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forward_clustered
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Use Filament specular models and parametrization
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2022-02-22 19:39:41 -08:00 |
forward_mobile
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Use Filament specular models and parametrization
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2022-02-22 19:39:41 -08:00 |
shaders
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Use Filament specular models and parametrization
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2022-02-22 19:39:41 -08:00 |
cluster_builder_rd.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
cluster_builder_rd.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
effects_rd.cpp
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Use properly use non-perceptual roughness when filtering radiance
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2022-02-21 22:53:12 -08:00 |
effects_rd.h
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Optimize and fix backbuffer gaussian blur
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2022-02-05 15:03:39 -08:00 |
pipeline_cache_rd.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
pipeline_cache_rd.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
renderer_canvas_render_rd.cpp
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Merge pull request #54489 from briansemrau/texture-delete-update
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2022-01-19 10:10:54 +01:00 |
renderer_canvas_render_rd.h
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Merge pull request #54489 from briansemrau/texture-delete-update
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2022-01-19 10:10:54 +01:00 |
renderer_compositor_rd.cpp
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[Windows] Fix Vulkan driver crash on sub-window minimization.
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2022-02-17 13:34:08 +02:00 |
renderer_compositor_rd.h
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Revert "Add new scaling modes for splash screen"
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2022-01-19 16:09:52 +01:00 |
renderer_scene_environment_rd.cpp
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add support for glow maps
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2022-01-20 16:47:25 +01:00 |
renderer_scene_environment_rd.h
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Merge pull request #39965 from Calinou/tweak-sdfgi-defaults
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2022-02-10 17:31:54 +01:00 |
renderer_scene_gi_rd.cpp
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Style: Cleanup single-line blocks, semicolons, dead code
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2022-02-16 14:06:29 +01:00 |
renderer_scene_gi_rd.h
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Merge pull request #54677 from Calinou/voxelgi-default-low-quality
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2022-02-10 17:35:52 +01:00 |
renderer_scene_render_rd.cpp
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Properly exclude lights that are marked as sky only
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2022-02-16 00:16:56 -08:00 |
renderer_scene_render_rd.h
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Enable 16-bit shadow atlas by default in the RenderingServer methods
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2022-02-04 16:41:08 +01:00 |
renderer_scene_sky_rd.cpp
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Use prefiltered radiance
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2022-02-16 21:37:18 -08:00 |
renderer_scene_sky_rd.h
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Revert "Fix default sky process mode not being Real-Time"
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2022-02-17 23:13:10 -08:00 |
renderer_storage_rd.cpp
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Fix GPUParticles2D emission offset in global coords
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2022-02-22 17:50:01 +08:00 |
renderer_storage_rd.h
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Fix GPUParticles2D emission offset in global coords
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2022-02-22 17:50:01 +08:00 |
SCsub
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Create mobile renderer
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2021-05-03 21:54:11 +10:00 |
shader_rd.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
shader_rd.h
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Style: Remove inconsistently used @author docstrings
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2022-01-04 20:42:50 +01:00 |