:00
.gitignore
GodotTools.sln [3.2] C#: Add VisualStudio support 2020-06-23 21:01:54 +02:00