r3-cd/levels/abstract.gd

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GDScript3
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2023-10-24 22:24:24 +02:00
extends Node2D
# Called when the node enters the scene tree for the first time.
var bgsound := AudioStreamPlayer.new()
func _ready():
add_child(bgsound)
var titlemusic = load("res://music/truth.wav")
bgsound.stream = titlemusic
bgsound.play(0)
#pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass