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https://github.com/GreemDev/Ryujinx
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Partial indirect draw support
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1b9377023a
commit
810b5792a8
1 changed files with 46 additions and 8 deletions
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@ -402,30 +402,68 @@ namespace Ryujinx.Graphics.Metal
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public void DrawIndexedIndirect(BufferRange indirectBuffer)
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{
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// var renderCommandEncoder = GetOrCreateRenderEncoder(true);
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// TODO: Reindex unsupported topologies
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if (TopologyUnsupported(_encoderStateManager.Topology))
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{
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Logger.Warning?.Print(LogClass.Gpu, $"Drawing indexed with unsupported topology: {_encoderStateManager.Topology}");
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}
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Logger.Warning?.Print(LogClass.Gpu, "Not Implemented!");
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var buffer = _renderer.BufferManager
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.GetBuffer(indirectBuffer.Handle, indirectBuffer.Offset, indirectBuffer.Size, false)
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.Get(Cbs, indirectBuffer.Offset, indirectBuffer.Size).Value;
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var primitiveType = TopologyRemap(_encoderStateManager.Topology).Convert();
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(MTLBuffer indexBuffer, int offset, MTLIndexType type) = _encoderStateManager.IndexBuffer.GetIndexBuffer(_renderer, Cbs);
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if (indexBuffer.NativePtr != IntPtr.Zero && buffer.NativePtr != IntPtr.Zero)
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{
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var renderCommandEncoder = GetOrCreateRenderEncoder(true);
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renderCommandEncoder.DrawIndexedPrimitives(
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primitiveType,
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type,
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indexBuffer,
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(ulong)offset,
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buffer,
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(ulong)indirectBuffer.Offset);
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}
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}
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public void DrawIndexedIndirectCount(BufferRange indirectBuffer, BufferRange parameterBuffer, int maxDrawCount, int stride)
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{
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// var renderCommandEncoder = GetOrCreateRenderEncoder(true);
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// TODO: Properly support count
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Logger.Warning?.Print(LogClass.Gpu, "Not Implemented!");
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DrawIndexedIndirect(indirectBuffer);
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}
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public void DrawIndirect(BufferRange indirectBuffer)
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{
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// var renderCommandEncoder = GetOrCreateRenderEncoder(true);
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var renderCommandEncoder = GetOrCreateRenderEncoder(true);
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Logger.Warning?.Print(LogClass.Gpu, "Not Implemented!");
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if (TopologyUnsupported(_encoderStateManager.Topology))
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{
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// TODO: Reindex unsupported topologies
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Logger.Warning?.Print(LogClass.Gpu, $"Drawing indirect with unsupported topology: {_encoderStateManager.Topology}");
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}
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var buffer = _renderer.BufferManager
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.GetBuffer(indirectBuffer.Handle, indirectBuffer.Offset, indirectBuffer.Size, false)
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.Get(Cbs, indirectBuffer.Offset, indirectBuffer.Size).Value;
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var primitiveType = TopologyRemap(_encoderStateManager.Topology).Convert();
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renderCommandEncoder.DrawPrimitives(
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primitiveType,
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buffer,
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(ulong)indirectBuffer.Offset);
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}
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public void DrawIndirectCount(BufferRange indirectBuffer, BufferRange parameterBuffer, int maxDrawCount, int stride)
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{
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// var renderCommandEncoder = GetOrCreateRenderEncoder(true);
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// TODO: Properly support count
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Logger.Warning?.Print(LogClass.Gpu, "Not Implemented!");
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DrawIndirect(indirectBuffer);
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}
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public void DrawTexture(ITexture texture, ISampler sampler, Extents2DF srcRegion, Extents2DF dstRegion)
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