542489a866
Setters and getters have been hidden from the documentation when the matching properties have been exposed, but some of them are parametric and require the name or index of a given parameter to be used. So they need to be properly documented with the type and name of the arguments they take. For example, CPUParticles' `set_param(Parameter param, float value)`.
322 lines
19 KiB
XML
322 lines
19 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="ParticlesMaterial" inherits="Material" category="Core" version="3.2">
|
|
<brief_description>
|
|
Particle properties for [Particles] and [Particles2D] nodes.
|
|
</brief_description>
|
|
<description>
|
|
ParticlesMaterial defines particle properties and behavior. It is used in the [code]process_material[/code] of [Particles] and [Particles2D] emitter nodes.
|
|
Some of this material's properties are applied to each particle when emitted, while others can have a [CurveTexture] applied to vary values over the lifetime of the particle.
|
|
When a randomness ratio is applied to a property it is used to scale that property by a random amount. The random ratio is used to interpolate between [code]1.0[/code] and a random number less than one, the result is multiplied by the property to obtain the randomized property. For example a random ratio of [code]0.4[/code] would scale the original property between [code]0.4-1.0[/code] of its original value.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<methods>
|
|
<method name="get_flag" qualifiers="const">
|
|
<return type="bool">
|
|
</return>
|
|
<argument index="0" name="flag" type="int" enum="ParticlesMaterial.Flags">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="get_param" qualifiers="const">
|
|
<return type="float">
|
|
</return>
|
|
<argument index="0" name="param" type="int" enum="ParticlesMaterial.Parameter">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="get_param_randomness" qualifiers="const">
|
|
<return type="float">
|
|
</return>
|
|
<argument index="0" name="param" type="int" enum="ParticlesMaterial.Parameter">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="get_param_texture" qualifiers="const">
|
|
<return type="Texture">
|
|
</return>
|
|
<argument index="0" name="param" type="int" enum="ParticlesMaterial.Parameter">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="set_flag">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="flag" type="int" enum="ParticlesMaterial.Flags">
|
|
</argument>
|
|
<argument index="1" name="enable" type="bool">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="set_param">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="param" type="int" enum="ParticlesMaterial.Parameter">
|
|
</argument>
|
|
<argument index="1" name="value" type="float">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="set_param_randomness">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="param" type="int" enum="ParticlesMaterial.Parameter">
|
|
</argument>
|
|
<argument index="1" name="randomness" type="float">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="set_param_texture">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="param" type="int" enum="ParticlesMaterial.Parameter">
|
|
</argument>
|
|
<argument index="1" name="texture" type="Texture">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
</methods>
|
|
<members>
|
|
<member name="angle" type="float" setter="set_param" getter="get_param" default="0.0">
|
|
Initial rotation applied to each particle, in degrees.
|
|
Only applied when [member flag_disable_z] or [member flag_rotate_y] are [code]true[/code] or the [SpatialMaterial] being used to draw the particle is using [constant SpatialMaterial.BILLBOARD_PARTICLES].
|
|
</member>
|
|
<member name="angle_curve" type="Texture" setter="set_param_texture" getter="get_param_texture" default="null">
|
|
Each particle's rotation will be animated along this [CurveTexture].
|
|
</member>
|
|
<member name="angle_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0">
|
|
Rotation randomness ratio.
|
|
</member>
|
|
<member name="angular_velocity" type="float" setter="set_param" getter="get_param" default="0.0">
|
|
Initial angular velocity applied to each particle. Sets the speed of rotation of the particle.
|
|
Only applied when [member flag_disable_z] or [member flag_rotate_y] are [code]true[/code] or the [SpatialMaterial] being used to draw the particle is using [constant SpatialMaterial.BILLBOARD_PARTICLES].
|
|
</member>
|
|
<member name="angular_velocity_curve" type="Texture" setter="set_param_texture" getter="get_param_texture" default="null">
|
|
Each particle's angular velocity will vary along this [CurveTexture].
|
|
</member>
|
|
<member name="angular_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0">
|
|
Angular velocity randomness ratio.
|
|
</member>
|
|
<member name="anim_offset" type="float" setter="set_param" getter="get_param" default="0.0">
|
|
Particle animation offset.
|
|
</member>
|
|
<member name="anim_offset_curve" type="Texture" setter="set_param_texture" getter="get_param_texture" default="null">
|
|
Each particle's animation offset will vary along this [CurveTexture].
|
|
</member>
|
|
<member name="anim_offset_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0">
|
|
Animation offset randomness ratio.
|
|
</member>
|
|
<member name="anim_speed" type="float" setter="set_param" getter="get_param" default="0.0">
|
|
Particle animation speed.
|
|
</member>
|
|
<member name="anim_speed_curve" type="Texture" setter="set_param_texture" getter="get_param_texture" default="null">
|
|
Each particle's animation speed will vary along this [CurveTexture].
|
|
</member>
|
|
<member name="anim_speed_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0">
|
|
Animation speed randomness ratio.
|
|
</member>
|
|
<member name="color" type="Color" setter="set_color" getter="get_color" default="Color( 1, 1, 1, 1 )">
|
|
Each particle's initial color. If the [Particles2D]'s [code]texture[/code] is defined, it will be multiplied by this color. To have particle display color in a [SpatialMaterial] make sure to set [member SpatialMaterial.vertex_color_use_as_albedo] to [code]true[/code].
|
|
</member>
|
|
<member name="color_ramp" type="Texture" setter="set_color_ramp" getter="get_color_ramp" default="null">
|
|
Each particle's color will vary along this [GradientTexture].
|
|
</member>
|
|
<member name="damping" type="float" setter="set_param" getter="get_param" default="0.0">
|
|
The rate at which particles lose velocity.
|
|
</member>
|
|
<member name="damping_curve" type="Texture" setter="set_param_texture" getter="get_param_texture" default="null">
|
|
Damping will vary along this [CurveTexture].
|
|
</member>
|
|
<member name="damping_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0">
|
|
Damping randomness ratio.
|
|
</member>
|
|
<member name="direction" type="Vector3" setter="set_direction" getter="get_direction" default="Vector3( 1, 0, 0 )">
|
|
Unit vector specifying the particles' emission direction.
|
|
</member>
|
|
<member name="emission_box_extents" type="Vector3" setter="set_emission_box_extents" getter="get_emission_box_extents">
|
|
The box's extents if [code]emission_shape[/code] is set to [constant EMISSION_SHAPE_BOX].
|
|
</member>
|
|
<member name="emission_color_texture" type="Texture" setter="set_emission_color_texture" getter="get_emission_color_texture">
|
|
Particle color will be modulated by color determined by sampling this texture at the same point as the [member emission_point_texture].
|
|
</member>
|
|
<member name="emission_normal_texture" type="Texture" setter="set_emission_normal_texture" getter="get_emission_normal_texture">
|
|
Particle velocity and rotation will be set by sampling this texture at the same point as the [member emission_point_texture]. Used only in [constant EMISSION_SHAPE_DIRECTED_POINTS]. Can be created automatically from mesh or node by selecting "Create Emission Points from Mesh/Node" under the "Particles" tool in the toolbar.
|
|
</member>
|
|
<member name="emission_point_count" type="int" setter="set_emission_point_count" getter="get_emission_point_count">
|
|
The number of emission points if [code]emission_shape[/code] is set to [constant EMISSION_SHAPE_POINTS] or [constant EMISSION_SHAPE_DIRECTED_POINTS].
|
|
</member>
|
|
<member name="emission_point_texture" type="Texture" setter="set_emission_point_texture" getter="get_emission_point_texture">
|
|
Particles will be emitted at positions determined by sampling this texture at a random position. Used with [constant EMISSION_SHAPE_POINTS] and [constant EMISSION_SHAPE_DIRECTED_POINTS]. Can be created automatically from mesh or node by selecting "Create Emission Points from Mesh/Node" under the "Particles" tool in the toolbar.
|
|
</member>
|
|
<member name="emission_shape" type="int" setter="set_emission_shape" getter="get_emission_shape" enum="ParticlesMaterial.EmissionShape" default="0">
|
|
Particles will be emitted inside this region. Use [code]EMISSION_SHAPE_*[/code] constants for values.
|
|
</member>
|
|
<member name="emission_sphere_radius" type="float" setter="set_emission_sphere_radius" getter="get_emission_sphere_radius">
|
|
The sphere's radius if [code]emission_shape[/code] is set to [constant EMISSION_SHAPE_SPHERE].
|
|
</member>
|
|
<member name="flag_align_y" type="bool" setter="set_flag" getter="get_flag" default="false">
|
|
Align Y axis of particle with the direction of its velocity.
|
|
</member>
|
|
<member name="flag_disable_z" type="bool" setter="set_flag" getter="get_flag" default="false">
|
|
If [code]true[/code], particles will not move on the z axis.
|
|
</member>
|
|
<member name="flag_rotate_y" type="bool" setter="set_flag" getter="get_flag" default="false">
|
|
If [code]true[/code], particles rotate around Y axis by [member angle].
|
|
</member>
|
|
<member name="flatness" type="float" setter="set_flatness" getter="get_flatness" default="0.0">
|
|
Amount of [member spread] in Y/Z plane. A value of [code]1[/code] restricts particles to X/Z plane.
|
|
</member>
|
|
<member name="gravity" type="Vector3" setter="set_gravity" getter="get_gravity" default="Vector3( 0, -9.8, 0 )">
|
|
Gravity applied to every particle.
|
|
</member>
|
|
<member name="hue_variation" type="float" setter="set_param" getter="get_param" default="0.0">
|
|
Initial hue variation applied to each particle.
|
|
</member>
|
|
<member name="hue_variation_curve" type="Texture" setter="set_param_texture" getter="get_param_texture" default="null">
|
|
Each particle's hue will vary along this [CurveTexture].
|
|
</member>
|
|
<member name="hue_variation_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0">
|
|
Hue variation randomness ratio.
|
|
</member>
|
|
<member name="initial_velocity" type="float" setter="set_param" getter="get_param" default="0.0">
|
|
Initial velocity magnitude for each particle. Direction comes from [member spread] and the node's orientation.
|
|
</member>
|
|
<member name="initial_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0">
|
|
Initial velocity randomness ratio.
|
|
</member>
|
|
<member name="linear_accel" type="float" setter="set_param" getter="get_param" default="0.0">
|
|
Linear acceleration applied to each particle in the direction of motion.
|
|
</member>
|
|
<member name="linear_accel_curve" type="Texture" setter="set_param_texture" getter="get_param_texture" default="null">
|
|
Each particle's linear acceleration will vary along this [CurveTexture].
|
|
</member>
|
|
<member name="linear_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0">
|
|
Linear acceleration randomness ratio.
|
|
</member>
|
|
<member name="orbit_velocity" type="float" setter="set_param" getter="get_param">
|
|
Orbital velocity applied to each particle. Makes the particles circle around origin. Specified in number of full rotations around origin per second.
|
|
Only available when [member flag_disable_z] is [code]true[/code].
|
|
</member>
|
|
<member name="orbit_velocity_curve" type="Texture" setter="set_param_texture" getter="get_param_texture">
|
|
Each particle's orbital velocity will vary along this [CurveTexture].
|
|
</member>
|
|
<member name="orbit_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness">
|
|
Orbital velocity randomness ratio.
|
|
</member>
|
|
<member name="radial_accel" type="float" setter="set_param" getter="get_param" default="0.0">
|
|
Radial acceleration applied to each particle. Makes particle accelerate away from origin.
|
|
</member>
|
|
<member name="radial_accel_curve" type="Texture" setter="set_param_texture" getter="get_param_texture" default="null">
|
|
Each particle's radial acceleration will vary along this [CurveTexture].
|
|
</member>
|
|
<member name="radial_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0">
|
|
Radial acceleration randomness ratio.
|
|
</member>
|
|
<member name="scale" type="float" setter="set_param" getter="get_param" default="1.0">
|
|
Initial scale applied to each particle.
|
|
</member>
|
|
<member name="scale_curve" type="Texture" setter="set_param_texture" getter="get_param_texture" default="null">
|
|
Each particle's scale will vary along this [CurveTexture].
|
|
</member>
|
|
<member name="scale_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0">
|
|
Scale randomness ratio.
|
|
</member>
|
|
<member name="spread" type="float" setter="set_spread" getter="get_spread" default="45.0">
|
|
Each particle's initial direction range from [code]+spread[/code] to [code]-spread[/code] degrees. Applied to X/Z plane and Y/Z planes.
|
|
</member>
|
|
<member name="tangential_accel" type="float" setter="set_param" getter="get_param" default="0.0">
|
|
Tangential acceleration applied to each particle. Tangential acceleration is perpendicular to the particle's velocity giving the particles a swirling motion.
|
|
</member>
|
|
<member name="tangential_accel_curve" type="Texture" setter="set_param_texture" getter="get_param_texture" default="null">
|
|
Each particle's tangential acceleration will vary along this [CurveTexture].
|
|
</member>
|
|
<member name="tangential_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0">
|
|
Tangential acceleration randomness ratio.
|
|
</member>
|
|
<member name="trail_color_modifier" type="GradientTexture" setter="set_trail_color_modifier" getter="get_trail_color_modifier" default="null">
|
|
Trail particles' color will vary along this [GradientTexture].
|
|
</member>
|
|
<member name="trail_divisor" type="int" setter="set_trail_divisor" getter="get_trail_divisor" default="1">
|
|
Emitter will emit [code]amount[/code] divided by [code]trail_divisor[/code] particles. The remaining particles will be used as trail(s).
|
|
</member>
|
|
<member name="trail_size_modifier" type="CurveTexture" setter="set_trail_size_modifier" getter="get_trail_size_modifier" default="null">
|
|
Trail particles' size will vary along this [CurveTexture].
|
|
</member>
|
|
</members>
|
|
<constants>
|
|
<constant name="PARAM_INITIAL_LINEAR_VELOCITY" value="0" enum="Parameter">
|
|
Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set initial velocity properties.
|
|
</constant>
|
|
<constant name="PARAM_ANGULAR_VELOCITY" value="1" enum="Parameter">
|
|
Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set angular velocity properties.
|
|
</constant>
|
|
<constant name="PARAM_ORBIT_VELOCITY" value="2" enum="Parameter">
|
|
Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set orbital velocity properties.
|
|
</constant>
|
|
<constant name="PARAM_LINEAR_ACCEL" value="3" enum="Parameter">
|
|
Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set linear acceleration properties.
|
|
</constant>
|
|
<constant name="PARAM_RADIAL_ACCEL" value="4" enum="Parameter">
|
|
Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set radial acceleration properties.
|
|
</constant>
|
|
<constant name="PARAM_TANGENTIAL_ACCEL" value="5" enum="Parameter">
|
|
Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set tangential acceleration properties.
|
|
</constant>
|
|
<constant name="PARAM_DAMPING" value="6" enum="Parameter">
|
|
Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set damping properties.
|
|
</constant>
|
|
<constant name="PARAM_ANGLE" value="7" enum="Parameter">
|
|
Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set angle properties.
|
|
</constant>
|
|
<constant name="PARAM_SCALE" value="8" enum="Parameter">
|
|
Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set scale properties.
|
|
</constant>
|
|
<constant name="PARAM_HUE_VARIATION" value="9" enum="Parameter">
|
|
Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set hue variation properties.
|
|
</constant>
|
|
<constant name="PARAM_ANIM_SPEED" value="10" enum="Parameter">
|
|
Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set animation speed properties.
|
|
</constant>
|
|
<constant name="PARAM_ANIM_OFFSET" value="11" enum="Parameter">
|
|
Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set animation offset properties.
|
|
</constant>
|
|
<constant name="PARAM_MAX" value="12" enum="Parameter">
|
|
Represents the size of the [enum Parameter] enum.
|
|
</constant>
|
|
<constant name="FLAG_ALIGN_Y_TO_VELOCITY" value="0" enum="Flags">
|
|
Use with [method set_flag] to set [member flag_align_y].
|
|
</constant>
|
|
<constant name="FLAG_ROTATE_Y" value="1" enum="Flags">
|
|
Use with [method set_flag] to set [member flag_rotate_y].
|
|
</constant>
|
|
<constant name="FLAG_DISABLE_Z" value="2" enum="Flags">
|
|
Use with [method set_flag] to set [member flag_disable_z].
|
|
</constant>
|
|
<constant name="FLAG_MAX" value="3" enum="Flags">
|
|
Represents the size of the [enum Flags] enum.
|
|
</constant>
|
|
<constant name="EMISSION_SHAPE_POINT" value="0" enum="EmissionShape">
|
|
All particles will be emitted from a single point.
|
|
</constant>
|
|
<constant name="EMISSION_SHAPE_SPHERE" value="1" enum="EmissionShape">
|
|
Particles will be emitted in the volume of a sphere.
|
|
</constant>
|
|
<constant name="EMISSION_SHAPE_BOX" value="2" enum="EmissionShape">
|
|
Particles will be emitted in the volume of a box.
|
|
</constant>
|
|
<constant name="EMISSION_SHAPE_POINTS" value="3" enum="EmissionShape">
|
|
Particles will be emitted at a position determined by sampling a random point on the [member emission_point_texture]. Particle color will be modulated by [member emission_color_texture].
|
|
</constant>
|
|
<constant name="EMISSION_SHAPE_DIRECTED_POINTS" value="4" enum="EmissionShape">
|
|
Particles will be emitted at a position determined by sampling a random point on the [member emission_point_texture]. Particle velocity and rotation will be set based on [member emission_normal_texture]. Particle color will be modulated by [member emission_color_texture].
|
|
</constant>
|
|
</constants>
|
|
</class>
|