mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-22 01:43:23 +01:00
Fix for texture pool not being updated when it should + buffer texture related fixes (#2911)
This commit is contained in:
parent
521a07e612
commit
e7c2dc8ec3
4 changed files with 66 additions and 37 deletions
|
@ -34,6 +34,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||
{ nameof(ThreedClassState.LaunchDma), new RwCallback(LaunchDma, null) },
|
||||
{ nameof(ThreedClassState.LoadInlineData), new RwCallback(LoadInlineData, null) },
|
||||
{ nameof(ThreedClassState.SyncpointAction), new RwCallback(IncrementSyncpoint, null) },
|
||||
{ nameof(ThreedClassState.InvalidateSamplerCacheNoWfi), new RwCallback(InvalidateSamplerCacheNoWfi, null) },
|
||||
{ nameof(ThreedClassState.InvalidateTextureHeaderCacheNoWfi), new RwCallback(InvalidateTextureHeaderCacheNoWfi, null) },
|
||||
{ nameof(ThreedClassState.TextureBarrier), new RwCallback(TextureBarrier, null) },
|
||||
{ nameof(ThreedClassState.TextureBarrierTiled), new RwCallback(TextureBarrierTiled, null) },
|
||||
{ nameof(ThreedClassState.DrawTextureSrcY), new RwCallback(DrawTexture, null) },
|
||||
|
@ -227,6 +229,24 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||
_context.Synchronization.IncrementSyncpoint(syncpointId);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Invalidates the cache with the sampler descriptors from the sampler pool.
|
||||
/// </summary>
|
||||
/// <param name="argument">Method call argument (unused)</param>
|
||||
private void InvalidateSamplerCacheNoWfi(int argument)
|
||||
{
|
||||
_context.AdvanceSequence();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Invalidates the cache with the texture descriptors from the texture pool.
|
||||
/// </summary>
|
||||
/// <param name="argument">Method call argument (unused)</param>
|
||||
private void InvalidateTextureHeaderCacheNoWfi(int argument)
|
||||
{
|
||||
_context.AdvanceSequence();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Issues a texture barrier.
|
||||
/// This waits until previous texture writes from the GPU to finish, before
|
||||
|
|
|
@ -784,7 +784,10 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||
public YControl YControl;
|
||||
public float LineWidthSmooth;
|
||||
public float LineWidthAliased;
|
||||
public fixed uint Reserved13B8[31];
|
||||
public fixed uint Reserved13B8[27];
|
||||
public uint InvalidateSamplerCacheNoWfi;
|
||||
public uint InvalidateTextureHeaderCacheNoWfi;
|
||||
public fixed uint Reserved142C[2];
|
||||
public uint FirstVertex;
|
||||
public uint FirstInstance;
|
||||
public fixed uint Reserved143C[53];
|
||||
|
|
|
@ -377,18 +377,6 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||
|
||||
ITexture hostTexture = texture?.GetTargetTexture(bindingInfo.Target);
|
||||
|
||||
if (_textureState[stageIndex][index].Texture != hostTexture || _rebind)
|
||||
{
|
||||
if (UpdateScale(texture, bindingInfo, index, stage))
|
||||
{
|
||||
hostTexture = texture?.GetTargetTexture(bindingInfo.Target);
|
||||
}
|
||||
|
||||
_textureState[stageIndex][index].Texture = hostTexture;
|
||||
|
||||
_context.Renderer.Pipeline.SetTexture(bindingInfo.Binding, hostTexture);
|
||||
}
|
||||
|
||||
if (hostTexture != null && texture.Target == Target.TextureBuffer)
|
||||
{
|
||||
// Ensure that the buffer texture is using the correct buffer as storage.
|
||||
|
@ -396,16 +384,30 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||
// to ensure we're not using a old buffer that was already deleted.
|
||||
_channel.BufferManager.SetBufferTextureStorage(hostTexture, texture.Range.GetSubRange(0).Address, texture.Size, bindingInfo, bindingInfo.Format, false);
|
||||
}
|
||||
|
||||
Sampler sampler = samplerPool?.Get(samplerId);
|
||||
|
||||
ISampler hostSampler = sampler?.GetHostSampler(texture);
|
||||
|
||||
if (_textureState[stageIndex][index].Sampler != hostSampler || _rebind)
|
||||
else
|
||||
{
|
||||
_textureState[stageIndex][index].Sampler = hostSampler;
|
||||
if (_textureState[stageIndex][index].Texture != hostTexture || _rebind)
|
||||
{
|
||||
if (UpdateScale(texture, bindingInfo, index, stage))
|
||||
{
|
||||
hostTexture = texture?.GetTargetTexture(bindingInfo.Target);
|
||||
}
|
||||
|
||||
_context.Renderer.Pipeline.SetSampler(bindingInfo.Binding, hostSampler);
|
||||
_textureState[stageIndex][index].Texture = hostTexture;
|
||||
|
||||
_context.Renderer.Pipeline.SetTexture(bindingInfo.Binding, hostTexture);
|
||||
}
|
||||
|
||||
Sampler sampler = samplerPool?.Get(samplerId);
|
||||
|
||||
ISampler hostSampler = sampler?.GetHostSampler(texture);
|
||||
|
||||
if (_textureState[stageIndex][index].Sampler != hostSampler || _rebind)
|
||||
{
|
||||
_textureState[stageIndex][index].Sampler = hostSampler;
|
||||
|
||||
_context.Renderer.Pipeline.SetSampler(bindingInfo.Binding, hostSampler);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -464,28 +466,31 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||
|
||||
_channel.BufferManager.SetBufferTextureStorage(hostTexture, texture.Range.GetSubRange(0).Address, texture.Size, bindingInfo, format, true);
|
||||
}
|
||||
else if (isStore)
|
||||
else
|
||||
{
|
||||
texture?.SignalModified();
|
||||
}
|
||||
|
||||
if (_imageState[stageIndex][index].Texture != hostTexture || _rebind)
|
||||
{
|
||||
if (UpdateScale(texture, bindingInfo, baseScaleIndex + index, stage))
|
||||
if (isStore)
|
||||
{
|
||||
hostTexture = texture?.GetTargetTexture(bindingInfo.Target);
|
||||
texture?.SignalModified();
|
||||
}
|
||||
|
||||
_imageState[stageIndex][index].Texture = hostTexture;
|
||||
|
||||
Format format = bindingInfo.Format;
|
||||
|
||||
if (format == 0 && texture != null)
|
||||
if (_imageState[stageIndex][index].Texture != hostTexture || _rebind)
|
||||
{
|
||||
format = texture.Format;
|
||||
}
|
||||
if (UpdateScale(texture, bindingInfo, baseScaleIndex + index, stage))
|
||||
{
|
||||
hostTexture = texture?.GetTargetTexture(bindingInfo.Target);
|
||||
}
|
||||
|
||||
_context.Renderer.Pipeline.SetImage(bindingInfo.Binding, hostTexture, format);
|
||||
_imageState[stageIndex][index].Texture = hostTexture;
|
||||
|
||||
Format format = bindingInfo.Format;
|
||||
|
||||
if (format == 0 && texture != null)
|
||||
{
|
||||
format = texture.Format;
|
||||
}
|
||||
|
||||
_context.Renderer.Pipeline.SetImage(bindingInfo.Binding, hostTexture, format);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -56,6 +56,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
|||
public void SetStorage(BufferRange buffer)
|
||||
{
|
||||
if (_buffer != BufferHandle.Null &&
|
||||
_buffer == buffer.Handle &&
|
||||
buffer.Offset == _bufferOffset &&
|
||||
buffer.Size == _bufferSize &&
|
||||
_renderer.BufferCount == _bufferCount)
|
||||
|
|
Loading…
Reference in a new issue