fe280ef9ae
- Report a diagnostic when there are multiple classes that match the script file name in the same script since that will result in a duplicate path key in the bimap and it's not allowed. - Fix InspectorPlugin to handle empty paths in case the project was built with a previous version of Godot that used empty paths for generic scripts. - Add tests for the new diagnostic GD0003. |
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.. | ||
CodeAnalysisAttributes.cs | ||
Common.cs | ||
EventHandlerSuffixSuppressor.cs | ||
ExtensionMethods.cs | ||
GlobalClassAnalyzer.cs | ||
Godot.SourceGenerators.csproj | ||
Godot.SourceGenerators.props | ||
GodotClasses.cs | ||
GodotEnums.cs | ||
GodotMemberData.cs | ||
GodotPluginsInitializerGenerator.cs | ||
Helper.cs | ||
MarshalType.cs | ||
MarshalUtils.cs | ||
MethodInfo.cs | ||
MustBeVariantAnalyzer.cs | ||
PropertyInfo.cs | ||
ScriptMethodsGenerator.cs | ||
ScriptPathAttributeGenerator.cs | ||
ScriptPropertiesGenerator.cs | ||
ScriptPropertyDefValGenerator.cs | ||
ScriptRegistrarGenerator.cs | ||
ScriptSerializationGenerator.cs | ||
ScriptSignalsGenerator.cs |