Ac_K
434e40b8a0
Update am service ( #98 )
...
* am services implementations
Implement:
- IAllSystemAppletProxiesService
- IApplicationCreator
- IGlobalStateController
- IHomeMenuFunctions
* RequestToGetForeground stub.
* GetPopFromGeneralChannelEvent stub event.
- ISystemAppletProxy
* GetCommonStateGetter
* GetSelfController
* GetWindowController
* GetAudioController
* GetDisplayController
* GetLibraryAppletCreator
* GetHomeMenuFunctions
* GetGlobalStateController
* GetApplicationCreator
* GetDebugFunctions
* Update ServiceFactory.cs
* Update IHomeMenuFunctions.cs
* Update IHomeMenuFunctions.cs
* Update ServiceFactory.cs
2018-04-21 16:30:06 -03:00
gdkchan
90279d96ea
Implement the synchronization primitives like the Horizon kernel does ( #97 )
...
* Started to work in improving the sync primitives
* Some fixes
* Check that the mutex address matches before waking a waiting thread
* Add MutexOwner field to keep track of the thread owning the mutex, update wait list when priority changes, other tweaks
* Add new priority information to the log
* SvcSetThreadPriority should update just the WantedPriority
2018-04-21 16:07:16 -03:00
emmauss
267ea14cb5
fix typo in log ( #93 )
2018-04-20 12:40:33 -03:00
gdkchan
03002f6537
Add SvcSetThreadActivity, tweak SignalProcessWideKey, add fmul32i shader instructions and other small fixes
2018-04-19 16:18:30 -03:00
gdkchan
33ae6e544b
[HLE/Kernel] Fix SetThreadPriority, allow nano seconds values > int.MaxValue, fix on WaitProcessWideKeyAtomic (althrough looks like it still doesn't work properly
2018-04-19 04:06:23 -03:00
gdkchan
62b2124c03
[HLE/Kernel] Dispose the thread wait even on exit
2018-04-19 01:01:46 -03:00
gdkchan
6e69cd9284
Fix bad merge, and a few other fixes
2018-04-19 00:19:22 -03:00
gdkchan
ac80e7d3f9
[HLE/Kernel] Yield when cond var is signaled
2018-04-19 00:00:29 -03:00
gdkchan
b9af34f3dd
[HLE/Kernel] Somewhat improved sync primitives
2018-04-18 23:52:36 -03:00
Ac_K
7450b9d68a
Update IAudioDeviceService.cs ( #87 )
...
* Update IAudioDeviceService.cs
Stubs:
- QueryAudioDeviceSystemEvent
- GetActiveChannelCount
* Update IAudioDeviceService.cs
* Update IAudioDeviceService.cs
2018-04-17 22:52:20 -03:00
Ac_K
ee6794e397
Update IAudioController.cs ( #86 )
...
* Update IAudioController.cs
Stubs:
- SetExpectedMasterVolume
- GetMainAppletExpectedMasterVolume
- GetLibraryAppletExpectedMasterVolume
- ChangeMainAppletMasterVolume
- SetTransparentVolumeRate
* Update IAudioController.cs
2018-04-17 22:39:27 -03:00
Ac_K
917fb7ad21
Update IAccountServiceForApplication.cs ( #85 )
...
Stubs:
- GetUserCount (`Write(0);` throw userland error)
2018-04-17 13:41:14 -03:00
Ac_K
ed155e6f4e
Update IHidServer.cs ( #84 )
...
* Update IHidServer.cs
Stubs:
- SetGyroscopeZeroDriftMode
- SetNpadHandheldActivationMode
- SendVibrationValue
- GetPlayerLedPattern
* Update IHidServer.cs
updated
2018-04-17 13:40:22 -03:00
emmauss
b334aab435
Add special log for stubs ( #81 )
...
* add stub loglevel
* add log for stubbed methods
2018-04-16 21:24:42 -03:00
gdkchan
42ebfdff7f
[GPU] Fix frame buffer being upside down in some cases
2018-04-14 00:39:24 -03:00
emmauss
bbcad307bd
Add logclass, made changes to logging calls ( #79 )
...
* add logclass, made changes to logging calls
* made enum parsing case insensitive
* enable logclass on partial or complete match
2018-04-13 22:02:24 -03:00
gdkchan
435f9ffad8
[HLE] Fix hid issues on some games
2018-04-13 17:39:45 -03:00
gdkchan
c8c86a3854
Fix for current framebuffer issues ( #78 )
...
[GPU] Fix some of the current framebuffer issues
2018-04-13 15:12:58 -03:00
gdkchan
46548bbc41
[HLE/Service] Fix ToCalendarTimeWithMyRule (for real this time)
2018-04-10 21:18:20 -03:00
gdkchan
29a4fb6a57
[HLE/Service] Fix ToCalendarTimeWithMyRule
2018-04-10 21:16:27 -03:00
gdkchan
cb29b4303c
[CPU] Fix CNT instruction
2018-04-10 20:58:32 -03:00
gdkchan
7b2f471d4f
[GPU] Add support for the BC4/5 texture formats
2018-04-10 18:54:50 -03:00
gdkchan
ecf02f525f
Remove line numbers from log
2018-04-08 17:38:27 -03:00
emmauss
b2668e659c
log calling method in logs ( #71 )
2018-04-08 17:30:50 -03:00
gdkchan
b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
...
interpreter, and a rewrite of the GPU code.
2018-04-08 16:41:38 -03:00
gdkchan
b27944c0b5
Bump the maximum number of threads
2018-04-06 10:53:18 -03:00
gdkchan
a7ecf6dd2d
Show service short name for unimplemented commands
2018-04-06 02:38:59 -03:00
gdkchan
2fd718c163
Fix typo
2018-04-06 01:07:51 -03:00
gdkchan
dcf0f0be38
Fix possible regression on bsd
2018-04-06 01:06:34 -03:00
gdkchan
69e32e5bbc
Rename services with the official interface names
2018-04-06 01:01:52 -03:00
gdkchan
4c19c908e5
Color* should be an array in NvGpuIoctlZbcSetTable
2018-04-05 10:23:52 -03:00
Starlet
1f013df7ed
[ServiceNvDrv] Add 0x4703 ([/dev/nvhost-ctrl-gpu] NvGpuIoctlZbcSetTable) ( #70 )
...
[ServiceNvDrv] Add 0x4703 ([/dev/nvhost-ctrl-gpu] NvGpuIoctlZbcSetTable)
2018-04-05 10:18:13 -03:00
gdkchan
9754836c1b
Fix GetAvailableLanguageCodes, stub ListAddOnContent and NvGpuAsIoctlRemap (0x4114)
2018-04-04 21:01:36 -03:00
gdkchan
2d33756878
Stub ActivateKeyboard on Hid
2018-04-04 19:44:02 -03:00
gdkchan
c8b6274456
Stub ActivateMouse on Hid
2018-04-04 19:39:47 -03:00
gdkchan
a3d6baab91
Remove useless spacing
2018-04-04 19:29:34 -03:00
emmauss
836a003c8e
stubs ( #69 )
2018-04-04 19:16:59 -03:00
gdkchan
e0c3d9c8df
Fix SvcGetThreadId
2018-04-04 16:07:44 -03:00
Ezekiel Bethel
f48f5e3f5b
SVC: Add GetInfo type 20 (added in 5.0.0) to the list of explicitly unimplemented types. ( #68 )
2018-03-30 12:27:48 -03:00
emmauss
0d2f073152
implement isession:getperformanceconfiguration ( #64 )
2018-03-23 09:26:11 -03:00
emmauss
423ae5d889
handle vi:u and vi:s getdisplayservice ( #66 )
2018-03-23 07:44:27 -03:00
emmauss
33ad3982aa
added set: getavailablelanguagecount ( #65 )
2018-03-23 07:42:34 -03:00
emmauss
3c82c8de8c
rename some services ( #63 )
2018-03-21 20:30:10 -03:00
emmauss
e2a80ba29e
rename some calls to current names ( #61 )
2018-03-21 13:28:12 -03:00
gdkchan
d4a3e8267b
Allow enabling/disabling memory checks on config file
2018-03-20 18:42:13 -03:00
gdkchan
e922c3627a
Rename IpcServices -> Services
2018-03-20 17:00:00 -03:00
gdkchan
1bd99e5597
Support different framebuffer offsets ( fixes #59 )
2018-03-20 12:18:25 -03:00
gdkchan
4314a8f3e5
[WIP] Add support for events ( #60 )
...
* Add support for events, move concept of domains to IpcService
* Support waiting for KThread, remove some test code, other tweaks
* Use move handle on NIFM since I can't test that now, it's better to leave it how it was
2018-03-19 15:58:46 -03:00
gdkchan
4940cf0ea5
Add BFI instruction, even more audout fixes
2018-03-16 00:42:44 -03:00
gdkchan
79a5939734
Improvements to audout ( #58 )
...
* Some audout refactoring and improvements
* More audio improvements
* Change ReadAsciiString to use long for the Size, avoids some casting
2018-03-15 21:06:24 -03:00
gdkchan
19564e570b
Stub StartSixAxisSensor
2018-03-13 21:26:14 -03:00
gdkchan
2ed24af756
Add pl:u stub, use higher precision on CNTPCT_EL0 register tick count
2018-03-13 21:24:32 -03:00
emmauss
4d90d60119
stub some hid service functions ( #57 )
2018-03-13 18:59:17 -03:00
gdkchan
6f4282daf8
IAudioDeviceService -> IAudioDevice
2018-03-12 16:31:09 -03:00
gdkchan
d88b5c7621
Fix GetAudioRenderersProcessMasterVolume which was totally wrong
2018-03-12 16:29:06 -03:00
gdkchan
e32f27158f
Stub GetAudioRenderersProcessMasterVolume and avoid blowing up the stack inside HDomains Dispose method
2018-03-12 02:07:48 -03:00
gdkchan
8cb23c133b
Add bsd:s service variant again
2018-03-12 01:15:39 -03:00
gdkchan
7a27990faa
Allow more than one process, free resources on process dispose, implement SvcExitThread
2018-03-12 01:14:12 -03:00
Ac_K
3aaa4717b6
Implement BSD Service ( #54 )
...
* Implement BSD Service
- Implementation of bsd:s & bsd:u.
- Adding an EndianSwap class.
* Corrections #1
* Correction2
2018-03-11 22:05:39 -03:00
gdkchan
28275a8976
Do not sign-extend timestamps
2018-03-10 20:51:55 -03:00
gdkchan
3777fb44cf
Allow to enable/disable memory checks even on release mode through the flag, return error for invalid addresses on SvcMap*Memory svcs, do not return error on SvcQueryMemory (instead, return reserved for the end of the address space), other minor tweaks
2018-03-10 20:39:16 -03:00
gdkchan
5912bd2beb
Disable memory checks by default, even on debug, move ram memory allocation inside the CPU, since the size if fixed anyway, better heap region size
2018-03-09 23:12:57 -03:00
gdkchan
4f177c9ee7
More Vi/NvFlinger/NvDrv stubs, allow paths starting with //, do not allow paths that don't start with at least a /, increase map region size
2018-03-06 17:28:03 -03:00
emmauss
4038e63de1
Implement basic performance statistics ( #53 )
...
* implement basic frame time stats
* added game frame time
* made performancestatictics class non-static
* report average framerate instead of current framerate
2018-03-06 17:18:49 -03:00
emmauss
39ed14a3d6
stub IApplicationDisplayService:CloseDisplay ( #52 )
2018-03-06 10:25:26 -03:00
gdkchan
2d9edddf8c
Remove QueryMemory workaround
2018-03-05 16:20:30 -03:00
gdkchan
59d1b2ad83
Add MUL (vector by element), fix FCVTN, make svcs use MakeError too
2018-03-05 16:18:37 -03:00
gdkchan
0e343a748d
Add FCVTL and FCVTN instruction (no Half support yet), stub SvcClearEvent
2018-03-05 12:58:56 -03:00
gdkchan
73cc30cc80
Allow multiple hid shared memory locations
2018-03-05 02:09:52 -03:00
gdkchan
344fc8a55d
Try fixing NvFlinger rotation with scaling, return correct error code on WaitSignal timeout, always display window at the center of the screen
2018-03-04 20:32:18 -03:00
gdkchan
3edb66f389
Improve CPU initial translation speeds ( #50 )
...
* Add background translation to the CPU
* Do not use a separate thread for translation, implement 2 tiers translation
* Remove unnecessary usings
* Lower MinCallCountForReJit
* Remove unused variable
2018-03-04 14:09:59 -03:00
gdkchan
ee9df32e3e
Do not block execution on audout append buffer
2018-03-04 01:41:35 -03:00
gdkchan
479443564c
Remove unneeded log messages
2018-03-04 00:09:16 -03:00
gdkchan
8dcffe6a51
Fix hid touch screen timestamp, add more log info
2018-03-04 00:06:44 -03:00
gdkchan
7d48886750
Fix Rename* functions on FspSrv, add a separate class do hold system settings on Switch
2018-03-03 14:04:58 -03:00
gdkchan
646af2498c
Fix paths using ascii instead of utf8 on IFileSystem
2018-03-03 02:24:04 -03:00
gdkchan
c14c69a10c
Refactor HID, fix issues ( #48 )
...
* Refactor HID, fix issues
* Fix on touch screen code with wrong offset
* Don't use magic values
* Replace more magic values with actual variables, fix touch screen coordinates on different window sizes
2018-03-02 22:49:17 -03:00
Ac_K
1d71e33171
Update IAudioOut.cs ( #51 )
...
Little improvements, sound looks a little better...
2018-03-02 01:06:05 -03:00
emmauss
65e04e9854
stub set_sys ( #49 )
2018-03-01 17:23:55 -03:00
gdkchan
5d8a615c21
Enable hardware frame buffer texture scaling
2018-02-28 23:37:40 -03:00
gdkchan
eacd432387
Fix wrong rotation direction on nvflinger
2018-02-28 19:21:04 -03:00
Ac_K
424e045940
More stubs ( #47 )
...
* Stubs implementations
Services Bsd, Nifm & SSL stubs implementations
Objects IGeneralService, IRequest stubs implementations.
Fake-Fix GetAvailableLanguageCodes stub too ^^!
* More stubs
- Fix SvcGetInfo loops by gdkchan.
- Implement stub for Sfdnsres service.
- Add more stubs for Bsd service.
* Update ServiceSfdnsres.cs
2018-02-28 17:58:04 -03:00
Ac_K
7f0bee2ff8
Stubs implementations ( #45 )
...
Services Bsd, Nifm & SSL stubs implementations
Objects IGeneralService, IRequest stubs implementations.
Fake-Fix GetAvailableLanguageCodes stub too ^^!
2018-02-28 00:31:52 -03:00
gdkchan
f876bd2a80
Change SvcGetInfo 5 to return actual heap size, remove AMemoryAlloc since it is no longer needed with direct memory access, move some memory management logic out of AMemoryMgr, change default virtual filesystem path to AppData
2018-02-27 20:45:07 -03:00
gdkchan
f6dc86c6a0
Implement SvcSetMemoryAttribute
2018-02-25 22:53:01 -03:00
gdkchan
13214ffa43
Fix regression introduced on last commit with wrong ImageEnd
2018-02-25 22:44:30 -03:00
gdkchan
950011c90f
Added initial support for function names from symbol table on the cpu with tracing, fix wrong ImageEnd on executables with MOD0, fix issue on the CPU on input elimination for instruction with more than one register store
2018-02-25 22:14:58 -03:00
Ac_K
e174100474
Implement many objects, improve logging. ( #42 )
...
* Implement many objects, improve logging.
Change and rename folders of Services
Add Logging of IpcMessage.
Add "lm" Log Service.
Parse Errors of SetTerminateResult
Add Svc Calls.
Add many object implementations.
* Corrections
Forgotten Debug Conf
* Corrections 2
* Corrections 3
* Corrections 4
2018-02-25 15:58:16 -03:00
gdkchan
fba0bf8732
Refactor IPC services to have commands into separate classes, fix readme url
2018-02-25 01:34:27 -03:00
Ac_K
e90a0f0e33
Update SvcSystem.cs ( #40 )
...
* Update SvcSystem.cs
Implement SvcGetInfo 0
* Update SvcSystem.cs
2018-02-24 20:09:10 -03:00
Ac_K
8fa26a18c5
Update IpcMessage.cs ( #38 )
...
Temporary Fix by Misson20000
2018-02-24 20:08:54 -03:00
Ac_K
c9f54aabfb
Update IpcHandler.cs ( #39 )
...
Temporary Fix by Misson20000
2018-02-24 20:08:29 -03:00
gdkchan
035efc913e
Fix cpu issue with cmp optimization, add HINT and FRINTX (scalar) instructions, fix for NvFlinger sometimes missing free buffers
2018-02-24 11:19:28 -03:00
gdkchan
3936c93448
Map heap on heap base region, fix for thread start on homebrew, add FCVTMU and FCVTPU (general) instructions, fix FMOV (higher 64 bits) encodings, improve emit code for FCVT* (general) instructions
2018-02-23 21:59:38 -03:00
gdkchan
2ed733b1d5
Somewhat better NvFlinger (I guess) ( fixes #30 )
2018-02-23 18:48:27 -03:00
emmauss
1b33e2f1d4
implement single tap touchscreen ( #34 )
2018-02-22 10:28:27 -03:00
Ac_K
224211367f
Initiale hbmenu.nro support ( #32 )
...
* Initiale hbmenu.nro support
Implement missing SetScreenShotPermission object.
Implement missing IsCurrentProcessBeingDebugged in SVC.
Add a Extension variable to Executable.
Add basic support of hbmenu.nro.
* Homebrew.cs correction
2018-02-21 21:51:17 -03:00
gdkchan
b2f733da78
FspSrv improvements, also fix ImageEnd for NROs without a MOD0 section
2018-02-21 18:56:52 -03:00
emmauss
62b827f474
Split main project into core,graphics and chocolarm4 subproject ( #29 )
2018-02-20 17:09:23 -03:00