mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-22 09:53:35 +01:00
a7109c767b
* Rewrite shader decoding stage * Fix P2R constant buffer encoding * Fix PSET/PSETP * PR feedback * Log unimplemented shader instructions * Implement NOP * Remove using * PR feedback
18 lines
No EOL
491 B
C#
18 lines
No EOL
491 B
C#
using Ryujinx.Graphics.Shader.Decoders;
|
|
using Ryujinx.Graphics.Shader.Translation;
|
|
|
|
using static Ryujinx.Graphics.Shader.Instructions.InstEmitHelper;
|
|
|
|
namespace Ryujinx.Graphics.Shader.Instructions
|
|
{
|
|
static partial class InstEmit
|
|
{
|
|
public static void Vmad(EmitterContext context)
|
|
{
|
|
InstVmad op = context.GetOp<InstVmad>();
|
|
|
|
// TODO: Implement properly.
|
|
context.Copy(GetDest(op.Dest), GetSrcReg(context, op.SrcC));
|
|
}
|
|
}
|
|
} |