38 lines
1.2 KiB
GDScript3
38 lines
1.2 KiB
GDScript3
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extends Control
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var joyname
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var lxaxis
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var lyaxis
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var rxaxis
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var ryaxis
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var dpadup
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var dpaddown
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var dpadleft
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var dpadright
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# Called when the node enters the scene tree for the first time.
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func _ready():
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joyname = $Info
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lxaxis = $"BoxContainer/VBoxContainer/Left X Axis"
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lyaxis = $"BoxContainer/VBoxContainer/Left Y Axis"
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rxaxis = $"BoxContainer/VBoxContainer2/Right X Axis"
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ryaxis = $"BoxContainer/VBoxContainer2/Right Y Axis"
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dpadup = $"BoxContainer/VBoxContainer/DPAD Up"
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dpaddown = $"BoxContainer/VBoxContainer2/DPAD Down"
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#pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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pass
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func _input(event):
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if Input.is_key_pressed(KEY_ESCAPE) || (Input.is_joy_button_pressed(0,JOY_BUTTON_A) && (Input.is_joy_button_pressed(0,JOY_BUTTON_B))):
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get_tree().change_scene_to_file("res://levels/ui/debug.tscn")
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joyname.set_text("Current Device: "+str(Input.get_joy_name(0)))
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lxaxis.set_text("Left X Axis "+str(Input.get_joy_axis(0,JOY_AXIS_LEFT_X)))
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lyaxis.set_text("Left Y Axis "+str(Input.get_joy_axis(0,JOY_AXIS_LEFT_Y)))
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rxaxis.set_text("Right X Axis "+str(Input.get_joy_axis(0,JOY_AXIS_RIGHT_X)))
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ryaxis.set_text("Right Y Axis "+str(Input.get_joy_axis(0,JOY_AXIS_RIGHT_Y)))
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