Ryujinx/Ryujinx.Graphics.Shader/Instructions
gdkchan 7f6b3d234a
Implement IMUL, PCNT and CONT shader instructions, fix FFMA32I and HFMA32I (#2972)
* Implement IMUL shader instruction

* Implement PCNT/CONT instruction and fix FFMA32I

* Add HFMA232I to the table

* Shader cache version bump

* No Rc on Ffma32i
2022-01-10 12:08:00 -03:00
..
InstEmit.cs Implement IMUL, PCNT and CONT shader instructions, fix FFMA32I and HFMA32I (#2972) 2022-01-10 12:08:00 -03:00
InstEmitAluHelper.cs
InstEmitAttribute.cs
InstEmitBarrier.cs
InstEmitBitfield.cs
InstEmitConversion.cs
InstEmitFloatArithmetic.cs Implement IMUL, PCNT and CONT shader instructions, fix FFMA32I and HFMA32I (#2972) 2022-01-10 12:08:00 -03:00
InstEmitFloatComparison.cs
InstEmitFloatMinMax.cs
InstEmitFlowControl.cs Implement IMUL, PCNT and CONT shader instructions, fix FFMA32I and HFMA32I (#2972) 2022-01-10 12:08:00 -03:00
InstEmitHelper.cs
InstEmitIntegerArithmetic.cs Implement IMUL, PCNT and CONT shader instructions, fix FFMA32I and HFMA32I (#2972) 2022-01-10 12:08:00 -03:00
InstEmitIntegerComparison.cs
InstEmitIntegerLogical.cs
InstEmitIntegerMinMax.cs
InstEmitMemory.cs
InstEmitMove.cs
InstEmitMultifunction.cs
InstEmitNop.cs
InstEmitPredicate.cs
InstEmitShift.cs
InstEmitSurface.cs
InstEmitter.cs
InstEmitTexture.cs
InstEmitVideoArithmetic.cs
InstEmitVideoMinMax.cs
InstEmitWarp.cs
Lop3Expression.cs