fix
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4f6a5bc90c
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0f970b3d7a
1 changed files with 2 additions and 2 deletions
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@ -48,14 +48,14 @@ func _ready():
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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func _process(delta):
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Global.xm = 0
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Global.ym = 0
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var velocity = Vector2.ZERO
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var velocity = Vector2.ZERO
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if Global.exitgame:
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if Global.exitgame:
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_exit()
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_exit()
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#velocity = (Vector2.RIGHT.rotated(rotation) * -100 * Global.xm * delta)-Vector2.UP.rotated(rotation) * -100 * Global.ym * delta
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#velocity = (Vector2.RIGHT.rotated(rotation) * -100 * Global.xm * delta)-Vector2.UP.rotated(rotation) * -100 * Global.ym * delta
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func _input(event):
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func _input(event):
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Global.xm = 0
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Global.ym = 0
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if Global.live == 1 && !Input.is_action_pressed("schar"):
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if Global.live == 1 && !Input.is_action_pressed("schar"):
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if Input.get_joy_axis(0,JOY_AXIS_LEFT_X) > 0.2 || Input.get_joy_axis(0,JOY_AXIS_LEFT_Y) > 0.2 || Input.get_joy_axis(0,JOY_AXIS_LEFT_X) < -0.2 || Input.get_joy_axis(0,JOY_AXIS_LEFT_Y) < -0.2:
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if Input.get_joy_axis(0,JOY_AXIS_LEFT_X) > 0.2 || Input.get_joy_axis(0,JOY_AXIS_LEFT_Y) > 0.2 || Input.get_joy_axis(0,JOY_AXIS_LEFT_X) < -0.2 || Input.get_joy_axis(0,JOY_AXIS_LEFT_Y) < -0.2:
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Global.xm = Input.get_joy_axis(0,JOY_AXIS_LEFT_X)
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Global.xm = Input.get_joy_axis(0,JOY_AXIS_LEFT_X)
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