mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-21 17:40:52 +01:00
3227218114
* Add XCI and NCA loading support * Code style changes * Add NSP loading * Changes from code review * Read XCIs with patches. Code style * Add KEYS.md file * Make file extension matching case-insensitive
104 lines
3 KiB
Markdown
104 lines
3 KiB
Markdown
# Keys
|
|
|
|
Keys are required for decrypting most of the file formats used by the Nintendo Switch.
|
|
|
|
Keysets are stored as text files. These 3 filenames are automatically read:
|
|
`prod.keys` - Contains common keys usedy by all Switch devices.
|
|
`console.keys` - Contains console-unique keys.
|
|
`title.keys` - Contains game-specific keys.
|
|
|
|
Ryujinx will first look for keys in `RyuFS/system`, and if it doesn't find any there it will look in `$HOME/.switch`.
|
|
|
|
A guide to assist with dumping your own keys can be found [here](https://gist.github.com/roblabla/d8358ab058bbe3b00614740dcba4f208).
|
|
|
|
## Common keys
|
|
|
|
Here is a template for a key file containing the main keys Ryujinx uses to read content files.
|
|
Both `prod.keys` and `console.keys` use this format.
|
|
|
|
```
|
|
master_key_00 = XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
|
|
master_key_01 = XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
|
|
master_key_02 = XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
|
|
master_key_03 = XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
|
|
master_key_04 = XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
|
|
master_key_05 = XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
|
|
|
|
titlekek_source = XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
|
|
key_area_key_application_source = XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
|
|
key_area_key_ocean_source = XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
|
|
key_area_key_system_source = XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
|
|
aes_kek_generation_source = XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
|
|
aes_key_generation_source = XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
|
|
header_kek_source = XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
|
|
header_key_source = XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
|
|
```
|
|
|
|
## Title keys
|
|
|
|
Title keys are stored in the format `rights_id,key`.
|
|
|
|
For example:
|
|
|
|
```
|
|
01000000000100000000000000000003,XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
|
|
01000000000108000000000000000003,XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
|
|
01000000000108000000000000000004,XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
|
|
```
|
|
|
|
## Complete key list
|
|
Below is a complete list of keys that are currently recognized.
|
|
\## represents a hexadecimal number between 00 and 1F
|
|
@@ represents a hexadecimal number between 00 and 03
|
|
|
|
### Common keys
|
|
|
|
```
|
|
master_key_source
|
|
keyblob_mac_key_source
|
|
package2_key_source
|
|
aes_kek_generation_source
|
|
aes_key_generation_source
|
|
key_area_key_application_source
|
|
key_area_key_ocean_source
|
|
key_area_key_system_source
|
|
titlekek_source
|
|
header_kek_source
|
|
header_key_source
|
|
sd_card_kek_source
|
|
sd_card_nca_key_source
|
|
sd_card_save_key_source
|
|
retail_specific_aes_key_source
|
|
per_console_key_source
|
|
bis_kek_source
|
|
bis_key_source_@@
|
|
|
|
header_key
|
|
xci_header_key
|
|
eticket_rsa_kek
|
|
|
|
master_key_##
|
|
package1_key_##
|
|
package2_key_##
|
|
titlekek_##
|
|
key_area_key_application_##
|
|
key_area_key_ocean_##
|
|
key_area_key_system_##
|
|
keyblob_key_source_##
|
|
keyblob_##
|
|
```
|
|
|
|
### Console-unique keys
|
|
|
|
```
|
|
secure_boot_key
|
|
tsec_key
|
|
device_key
|
|
bis_key_@@
|
|
|
|
keyblob_key_##
|
|
keyblob_mac_key_##
|
|
encrypted_keyblob_##
|
|
|
|
sd_seed
|
|
```
|