2023-08-09 02:36:38 +02:00
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extends Control
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# Called when the node enters the scene tree for the first time.
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var bgsound := AudioStreamPlayer.new()
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2024-01-14 03:59:55 +01:00
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var frank := AudioStreamPlayer.new()
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2023-09-07 19:22:40 +02:00
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var wait
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2023-09-06 20:45:24 +02:00
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#var galaxy = preload("res://backgounds/galaxy.tscn").instantiate()
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#var wormhole = preload("res://backgounds/wormhole.tscn").instantiate()
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2023-08-09 02:36:38 +02:00
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func _ready():
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2024-10-28 19:38:23 +01:00
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#Input.set_mouse_mode(Input.MOUSE_MODE_HIDDEN)
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#if (OS.get_name() != "Linux" && !OS.get_name().ends_with("BSD")) || OS.get_distribution_name().contains("Kali") || !OS.get_data_dir().begins_with("/home") || OS.get_environment("WSL_DISTRO_NAME").length() < 0:
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# Global.sk = true
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2023-11-12 18:20:59 +01:00
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Global.gamelevel = null
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2023-08-09 02:36:38 +02:00
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add_child(bgsound)
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2024-01-14 03:59:55 +01:00
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add_child(frank)
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2024-01-16 13:58:51 +01:00
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var titlemusic = load(Global.musictracks[0])
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var r3jingle = load(Global.sfxtracks[0])
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2023-08-09 02:36:38 +02:00
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bgsound.stream = titlemusic
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bgsound.play(0)
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2024-01-14 03:59:55 +01:00
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frank.stream = r3jingle
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frank.play(0)
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2023-09-07 19:22:40 +02:00
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wait = Time.get_ticks_msec()
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2023-08-09 02:36:38 +02:00
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#pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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pass
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2023-09-06 20:45:24 +02:00
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func _input(event):
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# Mouse in viewport coordinates.
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2024-10-29 22:37:39 +01:00
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if Input.is_action_just_pressed("ui_accept") || Input.is_action_just_pressed("mclick"):
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2023-09-06 20:45:24 +02:00
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#print("Mouse Click/Unclick at: ", event.position)
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2024-10-29 22:37:39 +01:00
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get_tree().change_scene("res://levels/tmenu.tscn")
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2024-01-16 03:04:31 +01:00
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#_level()
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2024-10-28 19:38:23 +01:00
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#elif Input.is_action_just_pressed("ui_cancel"):
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if Input.is_action_just_pressed("ui_cancel"):
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2023-09-08 22:01:13 +02:00
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get_tree().quit()
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2023-09-06 20:45:24 +02:00
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func _level():
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# This is like autoloading the scene, only
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# it happens after already loading the main scene.
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2023-09-08 21:50:34 +02:00
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Global.live = 1
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2023-11-12 18:20:59 +01:00
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Global.gamelevel = randi() % 3
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if Global.gamelevel == 0:
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2024-10-28 19:38:23 +01:00
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get_tree().change_scene("res://backgounds/galaxy.tscn")
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2023-11-12 18:20:59 +01:00
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elif Global.gamelevel == 1:
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2024-10-28 19:38:23 +01:00
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get_tree().change_scene("res://backgounds/wormhole.tscn")
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2023-10-24 22:23:46 +02:00
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else:
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2024-10-28 19:38:23 +01:00
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get_tree().change_scene("res://backgounds/abstract.tscn")
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2023-09-06 20:45:24 +02:00
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#get_tree().root.add_child(title)
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#get_tree().root.remove_child(boot)
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#boot.queue_free()
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