virtualx-engine/modules/mono/editor
Ignacio Etcheverry 077e489773 Mono: Add assembly reloading to running games
Add environment variable to specify a custom --debugger-agent for mono.
2019-01-21 22:44:09 +01:00
..
GodotSharpTools
bindings_generator.cpp
bindings_generator.h
csharp_project.cpp
csharp_project.h
dotnet_solution.cpp
dotnet_solution.h
godotsharp_builds.cpp
godotsharp_builds.h
godotsharp_editor.cpp
godotsharp_editor.h
godotsharp_export.cpp
godotsharp_export.h
mono_bottom_panel.cpp
mono_bottom_panel.h
mono_build_info.cpp
mono_build_info.h
monodevelop_instance.cpp
monodevelop_instance.h
script_class_parser.cpp
script_class_parser.h