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# Godot custom build Gradle settings.
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# These properties apply when running custom build from the Godot editor.
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# NOTE: This should be kept in sync with 'godot/platform/android/java/gradle.properties' except
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# where otherwise specified.
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# For more details on how to configure your build environment visit
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# https://www.gradle.org/docs/current/userguide/build_environment.html
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android.enableJetifier=true
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android.useAndroidX=true
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# Specifies the JVM arguments used for the daemon process.
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# The setting is particularly useful for tweaking memory settings.
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org.gradle.jvmargs=-Xmx4536m
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# When configured, Gradle will run in incubating parallel mode.
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# This option should only be used with decoupled projects. More details, visit
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# https://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
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# org.gradle.parallel=true
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org.gradle.warning.mode=all
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# Enable resource optimizations for release build.
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# NOTE: This is turned off for template release build in order to support the build legacy process.
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android.enableResourceOptimizations=true
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