0e3d625737
Lots of internal API changes and some docstrings were lost in the conversion. I manually salvaged many of them but for all the rendering-related ones, an additional pass is needed. Added missing enum bindings in BaseMaterial3D and VisualServer.
50 lines
1.3 KiB
XML
50 lines
1.3 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="ImageTexture" inherits="Texture2D" version="4.0">
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<brief_description>
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A [Texture2D] based on an [Image].
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</brief_description>
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<description>
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A [Texture2D] based on an [Image]. Can be created from an [Image] with [method create_from_image].
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="create_from_image">
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<return type="void">
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</return>
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<argument index="0" name="image" type="Image">
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</argument>
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<description>
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Create a new [ImageTexture] from an [Image].
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</description>
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</method>
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<method name="get_format" qualifiers="const">
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<return type="int" enum="Image.Format">
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</return>
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<description>
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Returns the format of the [ImageTexture], one of [enum Image.Format].
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</description>
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</method>
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<method name="set_size_override">
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<return type="void">
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</return>
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<argument index="0" name="size" type="Vector2">
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</argument>
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<description>
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Resizes the [ImageTexture] to the specified dimensions.
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</description>
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</method>
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<method name="update">
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<return type="void">
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</return>
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<argument index="0" name="image" type="Image">
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</argument>
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<argument index="1" name="immediate" type="bool" default="false">
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</argument>
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<description>
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</description>
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</method>
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</methods>
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<constants>
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</constants>
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</class>
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