mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-21 17:40:52 +01:00
Implement basic support of SystemSaveData and Cleanup IFileSystemProxy (#767)
* Implement basic support of SystemSaveData and Cleanup IFileSystemProxy - Implement `OpenSystemSaveData` as a `IFileSystem` in `SaveHelper`: On real device, system saves data are stored encrypted, and we can't create an empty system save data for now. That's why if a user put his own dump of system save in `RyuFs\nand\system\save\`, we extract content in associated folder and open it as a `IFileSystem`. If the system save data don't exist, a folder is created. - Cleanup `IFileSystemProxy` by adding a Helper class. - Implement `GetSavePath` in `VirtualFileSystem` and remove `GetGameSavePath` in `SaveHelper`. * remove the forgotten I * Fix align
This commit is contained in:
parent
9afb8ad485
commit
1ff89d6482
6 changed files with 280 additions and 195 deletions
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@ -9,4 +9,4 @@
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TemporaryStorage,
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CacheStorage
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}
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}
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}
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@ -1,45 +1,44 @@
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using Ryujinx.HLE.HOS;
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using LibHac.Fs;
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using Ryujinx.HLE.HOS;
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using System.IO;
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using static Ryujinx.HLE.FileSystem.VirtualFileSystem;
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namespace Ryujinx.HLE.FileSystem
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{
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static class SaveHelper
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{
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public static string GetSavePath(SaveInfo saveMetaData, ServiceCtx context)
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public static IFileSystem OpenSystemSaveData(ServiceCtx context, ulong saveId)
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{
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string baseSavePath = NandPath;
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ulong currentTitleId = saveMetaData.TitleId;
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SaveInfo saveInfo = new SaveInfo(0, (long)saveId, SaveDataType.SystemSaveData, SaveSpaceId.NandSystem);
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string savePath = context.Device.FileSystem.GetSavePath(context, saveInfo, false);
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switch (saveMetaData.SaveSpaceId)
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if (File.Exists(savePath))
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{
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case SaveSpaceId.NandUser:
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baseSavePath = UserNandPath;
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break;
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case SaveSpaceId.NandSystem:
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baseSavePath = SystemNandPath;
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break;
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case SaveSpaceId.SdCard:
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baseSavePath = Path.Combine(SdCardPath, "Nintendo");
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break;
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string tempDirectoryPath = $"{savePath}_temp";
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Directory.CreateDirectory(tempDirectoryPath);
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IFileSystem outputFolder = new LocalFileSystem(tempDirectoryPath);
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using (LocalStorage systemSaveData = new LocalStorage(savePath, FileAccess.Read, FileMode.Open))
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{
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IFileSystem saveFs = new LibHac.Fs.Save.SaveDataFileSystem(context.Device.System.KeySet, systemSaveData, IntegrityCheckLevel.None, false);
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saveFs.CopyFileSystem(outputFolder);
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}
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File.Delete(savePath);
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Directory.Move(tempDirectoryPath, savePath);
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}
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else
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{
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if (!Directory.Exists(savePath))
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{
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Directory.CreateDirectory(savePath);
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}
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}
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baseSavePath = Path.Combine(baseSavePath, "save");
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if (saveMetaData.TitleId == 0 && saveMetaData.SaveDataType == SaveDataType.SaveData)
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{
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currentTitleId = context.Process.TitleId;
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}
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string saveAccount = saveMetaData.UserId.IsNull ? "savecommon" : saveMetaData.UserId.ToString();
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string savePath = Path.Combine(baseSavePath,
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saveMetaData.SaveId.ToString("x16"),
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saveAccount,
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saveMetaData.SaveDataType == SaveDataType.SaveData ? currentTitleId.ToString("x16") : string.Empty);
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return savePath;
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return new LocalFileSystem(savePath);
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}
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}
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}
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}
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@ -4,25 +4,24 @@ namespace Ryujinx.HLE.FileSystem
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{
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struct SaveInfo
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{
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public ulong TitleId { get; private set; }
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public long SaveId { get; private set; }
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public UInt128 UserId { get; private set; }
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public ulong TitleId { get; private set; }
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public long SaveId { get; private set; }
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public SaveDataType SaveDataType { get; private set; }
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public SaveSpaceId SaveSpaceId { get; private set; }
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public UInt128 UserId { get; private set; }
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public SaveInfo(
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ulong titleId,
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long saveId,
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SaveDataType saveDataType,
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UInt128 userId,
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SaveSpaceId saveSpaceId)
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SaveSpaceId saveSpaceId,
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UInt128 userId = new UInt128())
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{
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TitleId = titleId;
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UserId = userId;
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SaveId = saveId;
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SaveDataType = saveDataType;
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SaveSpaceId = saveSpaceId;
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UserId = userId;
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}
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}
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}
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}
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@ -54,20 +54,48 @@ namespace Ryujinx.HLE.FileSystem
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return fullPath;
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}
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public string GetSdCardPath() => MakeDirAndGetFullPath(SdCardPath);
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public string GetSdCardPath() => MakeFullPath(SdCardPath);
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public string GetNandPath() => MakeDirAndGetFullPath(NandPath);
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public string GetNandPath() => MakeFullPath(NandPath);
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public string GetSystemPath() => MakeDirAndGetFullPath(SystemPath);
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public string GetSystemPath() => MakeFullPath(SystemPath);
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internal string GetGameSavePath(SaveInfo save, ServiceCtx context)
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internal string GetSavePath(ServiceCtx context, SaveInfo saveInfo, bool isDirectory = true)
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{
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return MakeDirAndGetFullPath(SaveHelper.GetSavePath(save, context));
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string saveUserPath = "";
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string baseSavePath = NandPath;
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ulong currentTitleId = saveInfo.TitleId;
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switch (saveInfo.SaveSpaceId)
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{
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case SaveSpaceId.NandUser: baseSavePath = UserNandPath; break;
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case SaveSpaceId.NandSystem: baseSavePath = SystemNandPath; break;
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case SaveSpaceId.SdCard: baseSavePath = Path.Combine(SdCardPath, "Nintendo"); break;
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}
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baseSavePath = Path.Combine(baseSavePath, "save");
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if (saveInfo.TitleId == 0 && saveInfo.SaveDataType == SaveDataType.SaveData)
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{
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currentTitleId = context.Process.TitleId;
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}
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if (saveInfo.SaveSpaceId == SaveSpaceId.NandUser)
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{
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saveUserPath = saveInfo.UserId.IsNull ? "savecommon" : saveInfo.UserId.ToString();
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}
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string savePath = Path.Combine(baseSavePath,
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saveInfo.SaveId.ToString("x16"),
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saveUserPath,
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saveInfo.SaveDataType == SaveDataType.SaveData ? currentTitleId.ToString("x16") : string.Empty);
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return MakeFullPath(savePath, isDirectory);
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}
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public string GetFullPartitionPath(string partitionPath)
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{
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return MakeDirAndGetFullPath(partitionPath);
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return MakeFullPath(partitionPath);
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}
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public string SwitchPathToSystemPath(string switchPath)
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@ -79,7 +107,7 @@ namespace Ryujinx.HLE.FileSystem
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return null;
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}
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return GetFullPath(MakeDirAndGetFullPath(parts[0]), parts[1]);
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return GetFullPath(MakeFullPath(parts[0]), parts[1]);
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}
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public string SystemPathToSwitchPath(string systemPath)
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return null;
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}
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private string MakeDirAndGetFullPath(string dir)
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private string MakeFullPath(string path, bool isDirectory = true)
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{
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// Handles Common Switch Content Paths
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switch (dir)
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switch (path)
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{
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case ContentPath.SdCard:
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case "@Sdcard":
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dir = SdCardPath;
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path = SdCardPath;
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break;
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case ContentPath.User:
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dir = UserNandPath;
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path = UserNandPath;
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break;
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case ContentPath.System:
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dir = SystemNandPath;
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path = SystemNandPath;
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break;
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case ContentPath.SdCardContent:
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dir = Path.Combine(SdCardPath, "Nintendo", "Contents");
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path = Path.Combine(SdCardPath, "Nintendo", "Contents");
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break;
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case ContentPath.UserContent:
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dir = Path.Combine(UserNandPath, "Contents");
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path = Path.Combine(UserNandPath, "Contents");
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break;
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case ContentPath.SystemContent:
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dir = Path.Combine(SystemNandPath, "Contents");
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path = Path.Combine(SystemNandPath, "Contents");
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break;
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}
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string fullPath = Path.Combine(GetBasePath(), dir);
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string fullPath = Path.Combine(GetBasePath(), path);
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if (!Directory.Exists(fullPath))
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if (isDirectory)
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{
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Directory.CreateDirectory(fullPath);
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if (!Directory.Exists(fullPath))
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{
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Directory.CreateDirectory(fullPath);
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}
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}
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return fullPath;
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144
Ryujinx.HLE/HOS/Services/FspSrv/FileSystemHelper.cs
Normal file
144
Ryujinx.HLE/HOS/Services/FspSrv/FileSystemHelper.cs
Normal file
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using LibHac;
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using LibHac.Fs;
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using LibHac.Fs.NcaUtils;
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using Ryujinx.Common;
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using Ryujinx.HLE.FileSystem;
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using Ryujinx.HLE.Utilities;
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using System.IO;
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namespace Ryujinx.HLE.HOS.Services.FspSrv
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{
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static class FileSystemHelper
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{
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public static ResultCode LoadSaveDataFileSystem(ServiceCtx context, bool readOnly, out IFileSystem loadedFileSystem)
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{
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loadedFileSystem = null;
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SaveSpaceId saveSpaceId = (SaveSpaceId)context.RequestData.ReadInt64();
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ulong titleId = context.RequestData.ReadUInt64();
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UInt128 userId = context.RequestData.ReadStruct<UInt128>();
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long saveId = context.RequestData.ReadInt64();
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SaveDataType saveDataType = (SaveDataType)context.RequestData.ReadByte();
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SaveInfo saveInfo = new SaveInfo(titleId, saveId, saveDataType, saveSpaceId, userId);
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string savePath = context.Device.FileSystem.GetSavePath(context, saveInfo);
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try
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{
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LocalFileSystem fileSystem = new LocalFileSystem(savePath);
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LibHac.Fs.IFileSystem saveFileSystem = new DirectorySaveDataFileSystem(fileSystem);
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if (readOnly)
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{
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saveFileSystem = new ReadOnlyFileSystem(saveFileSystem);
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}
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loadedFileSystem = new IFileSystem(saveFileSystem);
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}
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catch (HorizonResultException ex)
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{
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return (ResultCode)ex.ResultValue.Value;
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}
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return ResultCode.Success;
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}
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public static ResultCode OpenNsp(ServiceCtx context, string pfsPath, out IFileSystem openedFileSystem)
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{
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openedFileSystem = null;
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try
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{
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LocalStorage storage = new LocalStorage(pfsPath, FileAccess.Read, FileMode.Open);
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PartitionFileSystem nsp = new PartitionFileSystem(storage);
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ImportTitleKeysFromNsp(nsp, context.Device.System.KeySet);
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openedFileSystem = new IFileSystem(nsp);
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}
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catch (HorizonResultException ex)
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{
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return (ResultCode)ex.ResultValue.Value;
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}
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return ResultCode.Success;
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}
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public static ResultCode OpenNcaFs(ServiceCtx context, string ncaPath, LibHac.Fs.IStorage ncaStorage, out IFileSystem openedFileSystem)
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{
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openedFileSystem = null;
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try
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{
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Nca nca = new Nca(context.Device.System.KeySet, ncaStorage);
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if (!nca.SectionExists(NcaSectionType.Data))
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{
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return ResultCode.PartitionNotFound;
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}
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LibHac.Fs.IFileSystem fileSystem = nca.OpenFileSystem(NcaSectionType.Data, context.Device.System.FsIntegrityCheckLevel);
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openedFileSystem = new IFileSystem(fileSystem);
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}
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catch (HorizonResultException ex)
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{
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return (ResultCode)ex.ResultValue.Value;
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}
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return ResultCode.Success;
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}
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public static ResultCode OpenFileSystemFromInternalFile(ServiceCtx context, string fullPath, out IFileSystem openedFileSystem)
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{
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openedFileSystem = null;
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DirectoryInfo archivePath = new DirectoryInfo(fullPath).Parent;
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while (string.IsNullOrWhiteSpace(archivePath.Extension))
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{
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archivePath = archivePath.Parent;
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}
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if (archivePath.Extension == ".nsp" && File.Exists(archivePath.FullName))
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{
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FileStream pfsFile = new FileStream(
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archivePath.FullName.TrimEnd(Path.DirectorySeparatorChar),
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FileMode.Open,
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FileAccess.Read);
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try
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{
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PartitionFileSystem nsp = new PartitionFileSystem(pfsFile.AsStorage());
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ImportTitleKeysFromNsp(nsp, context.Device.System.KeySet);
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string filename = fullPath.Replace(archivePath.FullName, string.Empty).TrimStart('\\');
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if (nsp.FileExists(filename))
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{
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return OpenNcaFs(context, fullPath, nsp.OpenFile(filename, OpenMode.Read).AsStorage(), out openedFileSystem);
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}
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}
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catch (HorizonResultException ex)
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{
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return (ResultCode)ex.ResultValue.Value;
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}
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}
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return ResultCode.PathDoesNotExist;
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}
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public static void ImportTitleKeysFromNsp(LibHac.Fs.IFileSystem nsp, Keyset keySet)
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{
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foreach (DirectoryEntry ticketEntry in nsp.EnumerateEntries("*.tik"))
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{
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Ticket ticket = new Ticket(nsp.OpenFile(ticketEntry.FullPath, OpenMode.Read).AsStream());
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if (!keySet.TitleKeys.ContainsKey(ticket.RightsId))
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{
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keySet.TitleKeys.Add(ticket.RightsId, ticket.GetTitleKey(keySet));
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}
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}
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}
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}
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}
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@ -1,10 +1,8 @@
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using LibHac;
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using LibHac.Fs;
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using LibHac.Fs.NcaUtils;
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using Ryujinx.Common;
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using Ryujinx.Common.Logging;
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using Ryujinx.HLE.FileSystem;
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using Ryujinx.HLE.Utilities;
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using System.IO;
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using static Ryujinx.HLE.FileSystem.VirtualFileSystem;
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@ -38,7 +36,14 @@ namespace Ryujinx.HLE.HOS.Services.FspSrv
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{
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if (fullPath.Contains("."))
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{
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return OpenFileSystemFromInternalFile(context, fullPath);
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ResultCode result = FileSystemHelper.OpenFileSystemFromInternalFile(context, fullPath, out IFileSystem fileSystem);
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if (result == ResultCode.Success)
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{
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MakeObject(context, fileSystem);
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}
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return result;
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}
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return ResultCode.PathDoesNotExist;
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|
@ -49,11 +54,25 @@ namespace Ryujinx.HLE.HOS.Services.FspSrv
|
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|
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if (extension == ".nca")
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{
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return OpenNcaFs(context, fullPath, fileStream.AsStorage());
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ResultCode result = FileSystemHelper.OpenNcaFs(context, fullPath, fileStream.AsStorage(), out IFileSystem fileSystem);
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if (result == ResultCode.Success)
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{
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MakeObject(context, fileSystem);
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}
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return result;
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}
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else if (extension == ".nsp")
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{
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return OpenNsp(context, fullPath);
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ResultCode result = FileSystemHelper.OpenNsp(context, fullPath, out IFileSystem fileSystem);
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if (result == ResultCode.Success)
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{
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MakeObject(context, fileSystem);
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}
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return result;
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}
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|
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return ResultCode.InvalidInput;
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|
@ -109,21 +128,42 @@ namespace Ryujinx.HLE.HOS.Services.FspSrv
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// OpenSaveDataFileSystem(u8 save_data_space_id, nn::fssrv::sf::SaveStruct saveStruct) -> object<nn::fssrv::sf::IFileSystem> saveDataFs
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public ResultCode OpenSaveDataFileSystem(ServiceCtx context)
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{
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return LoadSaveDataFileSystem(context, false);
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ResultCode result = FileSystemHelper.LoadSaveDataFileSystem(context, false, out IFileSystem fileSystem);
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if (result == ResultCode.Success)
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{
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MakeObject(context, fileSystem);
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}
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return result;
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}
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[Command(52)]
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// OpenSaveDataFileSystemBySystemSaveDataId(u8 save_data_space_id, nn::fssrv::sf::SaveStruct saveStruct) -> object<nn::fssrv::sf::IFileSystem> systemSaveDataFs
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public ResultCode OpenSaveDataFileSystemBySystemSaveDataId(ServiceCtx context)
|
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{
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return LoadSaveDataFileSystem(context, false);
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ResultCode result = FileSystemHelper.LoadSaveDataFileSystem(context, false, out IFileSystem fileSystem);
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|
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if (result == ResultCode.Success)
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{
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MakeObject(context, fileSystem);
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}
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|
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return result;
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}
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[Command(53)]
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// OpenReadOnlySaveDataFileSystem(u8 save_data_space_id, nn::fssrv::sf::SaveStruct save_struct) -> object<nn::fssrv::sf::IFileSystem>
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public ResultCode OpenReadOnlySaveDataFileSystem(ServiceCtx context)
|
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{
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return LoadSaveDataFileSystem(context, true);
|
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ResultCode result = FileSystemHelper.LoadSaveDataFileSystem(context, true, out IFileSystem fileSystem);
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|
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if (result == ResultCode.Success)
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{
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MakeObject(context, fileSystem);
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}
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|
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return result;
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}
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[Command(200)]
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|
@ -227,133 +267,5 @@ namespace Ryujinx.HLE.HOS.Services.FspSrv
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return ResultCode.Success;
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||||
}
|
||||
|
||||
public ResultCode LoadSaveDataFileSystem(ServiceCtx context, bool readOnly)
|
||||
{
|
||||
SaveSpaceId saveSpaceId = (SaveSpaceId)context.RequestData.ReadInt64();
|
||||
|
||||
ulong titleId = context.RequestData.ReadUInt64();
|
||||
|
||||
UInt128 userId = context.RequestData.ReadStruct<UInt128>();
|
||||
|
||||
long saveId = context.RequestData.ReadInt64();
|
||||
SaveDataType saveDataType = (SaveDataType)context.RequestData.ReadByte();
|
||||
SaveInfo saveInfo = new SaveInfo(titleId, saveId, saveDataType, userId, saveSpaceId);
|
||||
string savePath = context.Device.FileSystem.GetGameSavePath(saveInfo, context);
|
||||
|
||||
try
|
||||
{
|
||||
LocalFileSystem fileSystem = new LocalFileSystem(savePath);
|
||||
LibHac.Fs.IFileSystem saveFileSystem = new DirectorySaveDataFileSystem(fileSystem);
|
||||
|
||||
if (readOnly)
|
||||
{
|
||||
saveFileSystem = new ReadOnlyFileSystem(saveFileSystem);
|
||||
}
|
||||
|
||||
MakeObject(context, new IFileSystem(saveFileSystem));
|
||||
}
|
||||
catch (HorizonResultException ex)
|
||||
{
|
||||
return (ResultCode)ex.ResultValue.Value;
|
||||
}
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
private ResultCode OpenNsp(ServiceCtx context, string pfsPath)
|
||||
{
|
||||
try
|
||||
{
|
||||
LocalStorage storage = new LocalStorage(pfsPath, FileAccess.Read, FileMode.Open);
|
||||
PartitionFileSystem nsp = new PartitionFileSystem(storage);
|
||||
|
||||
ImportTitleKeysFromNsp(nsp, context.Device.System.KeySet);
|
||||
|
||||
IFileSystem nspFileSystem = new IFileSystem(nsp);
|
||||
|
||||
MakeObject(context, nspFileSystem);
|
||||
}
|
||||
catch (HorizonResultException ex)
|
||||
{
|
||||
return (ResultCode)ex.ResultValue.Value;
|
||||
}
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
private ResultCode OpenNcaFs(ServiceCtx context, string ncaPath, LibHac.Fs.IStorage ncaStorage)
|
||||
{
|
||||
try
|
||||
{
|
||||
Nca nca = new Nca(context.Device.System.KeySet, ncaStorage);
|
||||
|
||||
if (!nca.SectionExists(NcaSectionType.Data))
|
||||
{
|
||||
return ResultCode.PartitionNotFound;
|
||||
}
|
||||
|
||||
LibHac.Fs.IFileSystem fileSystem = nca.OpenFileSystem(NcaSectionType.Data, context.Device.System.FsIntegrityCheckLevel);
|
||||
|
||||
MakeObject(context, new IFileSystem(fileSystem));
|
||||
}
|
||||
catch (HorizonResultException ex)
|
||||
{
|
||||
return (ResultCode)ex.ResultValue.Value;
|
||||
}
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
private ResultCode OpenFileSystemFromInternalFile(ServiceCtx context, string fullPath)
|
||||
{
|
||||
DirectoryInfo archivePath = new DirectoryInfo(fullPath).Parent;
|
||||
|
||||
while (string.IsNullOrWhiteSpace(archivePath.Extension))
|
||||
{
|
||||
archivePath = archivePath.Parent;
|
||||
}
|
||||
|
||||
if (archivePath.Extension == ".nsp" && File.Exists(archivePath.FullName))
|
||||
{
|
||||
FileStream pfsFile = new FileStream(
|
||||
archivePath.FullName.TrimEnd(Path.DirectorySeparatorChar),
|
||||
FileMode.Open,
|
||||
FileAccess.Read);
|
||||
|
||||
try
|
||||
{
|
||||
PartitionFileSystem nsp = new PartitionFileSystem(pfsFile.AsStorage());
|
||||
|
||||
ImportTitleKeysFromNsp(nsp, context.Device.System.KeySet);
|
||||
|
||||
string filename = fullPath.Replace(archivePath.FullName, string.Empty).TrimStart('\\');
|
||||
|
||||
if (nsp.FileExists(filename))
|
||||
{
|
||||
return OpenNcaFs(context, fullPath, nsp.OpenFile(filename, OpenMode.Read).AsStorage());
|
||||
}
|
||||
}
|
||||
catch (HorizonResultException ex)
|
||||
{
|
||||
return (ResultCode)ex.ResultValue.Value;
|
||||
}
|
||||
}
|
||||
|
||||
return ResultCode.PathDoesNotExist;
|
||||
}
|
||||
|
||||
private void ImportTitleKeysFromNsp(LibHac.Fs.IFileSystem nsp, Keyset keySet)
|
||||
{
|
||||
foreach (DirectoryEntry ticketEntry in nsp.EnumerateEntries("*.tik"))
|
||||
{
|
||||
Ticket ticket = new Ticket(nsp.OpenFile(ticketEntry.FullPath, OpenMode.Read).AsStream());
|
||||
|
||||
if (!keySet.TitleKeys.ContainsKey(ticket.RightsId))
|
||||
{
|
||||
keySet.TitleKeys.Add(ticket.RightsId, ticket.GetTitleKey(keySet));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue