25 lines
1.1 KiB
Properties
25 lines
1.1 KiB
Properties
# Godot custom build Gradle settings.
|
|
# These properties apply when running custom build from the Godot editor.
|
|
# NOTE: This should be kept in sync with 'godot/platform/android/java/gradle.properties' except
|
|
# where otherwise specified.
|
|
|
|
# For more details on how to configure your build environment visit
|
|
# https://www.gradle.org/docs/current/userguide/build_environment.html
|
|
|
|
android.enableJetifier=true
|
|
android.useAndroidX=true
|
|
|
|
# Specifies the JVM arguments used for the daemon process.
|
|
# The setting is particularly useful for tweaking memory settings.
|
|
org.gradle.jvmargs=-Xmx4536m
|
|
|
|
# When configured, Gradle will run in incubating parallel mode.
|
|
# This option should only be used with decoupled projects. More details, visit
|
|
# https://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
|
|
# org.gradle.parallel=true
|
|
|
|
org.gradle.warning.mode=all
|
|
|
|
# Enable resource optimizations for release build.
|
|
# NOTE: This is turned off for template release build in order to support the build legacy process.
|
|
android.enableResourceOptimizations=true
|