2016-10-17 08:50:25 +02:00
|
|
|
#!/usr/bin/env python
|
|
|
|
|
2020-03-30 08:28:32 +02:00
|
|
|
Import("env")
|
2014-02-10 02:10:30 +01:00
|
|
|
|
2016-10-30 18:57:40 +01:00
|
|
|
env.scene_sources = []
|
2017-04-28 19:28:21 +02:00
|
|
|
|
2020-12-17 16:01:36 +01:00
|
|
|
# Godot source files
|
2016-10-30 18:57:40 +01:00
|
|
|
env.add_source_files(env.scene_sources, "*.cpp")
|
2014-02-10 02:10:30 +01:00
|
|
|
|
2017-04-28 19:28:21 +02:00
|
|
|
# Chain load SCsubs
|
2020-03-30 08:28:32 +02:00
|
|
|
SConscript("main/SCsub")
|
|
|
|
SConscript("gui/SCsub")
|
|
|
|
SConscript("3d/SCsub")
|
|
|
|
SConscript("2d/SCsub")
|
|
|
|
SConscript("animation/SCsub")
|
|
|
|
SConscript("audio/SCsub")
|
|
|
|
SConscript("resources/SCsub")
|
|
|
|
SConscript("debugger/SCsub")
|
2014-02-10 02:10:30 +01:00
|
|
|
|
2017-04-28 19:28:21 +02:00
|
|
|
# Build it all as a library
|
2017-11-28 21:27:57 +01:00
|
|
|
lib = env.add_library("scene", env.scene_sources)
|
2014-02-10 02:10:30 +01:00
|
|
|
env.Prepend(LIBS=[lib])
|