virtualx-engine/modules/websocket/lws_client.cpp
2018-03-21 16:07:51 +07:00

203 lines
5.8 KiB
C++

/*************************************************************************/
/* lws_client.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef JAVASCRIPT_ENABLED
#include "lws_client.h"
#include "core/io/ip.h"
Error LWSClient::connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, PoolVector<String> p_protocols) {
ERR_FAIL_COND_V(context != NULL, FAILED);
IP_Address addr;
if (!p_host.is_valid_ip_address()) {
addr = IP::get_singleton()->resolve_hostname(p_host);
} else {
addr = p_host;
}
ERR_FAIL_COND_V(!addr.is_valid(), ERR_INVALID_PARAMETER);
// prepare protocols
if (p_protocols.size() == 0) // default to binary protocol
p_protocols.append("binary");
_lws_make_protocols(this, &LWSClient::_lws_gd_callback, p_protocols, &_lws_ref);
// init lws client
struct lws_context_creation_info info;
struct lws_client_connect_info i;
memset(&i, 0, sizeof i);
memset(&info, 0, sizeof info);
info.port = CONTEXT_PORT_NO_LISTEN;
info.protocols = _lws_ref->lws_structs;
info.gid = -1;
info.uid = -1;
//info.ws_ping_pong_interval = 5;
info.user = _lws_ref;
context = lws_create_context(&info);
if (context == NULL) {
_lws_free_ref(_lws_ref);
_lws_ref = NULL;
ERR_EXPLAIN("Unable to create lws context");
ERR_FAIL_V(FAILED);
}
char abuf[1024];
char hbuf[1024];
char pbuf[2048];
String addr_str = (String)addr;
strncpy(abuf, addr_str.ascii().get_data(), 1024);
strncpy(hbuf, p_host.utf8().get_data(), 1024);
strncpy(pbuf, p_path.utf8().get_data(), 2048);
i.context = context;
i.protocol = _lws_ref->lws_names;
i.address = abuf;
i.host = hbuf;
i.path = pbuf;
i.port = p_port;
i.ssl_connection = p_ssl;
lws_client_connect_via_info(&i);
return OK;
};
void LWSClient::poll() {
_lws_poll();
}
int LWSClient::_handle_cb(struct lws *wsi, enum lws_callback_reasons reason, void *user, void *in, size_t len) {
Ref<LWSPeer> peer = static_cast<Ref<LWSPeer> >(_peer);
LWSPeer::PeerData *peer_data = (LWSPeer::PeerData *)user;
switch (reason) {
case LWS_CALLBACK_CLIENT_ESTABLISHED:
peer->set_wsi(wsi);
peer_data->peer_id = 0;
peer_data->in_size = 0;
peer_data->in_count = 0;
peer_data->out_count = 0;
peer_data->rbw.resize(16);
peer_data->rbr.resize(16);
peer_data->force_close = false;
_on_connect(lws_get_protocol(wsi)->name);
break;
case LWS_CALLBACK_CLIENT_CONNECTION_ERROR:
_on_error();
destroy_context();
return -1; // we should close the connection (would probably happen anyway)
case LWS_CALLBACK_CLOSED:
peer_data->in_count = 0;
peer_data->out_count = 0;
peer_data->rbw.resize(0);
peer_data->rbr.resize(0);
peer->close();
destroy_context();
_on_disconnect();
return 0; // we can end here
case LWS_CALLBACK_CLIENT_RECEIVE:
peer->read_wsi(in, len);
if (peer->get_available_packet_count() > 0)
_on_peer_packet();
break;
case LWS_CALLBACK_CLIENT_WRITEABLE:
if (peer_data->force_close)
return -1;
peer->write_wsi();
break;
default:
break;
}
return 0;
}
Ref<WebSocketPeer> LWSClient::get_peer(int p_peer_id) const {
return _peer;
}
NetworkedMultiplayerPeer::ConnectionStatus LWSClient::get_connection_status() const {
if (context == NULL)
return CONNECTION_DISCONNECTED;
if (_peer->is_connected_to_host())
return CONNECTION_CONNECTED;
return CONNECTION_CONNECTING;
}
void LWSClient::disconnect_from_host() {
if (context == NULL)
return;
_peer->close();
destroy_context();
};
IP_Address LWSClient::get_connected_host() const {
return IP_Address();
};
uint16_t LWSClient::get_connected_port() const {
return 1025;
};
LWSClient::LWSClient() {
context = NULL;
_lws_ref = NULL;
_peer = Ref<LWSPeer>(memnew(LWSPeer));
};
LWSClient::~LWSClient() {
invalidate_lws_ref(); // We do not want any more callback
disconnect_from_host();
_peer = Ref<LWSPeer>();
};
#endif // JAVASCRIPT_ENABLED