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AABB.cs
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#18051: Use 'var' when applicable
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2018-04-17 07:39:37 +09:00 |
Basis.cs
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#18051: Use 'var' when applicable
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2018-04-17 07:39:37 +09:00 |
Color.cs
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#18051: Use 'var' when applicable
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2018-04-17 07:39:37 +09:00 |
DebuggingUtils.cs
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#18051: Use 'var' when applicable
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2018-04-17 07:39:37 +09:00 |
ExportAttribute.cs
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Mono: Make the bindings generator output enums
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2017-12-24 04:20:41 +01:00 |
GD.cs
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#18051: Use 'var' when applicable
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2018-04-17 07:39:37 +09:00 |
GodotMethodAttribute.cs
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#18051: Remove redundant casts and 'using', 'else', 'this' statements
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2018-04-17 07:39:37 +09:00 |
GodotSynchronizationContext.cs
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#18051: Remove redundant casts and 'using', 'else', 'this' statements
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2018-04-17 07:39:37 +09:00 |
GodotTaskScheduler.cs
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#18051: Remove redundant casts and 'using', 'else', 'this' statements
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2018-04-17 07:39:37 +09:00 |
IAwaitable.cs
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Added mono module
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2017-10-03 00:01:26 +02:00 |
IAwaiter.cs
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#18051: Remove redundant casts and 'using', 'else', 'this' statements
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2018-04-17 07:39:37 +09:00 |
MarshalUtils.cs
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#18051: Use 'var' when applicable
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2018-04-17 07:39:37 +09:00 |
Mathf.cs
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#18051: Remove redundant casts and 'using', 'else', 'this' statements
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2018-04-17 07:39:37 +09:00 |
MathfEx.cs
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[Mono] Improve Mathf
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2018-04-13 20:15:49 +03:00 |
Plane.cs
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#18051: Use 'var' when applicable
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2018-04-17 07:39:37 +09:00 |
Quat.cs
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#18051: Use 'var' when applicable
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2018-04-17 07:39:37 +09:00 |
Rect2.cs
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#18051: Use 'var' when applicable
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2018-04-17 07:39:37 +09:00 |
RPCAttributes.cs
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Added mono module
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2017-10-03 00:01:26 +02:00 |
SignalAttribute.cs
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#18051: Remove redundant casts and 'using', 'else', 'this' statements
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2018-04-17 07:39:37 +09:00 |
SignalAwaiter.cs
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#18051: Remove redundant casts and 'using', 'else', 'this' statements
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2018-04-17 07:39:37 +09:00 |
StringExtensions.cs
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#18051: Use 'var' when applicable
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2018-04-17 07:39:37 +09:00 |
ToolAttribute.cs
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Convert DOS line endings to Unix line endings
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2017-11-05 11:37:59 +01:00 |
Transform.cs
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#18051: Use 'var' when applicable
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2018-04-17 07:39:37 +09:00 |
Transform2D.cs
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#18051: Use 'var' when applicable
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2018-04-17 07:39:37 +09:00 |
Vector2.cs
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#18051: Use 'var' when applicable
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2018-04-17 07:39:37 +09:00 |
Vector3.cs
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#18051: Use 'var' when applicable
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2018-04-17 07:39:37 +09:00 |
VERSION.txt
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Replace float with real_t, default Vectors, other misc C# improvements
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2018-03-22 21:53:21 -05:00 |