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/*************************************************************************/
/* gd_mono_marshal.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
2021-01-01 20:13:46 +01:00
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
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# include "gd_mono_marshal.h"
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# include "../signal_awaiter_utils.h"
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# include "gd_mono.h"
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# include "gd_mono_cache.h"
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# include "gd_mono_class.h"
namespace GDMonoMarshal {
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Variant : : Type managed_to_variant_type ( const ManagedType & p_type , bool * r_nil_is_variant ) {
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switch ( p_type . type_encoding ) {
case MONO_TYPE_BOOLEAN :
return Variant : : BOOL ;
case MONO_TYPE_I1 :
return Variant : : INT ;
case MONO_TYPE_I2 :
return Variant : : INT ;
case MONO_TYPE_I4 :
return Variant : : INT ;
case MONO_TYPE_I8 :
return Variant : : INT ;
case MONO_TYPE_U1 :
return Variant : : INT ;
case MONO_TYPE_U2 :
return Variant : : INT ;
case MONO_TYPE_U4 :
return Variant : : INT ;
case MONO_TYPE_U8 :
return Variant : : INT ;
case MONO_TYPE_R4 :
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
- Renames PackedIntArray to PackedInt32Array.
- Renames PackedFloatArray to PackedFloat32Array.
- Adds PackedInt64Array and PackedFloat64Array.
- Renames Variant::REAL to Variant::FLOAT for consistency.
Packed arrays are for storing large amount of data and creating stuff like
meshes, buffers. textures, etc. Forcing them to be 64 is a huge waste of
memory. That said, many users requested the ability to have 64 bits packed
arrays for their games, so this is just an optional added type.
For Variant, the float datatype is always 64 bits, and exposed as `float`.
We still have `real_t` which is the datatype that can change from 32 to 64
bits depending on a compile flag (not entirely working right now, but that's
the idea). It affects math related datatypes and code only.
Neither Variant nor PackedArray make use of real_t, which is only intended
for math precision, so the term is removed from there to keep only float.
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return Variant : : FLOAT ;
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case MONO_TYPE_R8 :
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
- Renames PackedIntArray to PackedInt32Array.
- Renames PackedFloatArray to PackedFloat32Array.
- Adds PackedInt64Array and PackedFloat64Array.
- Renames Variant::REAL to Variant::FLOAT for consistency.
Packed arrays are for storing large amount of data and creating stuff like
meshes, buffers. textures, etc. Forcing them to be 64 is a huge waste of
memory. That said, many users requested the ability to have 64 bits packed
arrays for their games, so this is just an optional added type.
For Variant, the float datatype is always 64 bits, and exposed as `float`.
We still have `real_t` which is the datatype that can change from 32 to 64
bits depending on a compile flag (not entirely working right now, but that's
the idea). It affects math related datatypes and code only.
Neither Variant nor PackedArray make use of real_t, which is only intended
for math precision, so the term is removed from there to keep only float.
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return Variant : : FLOAT ;
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case MONO_TYPE_STRING : {
return Variant : : STRING ;
} break ;
case MONO_TYPE_VALUETYPE : {
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GDMonoClass * vtclass = p_type . type_class ;
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if ( vtclass = = CACHED_CLASS ( Vector2 ) ) {
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return Variant : : VECTOR2 ;
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}
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if ( vtclass = = CACHED_CLASS ( Vector2i ) ) {
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return Variant : : VECTOR2I ;
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}
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if ( vtclass = = CACHED_CLASS ( Rect2 ) ) {
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return Variant : : RECT2 ;
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}
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if ( vtclass = = CACHED_CLASS ( Rect2i ) ) {
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return Variant : : RECT2I ;
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}
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if ( vtclass = = CACHED_CLASS ( Transform2D ) ) {
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return Variant : : TRANSFORM2D ;
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}
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if ( vtclass = = CACHED_CLASS ( Vector3 ) ) {
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return Variant : : VECTOR3 ;
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}
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if ( vtclass = = CACHED_CLASS ( Vector3i ) ) {
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return Variant : : VECTOR3I ;
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}
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if ( vtclass = = CACHED_CLASS ( Basis ) ) {
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return Variant : : BASIS ;
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}
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if ( vtclass = = CACHED_CLASS ( Quaternion ) ) {
return Variant : : QUATERNION ;
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}
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if ( vtclass = = CACHED_CLASS ( Transform3D ) ) {
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return Variant : : TRANSFORM3D ;
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}
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if ( vtclass = = CACHED_CLASS ( AABB ) ) {
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return Variant : : AABB ;
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}
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if ( vtclass = = CACHED_CLASS ( Color ) ) {
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return Variant : : COLOR ;
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}
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if ( vtclass = = CACHED_CLASS ( Plane ) ) {
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return Variant : : PLANE ;
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}
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if ( vtclass = = CACHED_CLASS ( Callable ) ) {
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return Variant : : CALLABLE ;
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}
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if ( vtclass = = CACHED_CLASS ( SignalInfo ) ) {
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return Variant : : SIGNAL ;
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}
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if ( mono_class_is_enum ( vtclass - > get_mono_ptr ( ) ) ) {
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return Variant : : INT ;
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}
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} break ;
case MONO_TYPE_ARRAY :
case MONO_TYPE_SZARRAY : {
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MonoClass * elem_class = mono_class_get_element_class ( p_type . type_class - > get_mono_ptr ( ) ) ;
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if ( elem_class = = CACHED_CLASS_RAW ( MonoObject ) ) {
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return Variant : : ARRAY ;
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}
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if ( elem_class = = CACHED_CLASS_RAW ( uint8_t ) ) {
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return Variant : : PACKED_BYTE_ARRAY ;
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}
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if ( elem_class = = CACHED_CLASS_RAW ( int32_t ) ) {
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
- Renames PackedIntArray to PackedInt32Array.
- Renames PackedFloatArray to PackedFloat32Array.
- Adds PackedInt64Array and PackedFloat64Array.
- Renames Variant::REAL to Variant::FLOAT for consistency.
Packed arrays are for storing large amount of data and creating stuff like
meshes, buffers. textures, etc. Forcing them to be 64 is a huge waste of
memory. That said, many users requested the ability to have 64 bits packed
arrays for their games, so this is just an optional added type.
For Variant, the float datatype is always 64 bits, and exposed as `float`.
We still have `real_t` which is the datatype that can change from 32 to 64
bits depending on a compile flag (not entirely working right now, but that's
the idea). It affects math related datatypes and code only.
Neither Variant nor PackedArray make use of real_t, which is only intended
for math precision, so the term is removed from there to keep only float.
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return Variant : : PACKED_INT32_ARRAY ;
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}
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if ( elem_class = = CACHED_CLASS_RAW ( int64_t ) ) {
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return Variant : : PACKED_INT64_ARRAY ;
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}
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if ( elem_class = = CACHED_CLASS_RAW ( float ) ) {
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
- Renames PackedIntArray to PackedInt32Array.
- Renames PackedFloatArray to PackedFloat32Array.
- Adds PackedInt64Array and PackedFloat64Array.
- Renames Variant::REAL to Variant::FLOAT for consistency.
Packed arrays are for storing large amount of data and creating stuff like
meshes, buffers. textures, etc. Forcing them to be 64 is a huge waste of
memory. That said, many users requested the ability to have 64 bits packed
arrays for their games, so this is just an optional added type.
For Variant, the float datatype is always 64 bits, and exposed as `float`.
We still have `real_t` which is the datatype that can change from 32 to 64
bits depending on a compile flag (not entirely working right now, but that's
the idea). It affects math related datatypes and code only.
Neither Variant nor PackedArray make use of real_t, which is only intended
for math precision, so the term is removed from there to keep only float.
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return Variant : : PACKED_FLOAT32_ARRAY ;
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}
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if ( elem_class = = CACHED_CLASS_RAW ( double ) ) {
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return Variant : : PACKED_FLOAT64_ARRAY ;
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}
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if ( elem_class = = CACHED_CLASS_RAW ( String ) ) {
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return Variant : : PACKED_STRING_ARRAY ;
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}
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if ( elem_class = = CACHED_CLASS_RAW ( Vector2 ) ) {
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return Variant : : PACKED_VECTOR2_ARRAY ;
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}
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if ( elem_class = = CACHED_CLASS_RAW ( Vector3 ) ) {
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return Variant : : PACKED_VECTOR3_ARRAY ;
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}
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if ( elem_class = = CACHED_CLASS_RAW ( Color ) ) {
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return Variant : : PACKED_COLOR_ARRAY ;
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}
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if ( elem_class = = CACHED_CLASS_RAW ( StringName ) ) {
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return Variant : : ARRAY ;
}
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if ( elem_class = = CACHED_CLASS_RAW ( NodePath ) ) {
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return Variant : : ARRAY ;
}
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if ( elem_class = = CACHED_CLASS_RAW ( RID ) ) {
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return Variant : : ARRAY ;
}
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if ( mono_class_is_enum ( elem_class ) ) {
return Variant : : ARRAY ;
}
GDMonoClass * array_type_class = GDMono : : get_singleton ( ) - > get_class ( elem_class ) ;
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if ( CACHED_CLASS ( GodotObject ) - > is_assignable_from ( array_type_class ) ) {
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return Variant : : ARRAY ;
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}
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} break ;
case MONO_TYPE_CLASS : {
GDMonoClass * type_class = p_type . type_class ;
// GodotObject
if ( CACHED_CLASS ( GodotObject ) - > is_assignable_from ( type_class ) ) {
return Variant : : OBJECT ;
}
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if ( CACHED_CLASS ( StringName ) = = type_class ) {
return Variant : : STRING_NAME ;
}
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if ( CACHED_CLASS ( NodePath ) = = type_class ) {
return Variant : : NODE_PATH ;
}
if ( CACHED_CLASS ( RID ) = = type_class ) {
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return Variant : : RID ;
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}
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if ( CACHED_CLASS ( Dictionary ) = = type_class ) {
return Variant : : DICTIONARY ;
}
if ( CACHED_CLASS ( Array ) = = type_class ) {
return Variant : : ARRAY ;
}
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// IDictionary
if ( p_type . type_class = = CACHED_CLASS ( System_Collections_IDictionary ) ) {
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return Variant : : DICTIONARY ;
}
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// ICollection or IEnumerable
if ( p_type . type_class = = CACHED_CLASS ( System_Collections_ICollection ) | |
p_type . type_class = = CACHED_CLASS ( System_Collections_IEnumerable ) ) {
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return Variant : : ARRAY ;
}
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} break ;
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case MONO_TYPE_OBJECT : {
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if ( r_nil_is_variant ) {
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* r_nil_is_variant = true ;
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}
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return Variant : : NIL ;
} break ;
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case MONO_TYPE_GENERICINST : {
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MonoReflectionType * reftype = mono_type_get_object ( mono_domain_get ( ) , p_type . type_class - > get_mono_type ( ) ) ;
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// Godot.Collections.Dictionary<TKey, TValue>
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if ( GDMonoUtils : : Marshal : : type_is_generic_dictionary ( reftype ) ) {
return Variant : : DICTIONARY ;
}
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// Godot.Collections.Array<T>
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if ( GDMonoUtils : : Marshal : : type_is_generic_array ( reftype ) ) {
return Variant : : ARRAY ;
}
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// System.Collections.Generic.Dictionary<TKey, TValue>
if ( GDMonoUtils : : Marshal : : type_is_system_generic_dictionary ( reftype ) ) {
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return Variant : : DICTIONARY ;
}
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// System.Collections.Generic.List<T>
if ( GDMonoUtils : : Marshal : : type_is_system_generic_list ( reftype ) ) {
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return Variant : : ARRAY ;
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}
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// IDictionary<TKey, TValue>
if ( GDMonoUtils : : Marshal : : type_is_generic_idictionary ( reftype ) ) {
return Variant : : DICTIONARY ;
}
// ICollection<T> or IEnumerable<T>
if ( GDMonoUtils : : Marshal : : type_is_generic_icollection ( reftype ) | | GDMonoUtils : : Marshal : : type_is_generic_ienumerable ( reftype ) ) {
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return Variant : : ARRAY ;
}
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// GodotObject
GDMonoClass * type_class = p_type . type_class ;
if ( CACHED_CLASS ( GodotObject ) - > is_assignable_from ( type_class ) ) {
return Variant : : OBJECT ;
}
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} break ;
default : {
} break ;
}
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if ( r_nil_is_variant ) {
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* r_nil_is_variant = false ;
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}
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// Unknown
return Variant : : NIL ;
}
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bool try_get_array_element_type ( const ManagedType & p_array_type , ManagedType & r_elem_type ) {
switch ( p_array_type . type_encoding ) {
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case MONO_TYPE_ARRAY :
case MONO_TYPE_SZARRAY : {
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MonoClass * elem_class = mono_class_get_element_class ( p_array_type . type_class - > get_mono_ptr ( ) ) ;
r_elem_type = ManagedType : : from_class ( elem_class ) ;
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return true ;
} break ;
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case MONO_TYPE_GENERICINST : {
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MonoReflectionType * array_reftype = mono_type_get_object ( mono_domain_get ( ) , p_array_type . type_class - > get_mono_type ( ) ) ;
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if ( GDMonoUtils : : Marshal : : type_is_generic_array ( array_reftype ) | |
GDMonoUtils : : Marshal : : type_is_system_generic_list ( array_reftype ) | |
GDMonoUtils : : Marshal : : type_is_generic_icollection ( array_reftype ) | |
GDMonoUtils : : Marshal : : type_is_generic_ienumerable ( array_reftype ) ) {
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MonoReflectionType * elem_reftype ;
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GDMonoUtils : : Marshal : : array_get_element_type ( array_reftype , & elem_reftype ) ;
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r_elem_type = ManagedType : : from_reftype ( elem_reftype ) ;
return true ;
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}
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} break ;
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default : {
} break ;
}
return false ;
}
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MonoString * variant_to_mono_string ( const Variant & p_var ) {
if ( p_var . get_type ( ) = = Variant : : NIL ) {
return nullptr ; // Otherwise, Variant -> String would return the string "Null"
}
return mono_string_from_godot ( p_var . operator String ( ) ) ;
}
MonoArray * variant_to_mono_array ( const Variant & p_var , GDMonoClass * p_type_class ) {
MonoArrayType * array_type = mono_type_get_array_type ( p_type_class - > get_mono_type ( ) ) ;
if ( array_type - > eklass = = CACHED_CLASS_RAW ( MonoObject ) ) {
return Array_to_mono_array ( p_var . operator Array ( ) ) ;
}
if ( array_type - > eklass = = CACHED_CLASS_RAW ( uint8_t ) ) {
return PackedByteArray_to_mono_array ( p_var . operator PackedByteArray ( ) ) ;
}
if ( array_type - > eklass = = CACHED_CLASS_RAW ( int32_t ) ) {
return PackedInt32Array_to_mono_array ( p_var . operator PackedInt32Array ( ) ) ;
}
if ( array_type - > eklass = = CACHED_CLASS_RAW ( int64_t ) ) {
return PackedInt64Array_to_mono_array ( p_var . operator PackedInt64Array ( ) ) ;
}
if ( array_type - > eklass = = CACHED_CLASS_RAW ( float ) ) {
return PackedFloat32Array_to_mono_array ( p_var . operator PackedFloat32Array ( ) ) ;
}
if ( array_type - > eklass = = CACHED_CLASS_RAW ( double ) ) {
return PackedFloat64Array_to_mono_array ( p_var . operator PackedFloat64Array ( ) ) ;
}
if ( array_type - > eklass = = CACHED_CLASS_RAW ( String ) ) {
return PackedStringArray_to_mono_array ( p_var . operator PackedStringArray ( ) ) ;
}
if ( array_type - > eklass = = CACHED_CLASS_RAW ( Vector2 ) ) {
return PackedVector2Array_to_mono_array ( p_var . operator PackedVector2Array ( ) ) ;
}
if ( array_type - > eklass = = CACHED_CLASS_RAW ( Vector3 ) ) {
return PackedVector3Array_to_mono_array ( p_var . operator PackedVector3Array ( ) ) ;
}
if ( array_type - > eklass = = CACHED_CLASS_RAW ( Color ) ) {
return PackedColorArray_to_mono_array ( p_var . operator PackedColorArray ( ) ) ;
}
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if ( array_type - > eklass = = CACHED_CLASS_RAW ( StringName ) ) {
return Array_to_mono_array ( p_var . operator Array ( ) ) ;
}
if ( array_type - > eklass = = CACHED_CLASS_RAW ( NodePath ) ) {
return Array_to_mono_array ( p_var . operator Array ( ) ) ;
}
if ( array_type - > eklass = = CACHED_CLASS_RAW ( RID ) ) {
return Array_to_mono_array ( p_var . operator Array ( ) ) ;
}
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if ( mono_class_is_assignable_from ( CACHED_CLASS ( GodotObject ) - > get_mono_ptr ( ) , array_type - > eklass ) ) {
return Array_to_mono_array ( p_var . operator : : Array ( ) , array_type - > eklass ) ;
}
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ERR_FAIL_V_MSG ( nullptr , " Attempted to convert Variant to array of unsupported element type: " + GDMonoClass : : get_full_name ( array_type - > eklass ) + " '. " ) ;
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}
MonoObject * variant_to_mono_object_of_class ( const Variant & p_var , GDMonoClass * p_type_class ) {
// GodotObject
if ( CACHED_CLASS ( GodotObject ) - > is_assignable_from ( p_type_class ) ) {
return GDMonoUtils : : unmanaged_get_managed ( p_var . operator Object * ( ) ) ;
}
if ( CACHED_CLASS ( StringName ) = = p_type_class ) {
return GDMonoUtils : : create_managed_from ( p_var . operator StringName ( ) ) ;
}
if ( CACHED_CLASS ( NodePath ) = = p_type_class ) {
return GDMonoUtils : : create_managed_from ( p_var . operator NodePath ( ) ) ;
}
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if ( CACHED_CLASS ( RID ) = = p_type_class ) {
return GDMonoUtils : : create_managed_from ( p_var . operator : : RID ( ) ) ;
}
// Godot.Collections.Dictionary or IDictionary
if ( CACHED_CLASS ( Dictionary ) = = p_type_class | | CACHED_CLASS ( System_Collections_IDictionary ) = = p_type_class ) {
return GDMonoUtils : : create_managed_from ( p_var . operator Dictionary ( ) , CACHED_CLASS ( Dictionary ) ) ;
}
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// Godot.Collections.Array or ICollection or IEnumerable
if ( CACHED_CLASS ( Array ) = = p_type_class | |
CACHED_CLASS ( System_Collections_ICollection ) = = p_type_class | |
CACHED_CLASS ( System_Collections_IEnumerable ) = = p_type_class ) {
return GDMonoUtils : : create_managed_from ( p_var . operator Array ( ) , CACHED_CLASS ( Array ) ) ;
}
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ERR_FAIL_V_MSG ( nullptr , " Attempted to convert Variant to unsupported type: ' " + p_type_class - > get_full_name ( ) + " '. " ) ;
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}
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MonoObject * variant_to_mono_object_of_genericinst ( const Variant & p_var , GDMonoClass * p_type_class ) {
MonoReflectionType * reftype = mono_type_get_object ( mono_domain_get ( ) , p_type_class - > get_mono_type ( ) ) ;
// Godot.Collections.Dictionary<TKey, TValue>
if ( GDMonoUtils : : Marshal : : type_is_generic_dictionary ( reftype ) ) {
return GDMonoUtils : : create_managed_from ( p_var . operator Dictionary ( ) , p_type_class ) ;
}
// Godot.Collections.Array<T>
if ( GDMonoUtils : : Marshal : : type_is_generic_array ( reftype ) ) {
return GDMonoUtils : : create_managed_from ( p_var . operator Array ( ) , p_type_class ) ;
}
// System.Collections.Generic.Dictionary<TKey, TValue>
if ( GDMonoUtils : : Marshal : : type_is_system_generic_dictionary ( reftype ) ) {
MonoReflectionType * key_reftype = nullptr ;
MonoReflectionType * value_reftype = nullptr ;
GDMonoUtils : : Marshal : : dictionary_get_key_value_types ( reftype , & key_reftype , & value_reftype ) ;
return Dictionary_to_system_generic_dict ( p_var . operator Dictionary ( ) , p_type_class , key_reftype , value_reftype ) ;
}
// System.Collections.Generic.List<T>
if ( GDMonoUtils : : Marshal : : type_is_system_generic_list ( reftype ) ) {
MonoReflectionType * elem_reftype = nullptr ;
GDMonoUtils : : Marshal : : array_get_element_type ( reftype , & elem_reftype ) ;
return Array_to_system_generic_list ( p_var . operator Array ( ) , p_type_class , elem_reftype ) ;
}
// IDictionary<TKey, TValue>
if ( GDMonoUtils : : Marshal : : type_is_generic_idictionary ( reftype ) ) {
MonoReflectionType * key_reftype ;
MonoReflectionType * value_reftype ;
GDMonoUtils : : Marshal : : dictionary_get_key_value_types ( reftype , & key_reftype , & value_reftype ) ;
GDMonoClass * godot_dict_class = GDMonoUtils : : Marshal : : make_generic_dictionary_type ( key_reftype , value_reftype ) ;
return GDMonoUtils : : create_managed_from ( p_var . operator Dictionary ( ) , godot_dict_class ) ;
}
// ICollection<T> or IEnumerable<T>
if ( GDMonoUtils : : Marshal : : type_is_generic_icollection ( reftype ) | | GDMonoUtils : : Marshal : : type_is_generic_ienumerable ( reftype ) ) {
MonoReflectionType * elem_reftype ;
GDMonoUtils : : Marshal : : array_get_element_type ( reftype , & elem_reftype ) ;
GDMonoClass * godot_array_class = GDMonoUtils : : Marshal : : make_generic_array_type ( elem_reftype ) ;
return GDMonoUtils : : create_managed_from ( p_var . operator Array ( ) , godot_array_class ) ;
}
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// GodotObject
if ( CACHED_CLASS ( GodotObject ) - > is_assignable_from ( p_type_class ) ) {
return GDMonoUtils : : unmanaged_get_managed ( p_var . operator Object * ( ) ) ;
}
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ERR_FAIL_V_MSG ( nullptr , " Attempted to convert Variant to unsupported generic type: ' " + p_type_class - > get_full_name ( ) + " '. " ) ;
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}
MonoObject * variant_to_mono_object ( const Variant & p_var ) {
// Variant
switch ( p_var . get_type ( ) ) {
case Variant : : BOOL : {
MonoBoolean val = p_var . operator bool ( ) ;
return BOX_BOOLEAN ( val ) ;
}
case Variant : : INT : {
int64_t val = p_var . operator int64_t ( ) ;
return BOX_INT64 ( val ) ;
}
case Variant : : FLOAT : {
# ifdef REAL_T_IS_DOUBLE
double val = p_var . operator double ( ) ;
return BOX_DOUBLE ( val ) ;
# else
float val = p_var . operator float ( ) ;
return BOX_FLOAT ( val ) ;
# endif
}
case Variant : : STRING :
return ( MonoObject * ) mono_string_from_godot ( p_var . operator String ( ) ) ;
case Variant : : VECTOR2 : {
GDMonoMarshal : : M_Vector2 from = MARSHALLED_OUT ( Vector2 , p_var . operator : : Vector2 ( ) ) ;
return mono_value_box ( mono_domain_get ( ) , CACHED_CLASS_RAW ( Vector2 ) , & from ) ;
}
case Variant : : VECTOR2I : {
GDMonoMarshal : : M_Vector2i from = MARSHALLED_OUT ( Vector2i , p_var . operator : : Vector2i ( ) ) ;
return mono_value_box ( mono_domain_get ( ) , CACHED_CLASS_RAW ( Vector2i ) , & from ) ;
}
case Variant : : RECT2 : {
GDMonoMarshal : : M_Rect2 from = MARSHALLED_OUT ( Rect2 , p_var . operator : : Rect2 ( ) ) ;
return mono_value_box ( mono_domain_get ( ) , CACHED_CLASS_RAW ( Rect2 ) , & from ) ;
}
case Variant : : RECT2I : {
GDMonoMarshal : : M_Rect2i from = MARSHALLED_OUT ( Rect2i , p_var . operator : : Rect2i ( ) ) ;
return mono_value_box ( mono_domain_get ( ) , CACHED_CLASS_RAW ( Rect2i ) , & from ) ;
}
case Variant : : VECTOR3 : {
GDMonoMarshal : : M_Vector3 from = MARSHALLED_OUT ( Vector3 , p_var . operator : : Vector3 ( ) ) ;
return mono_value_box ( mono_domain_get ( ) , CACHED_CLASS_RAW ( Vector3 ) , & from ) ;
}
case Variant : : VECTOR3I : {
GDMonoMarshal : : M_Vector3i from = MARSHALLED_OUT ( Vector3i , p_var . operator : : Vector3i ( ) ) ;
return mono_value_box ( mono_domain_get ( ) , CACHED_CLASS_RAW ( Vector3i ) , & from ) ;
}
case Variant : : TRANSFORM2D : {
GDMonoMarshal : : M_Transform2D from = MARSHALLED_OUT ( Transform2D , p_var . operator : : Transform2D ( ) ) ;
return mono_value_box ( mono_domain_get ( ) , CACHED_CLASS_RAW ( Transform2D ) , & from ) ;
}
case Variant : : PLANE : {
GDMonoMarshal : : M_Plane from = MARSHALLED_OUT ( Plane , p_var . operator : : Plane ( ) ) ;
return mono_value_box ( mono_domain_get ( ) , CACHED_CLASS_RAW ( Plane ) , & from ) ;
}
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case Variant : : QUATERNION : {
GDMonoMarshal : : M_Quaternion from = MARSHALLED_OUT ( Quaternion , p_var . operator : : Quaternion ( ) ) ;
return mono_value_box ( mono_domain_get ( ) , CACHED_CLASS_RAW ( Quaternion ) , & from ) ;
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}
case Variant : : AABB : {
GDMonoMarshal : : M_AABB from = MARSHALLED_OUT ( AABB , p_var . operator : : AABB ( ) ) ;
return mono_value_box ( mono_domain_get ( ) , CACHED_CLASS_RAW ( AABB ) , & from ) ;
}
case Variant : : BASIS : {
GDMonoMarshal : : M_Basis from = MARSHALLED_OUT ( Basis , p_var . operator : : Basis ( ) ) ;
return mono_value_box ( mono_domain_get ( ) , CACHED_CLASS_RAW ( Basis ) , & from ) ;
}
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case Variant : : TRANSFORM3D : {
GDMonoMarshal : : M_Transform3D from = MARSHALLED_OUT ( Transform3D , p_var . operator : : Transform3D ( ) ) ;
return mono_value_box ( mono_domain_get ( ) , CACHED_CLASS_RAW ( Transform3D ) , & from ) ;
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}
case Variant : : COLOR : {
GDMonoMarshal : : M_Color from = MARSHALLED_OUT ( Color , p_var . operator : : Color ( ) ) ;
return mono_value_box ( mono_domain_get ( ) , CACHED_CLASS_RAW ( Color ) , & from ) ;
}
case Variant : : STRING_NAME :
return GDMonoUtils : : create_managed_from ( p_var . operator StringName ( ) ) ;
case Variant : : NODE_PATH :
return GDMonoUtils : : create_managed_from ( p_var . operator NodePath ( ) ) ;
case Variant : : RID :
return GDMonoUtils : : create_managed_from ( p_var . operator : : RID ( ) ) ;
case Variant : : OBJECT :
return GDMonoUtils : : unmanaged_get_managed ( p_var . operator Object * ( ) ) ;
case Variant : : CALLABLE : {
GDMonoMarshal : : M_Callable from = GDMonoMarshal : : callable_to_managed ( p_var . operator Callable ( ) ) ;
return mono_value_box ( mono_domain_get ( ) , CACHED_CLASS_RAW ( Callable ) , & from ) ;
}
case Variant : : SIGNAL : {
GDMonoMarshal : : M_SignalInfo from = GDMonoMarshal : : signal_info_to_managed ( p_var . operator Signal ( ) ) ;
return mono_value_box ( mono_domain_get ( ) , CACHED_CLASS_RAW ( SignalInfo ) , & from ) ;
}
case Variant : : DICTIONARY :
return GDMonoUtils : : create_managed_from ( p_var . operator Dictionary ( ) , CACHED_CLASS ( Dictionary ) ) ;
case Variant : : ARRAY :
return GDMonoUtils : : create_managed_from ( p_var . operator Array ( ) , CACHED_CLASS ( Array ) ) ;
case Variant : : PACKED_BYTE_ARRAY :
return ( MonoObject * ) PackedByteArray_to_mono_array ( p_var . operator PackedByteArray ( ) ) ;
case Variant : : PACKED_INT32_ARRAY :
return ( MonoObject * ) PackedInt32Array_to_mono_array ( p_var . operator PackedInt32Array ( ) ) ;
case Variant : : PACKED_INT64_ARRAY :
return ( MonoObject * ) PackedInt64Array_to_mono_array ( p_var . operator PackedInt64Array ( ) ) ;
case Variant : : PACKED_FLOAT32_ARRAY :
return ( MonoObject * ) PackedFloat32Array_to_mono_array ( p_var . operator PackedFloat32Array ( ) ) ;
case Variant : : PACKED_FLOAT64_ARRAY :
return ( MonoObject * ) PackedFloat64Array_to_mono_array ( p_var . operator PackedFloat64Array ( ) ) ;
case Variant : : PACKED_STRING_ARRAY :
return ( MonoObject * ) PackedStringArray_to_mono_array ( p_var . operator PackedStringArray ( ) ) ;
case Variant : : PACKED_VECTOR2_ARRAY :
return ( MonoObject * ) PackedVector2Array_to_mono_array ( p_var . operator PackedVector2Array ( ) ) ;
case Variant : : PACKED_VECTOR3_ARRAY :
return ( MonoObject * ) PackedVector3Array_to_mono_array ( p_var . operator PackedVector3Array ( ) ) ;
case Variant : : PACKED_COLOR_ARRAY :
return ( MonoObject * ) PackedColorArray_to_mono_array ( p_var . operator PackedColorArray ( ) ) ;
default :
return nullptr ;
}
}
size_t variant_get_managed_unboxed_size ( const ManagedType & p_type ) {
// This method prints no errors for unsupported types. It's called on all methods, not only
// those that end up being invoked with Variant parameters.
// For MonoObject* we return 0, as it doesn't need to be stored.
constexpr size_t zero_for_mono_object = 0 ;
switch ( p_type . type_encoding ) {
case MONO_TYPE_BOOLEAN :
return sizeof ( MonoBoolean ) ;
case MONO_TYPE_CHAR :
return sizeof ( uint16_t ) ;
case MONO_TYPE_I1 :
return sizeof ( int8_t ) ;
case MONO_TYPE_I2 :
return sizeof ( int16_t ) ;
case MONO_TYPE_I4 :
return sizeof ( int32_t ) ;
case MONO_TYPE_I8 :
return sizeof ( int64_t ) ;
case MONO_TYPE_U1 :
return sizeof ( uint8_t ) ;
case MONO_TYPE_U2 :
return sizeof ( uint16_t ) ;
case MONO_TYPE_U4 :
return sizeof ( uint32_t ) ;
case MONO_TYPE_U8 :
return sizeof ( uint64_t ) ;
case MONO_TYPE_R4 :
return sizeof ( float ) ;
case MONO_TYPE_R8 :
return sizeof ( double ) ;
case MONO_TYPE_VALUETYPE : {
GDMonoClass * vtclass = p_type . type_class ;
# define RETURN_CHECK_FOR_STRUCT(m_struct) \
if ( vtclass = = CACHED_CLASS ( m_struct ) ) { \
return sizeof ( M_ # # m_struct ) ; \
}
RETURN_CHECK_FOR_STRUCT ( Vector2 ) ;
RETURN_CHECK_FOR_STRUCT ( Vector2i ) ;
RETURN_CHECK_FOR_STRUCT ( Rect2 ) ;
RETURN_CHECK_FOR_STRUCT ( Rect2i ) ;
RETURN_CHECK_FOR_STRUCT ( Transform2D ) ;
RETURN_CHECK_FOR_STRUCT ( Vector3 ) ;
RETURN_CHECK_FOR_STRUCT ( Vector3i ) ;
RETURN_CHECK_FOR_STRUCT ( Basis ) ;
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RETURN_CHECK_FOR_STRUCT ( Quaternion ) ;
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RETURN_CHECK_FOR_STRUCT ( Transform3D ) ;
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RETURN_CHECK_FOR_STRUCT ( AABB ) ;
RETURN_CHECK_FOR_STRUCT ( Color ) ;
RETURN_CHECK_FOR_STRUCT ( Plane ) ;
RETURN_CHECK_FOR_STRUCT ( Callable ) ;
RETURN_CHECK_FOR_STRUCT ( SignalInfo ) ;
# undef RETURN_CHECK_FOR_STRUCT
if ( mono_class_is_enum ( vtclass - > get_mono_ptr ( ) ) ) {
MonoType * enum_basetype = mono_class_enum_basetype ( vtclass - > get_mono_ptr ( ) ) ;
switch ( mono_type_get_type ( enum_basetype ) ) {
case MONO_TYPE_BOOLEAN :
return sizeof ( MonoBoolean ) ;
case MONO_TYPE_CHAR :
return sizeof ( uint16_t ) ;
case MONO_TYPE_I1 :
return sizeof ( int8_t ) ;
case MONO_TYPE_I2 :
return sizeof ( int16_t ) ;
case MONO_TYPE_I4 :
return sizeof ( int32_t ) ;
case MONO_TYPE_I8 :
return sizeof ( int64_t ) ;
case MONO_TYPE_U1 :
return sizeof ( uint8_t ) ;
case MONO_TYPE_U2 :
return sizeof ( uint16_t ) ;
case MONO_TYPE_U4 :
return sizeof ( uint32_t ) ;
case MONO_TYPE_U8 :
return sizeof ( uint64_t ) ;
default : {
// Enum with unsupported base type. We return nullptr MonoObject* on error.
return zero_for_mono_object ;
}
}
}
// Enum with unsupported value type. We return nullptr MonoObject* on error.
} break ;
case MONO_TYPE_STRING :
return zero_for_mono_object ;
case MONO_TYPE_ARRAY :
case MONO_TYPE_SZARRAY :
case MONO_TYPE_CLASS :
case MONO_TYPE_GENERICINST :
return zero_for_mono_object ;
case MONO_TYPE_OBJECT :
return zero_for_mono_object ;
}
// Unsupported type encoding. We return nullptr MonoObject* on error.
return zero_for_mono_object ;
}
void * variant_to_managed_unboxed ( const Variant & p_var , const ManagedType & p_type , void * r_buffer , unsigned int & r_offset ) {
# define RETURN_TYPE_VAL(m_type, m_val) \
* reinterpret_cast < m_type * > ( r_buffer ) = m_val ; \
r_offset + = sizeof ( m_type ) ; \
return r_buffer ;
switch ( p_type . type_encoding ) {
case MONO_TYPE_BOOLEAN :
RETURN_TYPE_VAL ( MonoBoolean , ( MonoBoolean ) p_var . operator bool ( ) ) ;
case MONO_TYPE_CHAR :
RETURN_TYPE_VAL ( uint16_t , p_var . operator unsigned short ( ) ) ;
case MONO_TYPE_I1 :
RETURN_TYPE_VAL ( int8_t , p_var . operator signed char ( ) ) ;
case MONO_TYPE_I2 :
RETURN_TYPE_VAL ( int16_t , p_var . operator signed short ( ) ) ;
case MONO_TYPE_I4 :
RETURN_TYPE_VAL ( int32_t , p_var . operator signed int ( ) ) ;
case MONO_TYPE_I8 :
RETURN_TYPE_VAL ( int64_t , p_var . operator int64_t ( ) ) ;
case MONO_TYPE_U1 :
RETURN_TYPE_VAL ( uint8_t , p_var . operator unsigned char ( ) ) ;
case MONO_TYPE_U2 :
RETURN_TYPE_VAL ( uint16_t , p_var . operator unsigned short ( ) ) ;
case MONO_TYPE_U4 :
RETURN_TYPE_VAL ( uint32_t , p_var . operator unsigned int ( ) ) ;
case MONO_TYPE_U8 :
RETURN_TYPE_VAL ( uint64_t , p_var . operator uint64_t ( ) ) ;
case MONO_TYPE_R4 :
RETURN_TYPE_VAL ( float , p_var . operator float ( ) ) ;
case MONO_TYPE_R8 :
RETURN_TYPE_VAL ( double , p_var . operator double ( ) ) ;
case MONO_TYPE_VALUETYPE : {
GDMonoClass * vtclass = p_type . type_class ;
# define RETURN_CHECK_FOR_STRUCT(m_struct) \
if ( vtclass = = CACHED_CLASS ( m_struct ) ) { \
GDMonoMarshal : : M_ # # m_struct from = MARSHALLED_OUT ( m_struct , p_var . operator : : m_struct ( ) ) ; \
RETURN_TYPE_VAL ( M_ # # m_struct , from ) ; \
}
RETURN_CHECK_FOR_STRUCT ( Vector2 ) ;
RETURN_CHECK_FOR_STRUCT ( Vector2i ) ;
RETURN_CHECK_FOR_STRUCT ( Rect2 ) ;
RETURN_CHECK_FOR_STRUCT ( Rect2i ) ;
RETURN_CHECK_FOR_STRUCT ( Transform2D ) ;
RETURN_CHECK_FOR_STRUCT ( Vector3 ) ;
RETURN_CHECK_FOR_STRUCT ( Vector3i ) ;
RETURN_CHECK_FOR_STRUCT ( Basis ) ;
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RETURN_CHECK_FOR_STRUCT ( Quaternion ) ;
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RETURN_CHECK_FOR_STRUCT ( Transform3D ) ;
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RETURN_CHECK_FOR_STRUCT ( AABB ) ;
RETURN_CHECK_FOR_STRUCT ( Color ) ;
RETURN_CHECK_FOR_STRUCT ( Plane ) ;
# undef RETURN_CHECK_FOR_STRUCT
if ( vtclass = = CACHED_CLASS ( Callable ) ) {
GDMonoMarshal : : M_Callable from = GDMonoMarshal : : callable_to_managed ( p_var . operator Callable ( ) ) ;
RETURN_TYPE_VAL ( M_Callable , from ) ;
}
if ( vtclass = = CACHED_CLASS ( SignalInfo ) ) {
GDMonoMarshal : : M_SignalInfo from = GDMonoMarshal : : signal_info_to_managed ( p_var . operator Signal ( ) ) ;
RETURN_TYPE_VAL ( M_SignalInfo , from ) ;
}
if ( mono_class_is_enum ( vtclass - > get_mono_ptr ( ) ) ) {
MonoType * enum_basetype = mono_class_enum_basetype ( vtclass - > get_mono_ptr ( ) ) ;
switch ( mono_type_get_type ( enum_basetype ) ) {
case MONO_TYPE_BOOLEAN : {
MonoBoolean val = p_var . operator bool ( ) ;
RETURN_TYPE_VAL ( MonoBoolean , val ) ;
}
case MONO_TYPE_CHAR : {
uint16_t val = p_var . operator unsigned short ( ) ;
RETURN_TYPE_VAL ( uint16_t , val ) ;
}
case MONO_TYPE_I1 : {
int8_t val = p_var . operator signed char ( ) ;
RETURN_TYPE_VAL ( int8_t , val ) ;
}
case MONO_TYPE_I2 : {
int16_t val = p_var . operator signed short ( ) ;
RETURN_TYPE_VAL ( int16_t , val ) ;
}
case MONO_TYPE_I4 : {
int32_t val = p_var . operator signed int ( ) ;
RETURN_TYPE_VAL ( int32_t , val ) ;
}
case MONO_TYPE_I8 : {
int64_t val = p_var . operator int64_t ( ) ;
RETURN_TYPE_VAL ( int64_t , val ) ;
}
case MONO_TYPE_U1 : {
uint8_t val = p_var . operator unsigned char ( ) ;
RETURN_TYPE_VAL ( uint8_t , val ) ;
}
case MONO_TYPE_U2 : {
uint16_t val = p_var . operator unsigned short ( ) ;
RETURN_TYPE_VAL ( uint16_t , val ) ;
}
case MONO_TYPE_U4 : {
uint32_t val = p_var . operator unsigned int ( ) ;
RETURN_TYPE_VAL ( uint32_t , val ) ;
}
case MONO_TYPE_U8 : {
uint64_t val = p_var . operator uint64_t ( ) ;
RETURN_TYPE_VAL ( uint64_t , val ) ;
}
default : {
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ERR_FAIL_V_MSG ( nullptr , " Attempted to convert Variant to enum value of unsupported base type: ' " + GDMonoClass : : get_full_name ( mono_class_from_mono_type ( enum_basetype ) ) + " '. " ) ;
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}
}
}
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ERR_FAIL_V_MSG ( nullptr , " Attempted to convert Variant to unsupported value type: ' " + p_type . type_class - > get_full_name ( ) + " '. " ) ;
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} break ;
# undef RETURN_TYPE_VAL
case MONO_TYPE_STRING :
return variant_to_mono_string ( p_var ) ;
case MONO_TYPE_ARRAY :
case MONO_TYPE_SZARRAY :
return variant_to_mono_array ( p_var , p_type . type_class ) ;
case MONO_TYPE_CLASS :
return variant_to_mono_object_of_class ( p_var , p_type . type_class ) ;
case MONO_TYPE_GENERICINST :
return variant_to_mono_object_of_genericinst ( p_var , p_type . type_class ) ;
case MONO_TYPE_OBJECT :
return variant_to_mono_object ( p_var ) ;
}
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ERR_FAIL_V_MSG ( nullptr , " Attempted to convert Variant to unsupported type with encoding: " + itos ( p_type . type_encoding ) + " . " ) ;
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}
MonoObject * variant_to_mono_object ( const Variant & p_var , const ManagedType & p_type ) {
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switch ( p_type . type_encoding ) {
case MONO_TYPE_BOOLEAN : {
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MonoBoolean val = p_var . operator bool ( ) ;
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return BOX_BOOLEAN ( val ) ;
}
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case MONO_TYPE_CHAR : {
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uint16_t val = p_var . operator unsigned short ( ) ;
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return BOX_UINT16 ( val ) ;
}
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case MONO_TYPE_I1 : {
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int8_t val = p_var . operator signed char ( ) ;
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return BOX_INT8 ( val ) ;
}
case MONO_TYPE_I2 : {
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int16_t val = p_var . operator signed short ( ) ;
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return BOX_INT16 ( val ) ;
}
case MONO_TYPE_I4 : {
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int32_t val = p_var . operator signed int ( ) ;
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return BOX_INT32 ( val ) ;
}
case MONO_TYPE_I8 : {
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int64_t val = p_var . operator int64_t ( ) ;
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return BOX_INT64 ( val ) ;
}
case MONO_TYPE_U1 : {
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uint8_t val = p_var . operator unsigned char ( ) ;
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return BOX_UINT8 ( val ) ;
}
case MONO_TYPE_U2 : {
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uint16_t val = p_var . operator unsigned short ( ) ;
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return BOX_UINT16 ( val ) ;
}
case MONO_TYPE_U4 : {
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uint32_t val = p_var . operator unsigned int ( ) ;
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return BOX_UINT32 ( val ) ;
}
case MONO_TYPE_U8 : {
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uint64_t val = p_var . operator uint64_t ( ) ;
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return BOX_UINT64 ( val ) ;
}
case MONO_TYPE_R4 : {
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float val = p_var . operator float ( ) ;
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return BOX_FLOAT ( val ) ;
}
case MONO_TYPE_R8 : {
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double val = p_var . operator double ( ) ;
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return BOX_DOUBLE ( val ) ;
}
case MONO_TYPE_VALUETYPE : {
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GDMonoClass * vtclass = p_type . type_class ;
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# define RETURN_CHECK_FOR_STRUCT(m_struct) \
if ( vtclass = = CACHED_CLASS ( m_struct ) ) { \
GDMonoMarshal : : M_ # # m_struct from = MARSHALLED_OUT ( m_struct , p_var . operator : : m_struct ( ) ) ; \
return mono_value_box ( mono_domain_get ( ) , CACHED_CLASS_RAW ( m_struct ) , & from ) ; \
}
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RETURN_CHECK_FOR_STRUCT ( Vector2 ) ;
RETURN_CHECK_FOR_STRUCT ( Vector2i ) ;
RETURN_CHECK_FOR_STRUCT ( Rect2 ) ;
RETURN_CHECK_FOR_STRUCT ( Rect2i ) ;
RETURN_CHECK_FOR_STRUCT ( Transform2D ) ;
RETURN_CHECK_FOR_STRUCT ( Vector3 ) ;
RETURN_CHECK_FOR_STRUCT ( Vector3i ) ;
RETURN_CHECK_FOR_STRUCT ( Basis ) ;
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RETURN_CHECK_FOR_STRUCT ( Quaternion ) ;
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RETURN_CHECK_FOR_STRUCT ( Transform3D ) ;
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RETURN_CHECK_FOR_STRUCT ( AABB ) ;
RETURN_CHECK_FOR_STRUCT ( Color ) ;
RETURN_CHECK_FOR_STRUCT ( Plane ) ;
# undef RETURN_CHECK_FOR_STRUCT
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2020-03-14 19:20:17 +01:00
if ( vtclass = = CACHED_CLASS ( Callable ) ) {
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GDMonoMarshal : : M_Callable from = GDMonoMarshal : : callable_to_managed ( p_var . operator Callable ( ) ) ;
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return mono_value_box ( mono_domain_get ( ) , CACHED_CLASS_RAW ( Callable ) , & from ) ;
}
if ( vtclass = = CACHED_CLASS ( SignalInfo ) ) {
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GDMonoMarshal : : M_SignalInfo from = GDMonoMarshal : : signal_info_to_managed ( p_var . operator Signal ( ) ) ;
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return mono_value_box ( mono_domain_get ( ) , CACHED_CLASS_RAW ( SignalInfo ) , & from ) ;
}
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if ( mono_class_is_enum ( vtclass - > get_mono_ptr ( ) ) ) {
MonoType * enum_basetype = mono_class_enum_basetype ( vtclass - > get_mono_ptr ( ) ) ;
2018-10-17 21:37:57 +02:00
MonoClass * enum_baseclass = mono_class_from_mono_type ( enum_basetype ) ;
switch ( mono_type_get_type ( enum_basetype ) ) {
case MONO_TYPE_BOOLEAN : {
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MonoBoolean val = p_var . operator bool ( ) ;
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return BOX_ENUM ( enum_baseclass , val ) ;
}
case MONO_TYPE_CHAR : {
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uint16_t val = p_var . operator unsigned short ( ) ;
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return BOX_ENUM ( enum_baseclass , val ) ;
}
case MONO_TYPE_I1 : {
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int8_t val = p_var . operator signed char ( ) ;
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return BOX_ENUM ( enum_baseclass , val ) ;
}
case MONO_TYPE_I2 : {
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int16_t val = p_var . operator signed short ( ) ;
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return BOX_ENUM ( enum_baseclass , val ) ;
}
case MONO_TYPE_I4 : {
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int32_t val = p_var . operator signed int ( ) ;
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return BOX_ENUM ( enum_baseclass , val ) ;
}
case MONO_TYPE_I8 : {
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int64_t val = p_var . operator int64_t ( ) ;
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return BOX_ENUM ( enum_baseclass , val ) ;
}
case MONO_TYPE_U1 : {
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uint8_t val = p_var . operator unsigned char ( ) ;
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return BOX_ENUM ( enum_baseclass , val ) ;
}
case MONO_TYPE_U2 : {
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uint16_t val = p_var . operator unsigned short ( ) ;
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return BOX_ENUM ( enum_baseclass , val ) ;
}
case MONO_TYPE_U4 : {
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uint32_t val = p_var . operator unsigned int ( ) ;
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return BOX_ENUM ( enum_baseclass , val ) ;
}
case MONO_TYPE_U8 : {
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uint64_t val = p_var . operator uint64_t ( ) ;
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return BOX_ENUM ( enum_baseclass , val ) ;
}
default : {
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ERR_FAIL_V_MSG ( nullptr , " Attempted to convert Variant to enum value of unsupported base type: ' " + GDMonoClass : : get_full_name ( enum_baseclass ) + " '. " ) ;
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}
}
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}
2019-05-18 04:14:21 +02:00
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ERR_FAIL_V_MSG ( nullptr , " Attempted to convert Variant to unsupported value type: ' " + p_type . type_class - > get_full_name ( ) + " '. " ) ;
2017-10-02 23:24:00 +02:00
} break ;
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case MONO_TYPE_STRING :
return ( MonoObject * ) variant_to_mono_string ( p_var ) ;
case MONO_TYPE_ARRAY :
case MONO_TYPE_SZARRAY :
return ( MonoObject * ) variant_to_mono_array ( p_var , p_type . type_class ) ;
case MONO_TYPE_CLASS :
return variant_to_mono_object_of_class ( p_var , p_type . type_class ) ;
case MONO_TYPE_GENERICINST :
return variant_to_mono_object_of_genericinst ( p_var , p_type . type_class ) ;
case MONO_TYPE_OBJECT :
return variant_to_mono_object ( p_var ) ;
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}
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ERR_FAIL_V_MSG ( nullptr , " Attempted to convert Variant to unsupported type with encoding: " + itos ( p_type . type_encoding ) + " . " ) ;
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}
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Variant mono_object_to_variant_impl ( MonoObject * p_obj , const ManagedType & p_type , bool p_fail_with_err = true ) {
ERR_FAIL_COND_V ( ! p_type . type_class , Variant ( ) ) ;
2017-10-02 23:24:00 +02:00
2020-12-05 00:19:15 +01:00
# ifdef DEBUG_ENABLED
CRASH_COND_MSG ( p_type . type_encoding = = MONO_TYPE_OBJECT , " Type of object should be known. " ) ;
# endif
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switch ( p_type . type_encoding ) {
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case MONO_TYPE_BOOLEAN :
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return ( bool ) unbox < MonoBoolean > ( p_obj ) ;
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case MONO_TYPE_CHAR :
return unbox < uint16_t > ( p_obj ) ;
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case MONO_TYPE_I1 :
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return unbox < int8_t > ( p_obj ) ;
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case MONO_TYPE_I2 :
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return unbox < int16_t > ( p_obj ) ;
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case MONO_TYPE_I4 :
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return unbox < int32_t > ( p_obj ) ;
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case MONO_TYPE_I8 :
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return unbox < int64_t > ( p_obj ) ;
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case MONO_TYPE_U1 :
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return unbox < uint8_t > ( p_obj ) ;
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case MONO_TYPE_U2 :
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return unbox < uint16_t > ( p_obj ) ;
2017-10-02 23:24:00 +02:00
case MONO_TYPE_U4 :
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return unbox < uint32_t > ( p_obj ) ;
2017-10-02 23:24:00 +02:00
case MONO_TYPE_U8 :
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return unbox < uint64_t > ( p_obj ) ;
2017-10-02 23:24:00 +02:00
case MONO_TYPE_R4 :
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return unbox < float > ( p_obj ) ;
2017-10-02 23:24:00 +02:00
case MONO_TYPE_R8 :
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return unbox < double > ( p_obj ) ;
2017-10-02 23:24:00 +02:00
case MONO_TYPE_VALUETYPE : {
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GDMonoClass * vtclass = p_type . type_class ;
2017-10-02 23:24:00 +02:00
2020-07-05 19:19:36 +02:00
if ( vtclass = = CACHED_CLASS ( Vector2 ) ) {
2020-03-14 19:20:17 +01:00
return MARSHALLED_IN ( Vector2 , unbox_addr < GDMonoMarshal : : M_Vector2 > ( p_obj ) ) ;
2020-07-05 19:19:36 +02:00
}
2017-10-02 23:24:00 +02:00
2020-07-05 19:19:36 +02:00
if ( vtclass = = CACHED_CLASS ( Vector2i ) ) {
2020-03-03 10:42:20 +01:00
return MARSHALLED_IN ( Vector2i , unbox_addr < GDMonoMarshal : : M_Vector2i > ( p_obj ) ) ;
2020-07-05 19:19:36 +02:00
}
2020-03-03 10:42:20 +01:00
2020-07-05 19:19:36 +02:00
if ( vtclass = = CACHED_CLASS ( Rect2 ) ) {
2020-03-14 19:20:17 +01:00
return MARSHALLED_IN ( Rect2 , unbox_addr < GDMonoMarshal : : M_Rect2 > ( p_obj ) ) ;
2020-07-05 19:19:36 +02:00
}
2017-10-02 23:24:00 +02:00
2020-07-05 19:19:36 +02:00
if ( vtclass = = CACHED_CLASS ( Rect2i ) ) {
2020-03-03 10:42:20 +01:00
return MARSHALLED_IN ( Rect2i , unbox_addr < GDMonoMarshal : : M_Rect2i > ( p_obj ) ) ;
2020-07-05 19:19:36 +02:00
}
2020-03-03 10:42:20 +01:00
2020-07-05 19:19:36 +02:00
if ( vtclass = = CACHED_CLASS ( Transform2D ) ) {
2020-03-14 19:20:17 +01:00
return MARSHALLED_IN ( Transform2D , unbox_addr < GDMonoMarshal : : M_Transform2D > ( p_obj ) ) ;
2020-07-05 19:19:36 +02:00
}
2017-10-02 23:24:00 +02:00
2020-07-05 19:19:36 +02:00
if ( vtclass = = CACHED_CLASS ( Vector3 ) ) {
2020-03-14 19:20:17 +01:00
return MARSHALLED_IN ( Vector3 , unbox_addr < GDMonoMarshal : : M_Vector3 > ( p_obj ) ) ;
2020-07-05 19:19:36 +02:00
}
2017-10-02 23:24:00 +02:00
2020-07-05 19:19:36 +02:00
if ( vtclass = = CACHED_CLASS ( Vector3i ) ) {
2020-03-03 10:42:20 +01:00
return MARSHALLED_IN ( Vector3i , unbox_addr < GDMonoMarshal : : M_Vector3i > ( p_obj ) ) ;
2020-07-05 19:19:36 +02:00
}
2020-03-03 10:42:20 +01:00
2020-07-05 19:19:36 +02:00
if ( vtclass = = CACHED_CLASS ( Basis ) ) {
2020-03-14 19:20:17 +01:00
return MARSHALLED_IN ( Basis , unbox_addr < GDMonoMarshal : : M_Basis > ( p_obj ) ) ;
2020-07-05 19:19:36 +02:00
}
2017-10-02 23:24:00 +02:00
2021-01-20 08:02:02 +01:00
if ( vtclass = = CACHED_CLASS ( Quaternion ) ) {
return MARSHALLED_IN ( Quaternion , unbox_addr < GDMonoMarshal : : M_Quaternion > ( p_obj ) ) ;
2020-07-05 19:19:36 +02:00
}
2017-10-02 23:24:00 +02:00
2020-10-17 07:08:21 +02:00
if ( vtclass = = CACHED_CLASS ( Transform3D ) ) {
return MARSHALLED_IN ( Transform3D , unbox_addr < GDMonoMarshal : : M_Transform3D > ( p_obj ) ) ;
2020-07-05 19:19:36 +02:00
}
2017-10-02 23:24:00 +02:00
2020-07-05 19:19:36 +02:00
if ( vtclass = = CACHED_CLASS ( AABB ) ) {
2020-03-14 19:20:17 +01:00
return MARSHALLED_IN ( AABB , unbox_addr < GDMonoMarshal : : M_AABB > ( p_obj ) ) ;
2020-07-05 19:19:36 +02:00
}
2017-10-02 23:24:00 +02:00
2020-07-05 19:19:36 +02:00
if ( vtclass = = CACHED_CLASS ( Color ) ) {
2020-03-14 19:20:17 +01:00
return MARSHALLED_IN ( Color , unbox_addr < GDMonoMarshal : : M_Color > ( p_obj ) ) ;
2020-07-05 19:19:36 +02:00
}
2017-10-02 23:24:00 +02:00
2020-07-05 19:19:36 +02:00
if ( vtclass = = CACHED_CLASS ( Plane ) ) {
2020-03-14 19:20:17 +01:00
return MARSHALLED_IN ( Plane , unbox_addr < GDMonoMarshal : : M_Plane > ( p_obj ) ) ;
2020-07-05 19:19:36 +02:00
}
2020-03-14 19:20:17 +01:00
2020-07-05 19:19:36 +02:00
if ( vtclass = = CACHED_CLASS ( Callable ) ) {
2020-03-14 19:20:17 +01:00
return managed_to_callable ( unbox < GDMonoMarshal : : M_Callable > ( p_obj ) ) ;
2020-07-05 19:19:36 +02:00
}
2020-03-14 19:20:17 +01:00
2020-07-05 19:19:36 +02:00
if ( vtclass = = CACHED_CLASS ( SignalInfo ) ) {
2020-03-14 19:20:17 +01:00
return managed_to_signal_info ( unbox < GDMonoMarshal : : M_SignalInfo > ( p_obj ) ) ;
2020-07-05 19:19:36 +02:00
}
2017-10-17 14:02:19 +02:00
2020-07-05 19:19:36 +02:00
if ( mono_class_is_enum ( vtclass - > get_mono_ptr ( ) ) ) {
2017-10-17 14:02:19 +02:00
return unbox < int32_t > ( p_obj ) ;
2020-07-05 19:19:36 +02:00
}
2017-10-02 23:24:00 +02:00
} break ;
2020-12-05 00:19:15 +01:00
case MONO_TYPE_STRING : {
if ( p_obj = = nullptr ) {
return Variant ( ) ; // NIL
}
return mono_string_to_godot_not_null ( ( MonoString * ) p_obj ) ;
} break ;
2017-10-02 23:24:00 +02:00
case MONO_TYPE_ARRAY :
case MONO_TYPE_SZARRAY : {
2020-01-02 13:54:16 +01:00
MonoArrayType * array_type = mono_type_get_array_type ( p_type . type_class - > get_mono_type ( ) ) ;
2017-10-02 23:24:00 +02:00
2020-07-05 19:19:36 +02:00
if ( array_type - > eklass = = CACHED_CLASS_RAW ( MonoObject ) ) {
2017-10-02 23:24:00 +02:00
return mono_array_to_Array ( ( MonoArray * ) p_obj ) ;
2020-07-05 19:19:36 +02:00
}
2017-10-02 23:24:00 +02:00
2020-07-05 19:19:36 +02:00
if ( array_type - > eklass = = CACHED_CLASS_RAW ( uint8_t ) ) {
2020-02-17 22:06:54 +01:00
return mono_array_to_PackedByteArray ( ( MonoArray * ) p_obj ) ;
2020-07-05 19:19:36 +02:00
}
2017-10-02 23:24:00 +02:00
2020-07-05 19:19:36 +02:00
if ( array_type - > eklass = = CACHED_CLASS_RAW ( int32_t ) ) {
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
- Renames PackedIntArray to PackedInt32Array.
- Renames PackedFloatArray to PackedFloat32Array.
- Adds PackedInt64Array and PackedFloat64Array.
- Renames Variant::REAL to Variant::FLOAT for consistency.
Packed arrays are for storing large amount of data and creating stuff like
meshes, buffers. textures, etc. Forcing them to be 64 is a huge waste of
memory. That said, many users requested the ability to have 64 bits packed
arrays for their games, so this is just an optional added type.
For Variant, the float datatype is always 64 bits, and exposed as `float`.
We still have `real_t` which is the datatype that can change from 32 to 64
bits depending on a compile flag (not entirely working right now, but that's
the idea). It affects math related datatypes and code only.
Neither Variant nor PackedArray make use of real_t, which is only intended
for math precision, so the term is removed from there to keep only float.
2020-02-24 19:20:53 +01:00
return mono_array_to_PackedInt32Array ( ( MonoArray * ) p_obj ) ;
2020-07-05 19:19:36 +02:00
}
2017-10-02 23:24:00 +02:00
2020-07-05 19:19:36 +02:00
if ( array_type - > eklass = = CACHED_CLASS_RAW ( int64_t ) ) {
2020-03-14 19:20:17 +01:00
return mono_array_to_PackedInt64Array ( ( MonoArray * ) p_obj ) ;
2020-07-05 19:19:36 +02:00
}
2020-03-14 19:20:17 +01:00
2020-07-05 19:19:36 +02:00
if ( array_type - > eklass = = CACHED_CLASS_RAW ( float ) ) {
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
- Renames PackedIntArray to PackedInt32Array.
- Renames PackedFloatArray to PackedFloat32Array.
- Adds PackedInt64Array and PackedFloat64Array.
- Renames Variant::REAL to Variant::FLOAT for consistency.
Packed arrays are for storing large amount of data and creating stuff like
meshes, buffers. textures, etc. Forcing them to be 64 is a huge waste of
memory. That said, many users requested the ability to have 64 bits packed
arrays for their games, so this is just an optional added type.
For Variant, the float datatype is always 64 bits, and exposed as `float`.
We still have `real_t` which is the datatype that can change from 32 to 64
bits depending on a compile flag (not entirely working right now, but that's
the idea). It affects math related datatypes and code only.
Neither Variant nor PackedArray make use of real_t, which is only intended
for math precision, so the term is removed from there to keep only float.
2020-02-24 19:20:53 +01:00
return mono_array_to_PackedFloat32Array ( ( MonoArray * ) p_obj ) ;
2020-07-05 19:19:36 +02:00
}
2017-10-02 23:24:00 +02:00
2020-07-05 19:19:36 +02:00
if ( array_type - > eklass = = CACHED_CLASS_RAW ( double ) ) {
2020-03-14 19:20:17 +01:00
return mono_array_to_PackedFloat64Array ( ( MonoArray * ) p_obj ) ;
2020-07-05 19:19:36 +02:00
}
2020-03-14 19:20:17 +01:00
2020-07-05 19:19:36 +02:00
if ( array_type - > eklass = = CACHED_CLASS_RAW ( String ) ) {
2020-02-17 22:06:54 +01:00
return mono_array_to_PackedStringArray ( ( MonoArray * ) p_obj ) ;
2020-07-05 19:19:36 +02:00
}
2017-10-02 23:24:00 +02:00
2020-07-05 19:19:36 +02:00
if ( array_type - > eklass = = CACHED_CLASS_RAW ( Vector2 ) ) {
2020-02-17 22:06:54 +01:00
return mono_array_to_PackedVector2Array ( ( MonoArray * ) p_obj ) ;
2020-07-05 19:19:36 +02:00
}
2017-10-02 23:24:00 +02:00
2020-07-05 19:19:36 +02:00
if ( array_type - > eklass = = CACHED_CLASS_RAW ( Vector3 ) ) {
2020-02-17 22:06:54 +01:00
return mono_array_to_PackedVector3Array ( ( MonoArray * ) p_obj ) ;
2020-07-05 19:19:36 +02:00
}
2017-10-02 23:24:00 +02:00
2020-07-05 19:19:36 +02:00
if ( array_type - > eklass = = CACHED_CLASS_RAW ( Color ) ) {
2020-02-17 22:06:54 +01:00
return mono_array_to_PackedColorArray ( ( MonoArray * ) p_obj ) ;
2020-07-05 19:19:36 +02:00
}
2017-10-02 23:24:00 +02:00
2021-10-08 10:43:36 +02:00
if ( array_type - > eklass = = CACHED_CLASS_RAW ( StringName ) ) {
return mono_array_to_Array ( ( MonoArray * ) p_obj ) ;
}
if ( array_type - > eklass = = CACHED_CLASS_RAW ( NodePath ) ) {
return mono_array_to_Array ( ( MonoArray * ) p_obj ) ;
}
if ( array_type - > eklass = = CACHED_CLASS_RAW ( RID ) ) {
return mono_array_to_Array ( ( MonoArray * ) p_obj ) ;
}
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GDMonoClass * array_type_class = GDMono : : get_singleton ( ) - > get_class ( array_type - > eklass ) ;
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if ( CACHED_CLASS ( GodotObject ) - > is_assignable_from ( array_type_class ) ) {
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return mono_array_to_Array ( ( MonoArray * ) p_obj ) ;
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}
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if ( p_fail_with_err ) {
ERR_FAIL_V_MSG ( Variant ( ) , " Attempted to convert a managed array of unmarshallable element type to Variant. " ) ;
} else {
return Variant ( ) ;
}
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} break ;
case MONO_TYPE_CLASS : {
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GDMonoClass * type_class = p_type . type_class ;
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// GodotObject
if ( CACHED_CLASS ( GodotObject ) - > is_assignable_from ( type_class ) ) {
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Object * ptr = unbox < Object * > ( CACHED_FIELD ( GodotObject , ptr ) - > get_value ( p_obj ) ) ;
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if ( ptr ! = nullptr ) {
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RefCounted * rc = Object : : cast_to < RefCounted > ( ptr ) ;
return rc ? Variant ( Ref < RefCounted > ( rc ) ) : Variant ( ptr ) ;
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}
return Variant ( ) ;
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}
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if ( CACHED_CLASS ( StringName ) = = type_class ) {
StringName * ptr = unbox < StringName * > ( CACHED_FIELD ( StringName , ptr ) - > get_value ( p_obj ) ) ;
return ptr ? Variant ( * ptr ) : Variant ( ) ;
}
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if ( CACHED_CLASS ( NodePath ) = = type_class ) {
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NodePath * ptr = unbox < NodePath * > ( CACHED_FIELD ( NodePath , ptr ) - > get_value ( p_obj ) ) ;
return ptr ? Variant ( * ptr ) : Variant ( ) ;
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}
if ( CACHED_CLASS ( RID ) = = type_class ) {
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RID * ptr = unbox < RID * > ( CACHED_FIELD ( RID , ptr ) - > get_value ( p_obj ) ) ;
return ptr ? Variant ( * ptr ) : Variant ( ) ;
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}
2018-07-18 23:07:57 +02:00
2020-04-23 02:19:32 +02:00
// Godot.Collections.Dictionary
if ( CACHED_CLASS ( Dictionary ) = = type_class ) {
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MonoException * exc = nullptr ;
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Dictionary * ptr = CACHED_METHOD_THUNK ( Dictionary , GetPtr ) . invoke ( p_obj , & exc ) ;
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UNHANDLED_EXCEPTION ( exc ) ;
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return ptr ? Variant ( * ptr ) : Variant ( ) ;
}
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// Godot.Collections.Array
if ( CACHED_CLASS ( Array ) = = type_class ) {
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MonoException * exc = nullptr ;
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Array * ptr = CACHED_METHOD_THUNK ( Array , GetPtr ) . invoke ( p_obj , & exc ) ;
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UNHANDLED_EXCEPTION ( exc ) ;
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return ptr ? Variant ( * ptr ) : Variant ( ) ;
}
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} break ;
case MONO_TYPE_GENERICINST : {
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MonoReflectionType * reftype = mono_type_get_object ( mono_domain_get ( ) , p_type . type_class - > get_mono_type ( ) ) ;
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2020-04-23 02:19:32 +02:00
// Godot.Collections.Dictionary<TKey, TValue>
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if ( GDMonoUtils : : Marshal : : type_is_generic_dictionary ( reftype ) ) {
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MonoException * exc = nullptr ;
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MonoObject * ret = p_type . type_class - > get_method ( " GetPtr " ) - > invoke ( p_obj , & exc ) ;
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UNHANDLED_EXCEPTION ( exc ) ;
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return * unbox < Dictionary * > ( ret ) ;
}
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// Godot.Collections.Array<T>
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if ( GDMonoUtils : : Marshal : : type_is_generic_array ( reftype ) ) {
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MonoException * exc = nullptr ;
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MonoObject * ret = p_type . type_class - > get_method ( " GetPtr " ) - > invoke ( p_obj , & exc ) ;
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UNHANDLED_EXCEPTION ( exc ) ;
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return * unbox < Array * > ( ret ) ;
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}
2019-03-05 18:52:19 +01:00
2020-04-23 02:19:32 +02:00
// System.Collections.Generic.Dictionary<TKey, TValue>
if ( GDMonoUtils : : Marshal : : type_is_system_generic_dictionary ( reftype ) ) {
MonoReflectionType * key_reftype = nullptr ;
MonoReflectionType * value_reftype = nullptr ;
GDMonoUtils : : Marshal : : dictionary_get_key_value_types ( reftype , & key_reftype , & value_reftype ) ;
return system_generic_dict_to_Dictionary ( p_obj , p_type . type_class , key_reftype , value_reftype ) ;
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}
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// System.Collections.Generic.List<T>
if ( GDMonoUtils : : Marshal : : type_is_system_generic_list ( reftype ) ) {
MonoReflectionType * elem_reftype = nullptr ;
GDMonoUtils : : Marshal : : array_get_element_type ( reftype , & elem_reftype ) ;
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return system_generic_list_to_Array_variant ( p_obj , p_type . type_class , elem_reftype ) ;
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}
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// GodotObject
GDMonoClass * type_class = p_type . type_class ;
if ( CACHED_CLASS ( GodotObject ) - > is_assignable_from ( type_class ) ) {
Object * ptr = unbox < Object * > ( CACHED_FIELD ( GodotObject , ptr ) - > get_value ( p_obj ) ) ;
if ( ptr ! = nullptr ) {
RefCounted * rc = Object : : cast_to < RefCounted > ( ptr ) ;
return rc ? Variant ( Ref < RefCounted > ( rc ) ) : Variant ( ptr ) ;
}
return Variant ( ) ;
}
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} break ;
}
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if ( p_fail_with_err ) {
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ERR_FAIL_V_MSG ( Variant ( ) , " Attempted to convert an unmarshallable managed type to Variant. Name: ' " + p_type . type_class - > get_name ( ) + " ' Encoding: " + itos ( p_type . type_encoding ) + " . " ) ;
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} else {
return Variant ( ) ;
}
}
Variant mono_object_to_variant ( MonoObject * p_obj ) {
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if ( ! p_obj ) {
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return Variant ( ) ;
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}
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ManagedType type = ManagedType : : from_class ( mono_object_get_class ( p_obj ) ) ;
return mono_object_to_variant_impl ( p_obj , type ) ;
}
Variant mono_object_to_variant ( MonoObject * p_obj , const ManagedType & p_type ) {
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if ( ! p_obj ) {
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return Variant ( ) ;
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}
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return mono_object_to_variant_impl ( p_obj , p_type ) ;
}
Variant mono_object_to_variant_no_err ( MonoObject * p_obj , const ManagedType & p_type ) {
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if ( ! p_obj ) {
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return Variant ( ) ;
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}
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return mono_object_to_variant_impl ( p_obj , p_type , /* fail_with_err: */ false ) ;
}
String mono_object_to_variant_string ( MonoObject * p_obj , MonoException * * r_exc ) {
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if ( p_obj = = nullptr ) {
return String ( " null " ) ;
}
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ManagedType type = ManagedType : : from_class ( mono_object_get_class ( p_obj ) ) ;
Variant var = GDMonoMarshal : : mono_object_to_variant_no_err ( p_obj , type ) ;
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if ( var . get_type ( ) = = Variant : : NIL ) { // `&& p_obj != nullptr` but omitted because always true
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// Cannot convert MonoObject* to Variant; fallback to 'ToString()'.
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MonoException * exc = nullptr ;
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MonoString * mono_str = GDMonoUtils : : object_to_string ( p_obj , & exc ) ;
if ( exc ) {
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if ( r_exc ) {
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* r_exc = exc ;
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}
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return String ( ) ;
}
return GDMonoMarshal : : mono_string_to_godot ( mono_str ) ;
} else {
return var . operator String ( ) ;
}
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}
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MonoObject * Dictionary_to_system_generic_dict ( const Dictionary & p_dict , GDMonoClass * p_class , MonoReflectionType * p_key_reftype , MonoReflectionType * p_value_reftype ) {
String ctor_desc = " :.ctor(System.Collections.Generic.IDictionary`2< " + GDMonoUtils : : get_type_desc ( p_key_reftype ) +
2021-10-28 15:19:35 +02:00
" , " + GDMonoUtils : : get_type_desc ( p_value_reftype ) + " >) " ;
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GDMonoMethod * ctor = p_class - > get_method_with_desc ( ctor_desc , true ) ;
CRASH_COND ( ctor = = nullptr ) ;
MonoObject * mono_object = mono_object_new ( mono_domain_get ( ) , p_class - > get_mono_ptr ( ) ) ;
ERR_FAIL_NULL_V ( mono_object , nullptr ) ;
GDMonoClass * godot_dict_class = GDMonoUtils : : Marshal : : make_generic_dictionary_type ( p_key_reftype , p_value_reftype ) ;
MonoObject * godot_dict = GDMonoUtils : : create_managed_from ( p_dict , godot_dict_class ) ;
void * ctor_args [ 1 ] = { godot_dict } ;
MonoException * exc = nullptr ;
ctor - > invoke_raw ( mono_object , ctor_args , & exc ) ;
UNHANDLED_EXCEPTION ( exc ) ;
return mono_object ;
}
Dictionary system_generic_dict_to_Dictionary ( MonoObject * p_obj , [[maybe_unused]] GDMonoClass * p_class , MonoReflectionType * p_key_reftype , MonoReflectionType * p_value_reftype ) {
GDMonoClass * godot_dict_class = GDMonoUtils : : Marshal : : make_generic_dictionary_type ( p_key_reftype , p_value_reftype ) ;
String ctor_desc = " :.ctor(System.Collections.Generic.IDictionary`2< " + GDMonoUtils : : get_type_desc ( p_key_reftype ) +
2021-10-28 15:19:35 +02:00
" , " + GDMonoUtils : : get_type_desc ( p_value_reftype ) + " >) " ;
2020-04-23 02:19:32 +02:00
GDMonoMethod * godot_dict_ctor = godot_dict_class - > get_method_with_desc ( ctor_desc , true ) ;
CRASH_COND ( godot_dict_ctor = = nullptr ) ;
MonoObject * godot_dict = mono_object_new ( mono_domain_get ( ) , godot_dict_class - > get_mono_ptr ( ) ) ;
ERR_FAIL_NULL_V ( godot_dict , Dictionary ( ) ) ;
void * ctor_args [ 1 ] = { p_obj } ;
MonoException * exc = nullptr ;
godot_dict_ctor - > invoke_raw ( godot_dict , ctor_args , & exc ) ;
UNHANDLED_EXCEPTION ( exc ) ;
exc = nullptr ;
MonoObject * ret = godot_dict_class - > get_method ( " GetPtr " ) - > invoke ( godot_dict , & exc ) ;
UNHANDLED_EXCEPTION ( exc ) ;
return * unbox < Dictionary * > ( ret ) ;
}
MonoObject * Array_to_system_generic_list ( const Array & p_array , GDMonoClass * p_class , MonoReflectionType * p_elem_reftype ) {
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MonoType * elem_type = mono_reflection_type_get_type ( p_elem_reftype ) ;
2020-04-23 02:19:32 +02:00
2020-12-05 00:19:15 +01:00
String ctor_desc = " :.ctor(System.Collections.Generic.IEnumerable`1< " + GDMonoUtils : : get_type_desc ( elem_type ) + " >) " ;
2020-04-23 02:19:32 +02:00
GDMonoMethod * ctor = p_class - > get_method_with_desc ( ctor_desc , true ) ;
CRASH_COND ( ctor = = nullptr ) ;
MonoObject * mono_object = mono_object_new ( mono_domain_get ( ) , p_class - > get_mono_ptr ( ) ) ;
ERR_FAIL_NULL_V ( mono_object , nullptr ) ;
2021-10-10 11:40:07 +02:00
GDMonoClass * godot_array_class = GDMonoUtils : : Marshal : : make_generic_array_type ( p_elem_reftype ) ;
MonoObject * godot_array = GDMonoUtils : : create_managed_from ( p_array , godot_array_class ) ;
void * ctor_args [ 1 ] = { godot_array } ;
2020-04-23 02:19:32 +02:00
MonoException * exc = nullptr ;
ctor - > invoke_raw ( mono_object , ctor_args , & exc ) ;
UNHANDLED_EXCEPTION ( exc ) ;
return mono_object ;
}
2021-01-08 04:26:24 +01:00
Variant system_generic_list_to_Array_variant ( MonoObject * p_obj , GDMonoClass * p_class , [[maybe_unused]] MonoReflectionType * p_elem_reftype ) {
2020-04-23 02:19:32 +02:00
GDMonoMethod * to_array = p_class - > get_method ( " ToArray " , 0 ) ;
CRASH_COND ( to_array = = nullptr ) ;
MonoException * exc = nullptr ;
2021-01-08 04:26:24 +01:00
MonoObject * array = to_array - > invoke_raw ( p_obj , nullptr , & exc ) ;
2020-04-23 02:19:32 +02:00
UNHANDLED_EXCEPTION ( exc ) ;
2021-01-08 04:26:24 +01:00
ERR_FAIL_NULL_V ( array , Variant ( ) ) ;
ManagedType type = ManagedType : : from_class ( mono_object_get_class ( array ) ) ;
bool result_is_array = type . type_encoding ! = MONO_TYPE_SZARRAY & & type . type_encoding ! = MONO_TYPE_ARRAY ;
ERR_FAIL_COND_V ( result_is_array , Variant ( ) ) ;
return mono_object_to_variant ( array , type ) ;
2020-04-23 02:19:32 +02:00
}
2017-10-02 23:24:00 +02:00
MonoArray * Array_to_mono_array ( const Array & p_array ) {
2020-03-14 19:20:17 +01:00
int length = p_array . size ( ) ;
MonoArray * ret = mono_array_new ( mono_domain_get ( ) , CACHED_CLASS_RAW ( MonoObject ) , length ) ;
2017-10-02 23:24:00 +02:00
2020-03-14 19:20:17 +01:00
for ( int i = 0 ; i < length ; i + + ) {
2017-10-02 23:24:00 +02:00
MonoObject * boxed = variant_to_mono_object ( p_array [ i ] ) ;
2017-11-01 00:17:34 +01:00
mono_array_setref ( ret , i , boxed ) ;
2017-10-02 23:24:00 +02:00
}
return ret ;
}
2020-12-05 00:19:15 +01:00
MonoArray * Array_to_mono_array ( const Array & p_array , MonoClass * p_array_type_class ) {
2020-04-22 17:19:45 +02:00
int length = p_array . size ( ) ;
2020-12-05 00:19:15 +01:00
MonoArray * ret = mono_array_new ( mono_domain_get ( ) , p_array_type_class , length ) ;
2020-04-22 17:19:45 +02:00
for ( int i = 0 ; i < length ; i + + ) {
MonoObject * boxed = variant_to_mono_object ( p_array [ i ] ) ;
mono_array_setref ( ret , i , boxed ) ;
}
return ret ;
}
2017-10-02 23:24:00 +02:00
Array mono_array_to_Array ( MonoArray * p_array ) {
Array ret ;
2020-07-05 19:19:36 +02:00
if ( ! p_array ) {
2018-06-05 22:14:32 +02:00
return ret ;
2020-07-05 19:19:36 +02:00
}
2017-10-02 23:24:00 +02:00
int length = mono_array_length ( p_array ) ;
2018-05-21 03:15:53 +02:00
ret . resize ( length ) ;
2017-10-02 23:24:00 +02:00
for ( int i = 0 ; i < length ; i + + ) {
MonoObject * elem = mono_array_get ( p_array , MonoObject * , i ) ;
2018-05-21 03:15:53 +02:00
ret [ i ] = mono_object_to_variant ( elem ) ;
2017-10-02 23:24:00 +02:00
}
return ret ;
}
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
- Renames PackedIntArray to PackedInt32Array.
- Renames PackedFloatArray to PackedFloat32Array.
- Adds PackedInt64Array and PackedFloat64Array.
- Renames Variant::REAL to Variant::FLOAT for consistency.
Packed arrays are for storing large amount of data and creating stuff like
meshes, buffers. textures, etc. Forcing them to be 64 is a huge waste of
memory. That said, many users requested the ability to have 64 bits packed
arrays for their games, so this is just an optional added type.
For Variant, the float datatype is always 64 bits, and exposed as `float`.
We still have `real_t` which is the datatype that can change from 32 to 64
bits depending on a compile flag (not entirely working right now, but that's
the idea). It affects math related datatypes and code only.
Neither Variant nor PackedArray make use of real_t, which is only intended
for math precision, so the term is removed from there to keep only float.
2020-02-24 19:20:53 +01:00
MonoArray * PackedInt32Array_to_mono_array ( const PackedInt32Array & p_array ) {
2020-03-14 19:20:17 +01:00
const int32_t * src = p_array . ptr ( ) ;
int length = p_array . size ( ) ;
2018-10-17 21:37:57 +02:00
2020-03-14 19:20:17 +01:00
MonoArray * ret = mono_array_new ( mono_domain_get ( ) , CACHED_CLASS_RAW ( int32_t ) , length ) ;
2017-10-02 23:24:00 +02:00
2020-07-05 19:19:36 +02:00
int32_t * dst = mono_array_addr ( ret , int32_t , 0 ) ;
2020-07-05 22:51:03 +02:00
memcpy ( dst , src , length * sizeof ( int32_t ) ) ;
2017-10-02 23:24:00 +02:00
return ret ;
}
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
- Renames PackedIntArray to PackedInt32Array.
- Renames PackedFloatArray to PackedFloat32Array.
- Adds PackedInt64Array and PackedFloat64Array.
- Renames Variant::REAL to Variant::FLOAT for consistency.
Packed arrays are for storing large amount of data and creating stuff like
meshes, buffers. textures, etc. Forcing them to be 64 is a huge waste of
memory. That said, many users requested the ability to have 64 bits packed
arrays for their games, so this is just an optional added type.
For Variant, the float datatype is always 64 bits, and exposed as `float`.
We still have `real_t` which is the datatype that can change from 32 to 64
bits depending on a compile flag (not entirely working right now, but that's
the idea). It affects math related datatypes and code only.
Neither Variant nor PackedArray make use of real_t, which is only intended
for math precision, so the term is removed from there to keep only float.
2020-02-24 19:20:53 +01:00
PackedInt32Array mono_array_to_PackedInt32Array ( MonoArray * p_array ) {
PackedInt32Array ret ;
2020-07-05 19:19:36 +02:00
if ( ! p_array ) {
2018-06-05 22:14:32 +02:00
return ret ;
2020-07-05 19:19:36 +02:00
}
2017-10-02 23:24:00 +02:00
int length = mono_array_length ( p_array ) ;
2018-05-21 03:15:53 +02:00
ret . resize ( length ) ;
2020-03-14 19:20:17 +01:00
int32_t * dst = ret . ptrw ( ) ;
2018-10-17 21:37:57 +02:00
2020-07-05 19:19:36 +02:00
const int32_t * src = mono_array_addr ( p_array , int32_t , 0 ) ;
2020-07-05 22:51:03 +02:00
memcpy ( dst , src , length * sizeof ( int32_t ) ) ;
2020-03-14 19:20:17 +01:00
return ret ;
}
MonoArray * PackedInt64Array_to_mono_array ( const PackedInt64Array & p_array ) {
const int64_t * src = p_array . ptr ( ) ;
int length = p_array . size ( ) ;
MonoArray * ret = mono_array_new ( mono_domain_get ( ) , CACHED_CLASS_RAW ( int64_t ) , length ) ;
2020-07-05 19:19:36 +02:00
int64_t * dst = mono_array_addr ( ret , int64_t , 0 ) ;
2020-07-05 22:51:03 +02:00
memcpy ( dst , src , length * sizeof ( int64_t ) ) ;
2020-03-14 19:20:17 +01:00
return ret ;
}
PackedInt64Array mono_array_to_PackedInt64Array ( MonoArray * p_array ) {
PackedInt64Array ret ;
2020-07-05 19:19:36 +02:00
if ( ! p_array ) {
2020-03-14 19:20:17 +01:00
return ret ;
2020-07-05 19:19:36 +02:00
}
2020-03-14 19:20:17 +01:00
int length = mono_array_length ( p_array ) ;
ret . resize ( length ) ;
int64_t * dst = ret . ptrw ( ) ;
2020-07-05 19:19:36 +02:00
const int64_t * src = mono_array_addr ( p_array , int64_t , 0 ) ;
2020-07-05 22:51:03 +02:00
memcpy ( dst , src , length * sizeof ( int64_t ) ) ;
2017-10-02 23:24:00 +02:00
return ret ;
}
2020-02-17 22:06:54 +01:00
MonoArray * PackedByteArray_to_mono_array ( const PackedByteArray & p_array ) {
2020-03-14 19:20:17 +01:00
const uint8_t * src = p_array . ptr ( ) ;
int length = p_array . size ( ) ;
2018-10-17 21:37:57 +02:00
2020-03-14 19:20:17 +01:00
MonoArray * ret = mono_array_new ( mono_domain_get ( ) , CACHED_CLASS_RAW ( uint8_t ) , length ) ;
2017-10-02 23:24:00 +02:00
2020-07-05 19:19:36 +02:00
uint8_t * dst = mono_array_addr ( ret , uint8_t , 0 ) ;
2020-07-05 22:51:03 +02:00
memcpy ( dst , src , length * sizeof ( uint8_t ) ) ;
2017-10-02 23:24:00 +02:00
return ret ;
}
2020-02-17 22:06:54 +01:00
PackedByteArray mono_array_to_PackedByteArray ( MonoArray * p_array ) {
PackedByteArray ret ;
2020-07-05 19:19:36 +02:00
if ( ! p_array ) {
2018-06-05 22:14:32 +02:00
return ret ;
2020-07-05 19:19:36 +02:00
}
2017-10-02 23:24:00 +02:00
int length = mono_array_length ( p_array ) ;
2018-05-21 03:15:53 +02:00
ret . resize ( length ) ;
2020-03-14 19:20:17 +01:00
uint8_t * dst = ret . ptrw ( ) ;
2017-10-02 23:24:00 +02:00
2020-07-05 19:19:36 +02:00
const uint8_t * src = mono_array_addr ( p_array , uint8_t , 0 ) ;
2020-07-05 22:51:03 +02:00
memcpy ( dst , src , length * sizeof ( uint8_t ) ) ;
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return ret ;
}
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
- Renames PackedIntArray to PackedInt32Array.
- Renames PackedFloatArray to PackedFloat32Array.
- Adds PackedInt64Array and PackedFloat64Array.
- Renames Variant::REAL to Variant::FLOAT for consistency.
Packed arrays are for storing large amount of data and creating stuff like
meshes, buffers. textures, etc. Forcing them to be 64 is a huge waste of
memory. That said, many users requested the ability to have 64 bits packed
arrays for their games, so this is just an optional added type.
For Variant, the float datatype is always 64 bits, and exposed as `float`.
We still have `real_t` which is the datatype that can change from 32 to 64
bits depending on a compile flag (not entirely working right now, but that's
the idea). It affects math related datatypes and code only.
Neither Variant nor PackedArray make use of real_t, which is only intended
for math precision, so the term is removed from there to keep only float.
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MonoArray * PackedFloat32Array_to_mono_array ( const PackedFloat32Array & p_array ) {
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const float * src = p_array . ptr ( ) ;
int length = p_array . size ( ) ;
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MonoArray * ret = mono_array_new ( mono_domain_get ( ) , CACHED_CLASS_RAW ( float ) , length ) ;
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float * dst = mono_array_addr ( ret , float , 0 ) ;
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memcpy ( dst , src , length * sizeof ( float ) ) ;
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return ret ;
}
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
- Renames PackedIntArray to PackedInt32Array.
- Renames PackedFloatArray to PackedFloat32Array.
- Adds PackedInt64Array and PackedFloat64Array.
- Renames Variant::REAL to Variant::FLOAT for consistency.
Packed arrays are for storing large amount of data and creating stuff like
meshes, buffers. textures, etc. Forcing them to be 64 is a huge waste of
memory. That said, many users requested the ability to have 64 bits packed
arrays for their games, so this is just an optional added type.
For Variant, the float datatype is always 64 bits, and exposed as `float`.
We still have `real_t` which is the datatype that can change from 32 to 64
bits depending on a compile flag (not entirely working right now, but that's
the idea). It affects math related datatypes and code only.
Neither Variant nor PackedArray make use of real_t, which is only intended
for math precision, so the term is removed from there to keep only float.
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PackedFloat32Array mono_array_to_PackedFloat32Array ( MonoArray * p_array ) {
PackedFloat32Array ret ;
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if ( ! p_array ) {
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return ret ;
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}
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int length = mono_array_length ( p_array ) ;
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ret . resize ( length ) ;
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float * dst = ret . ptrw ( ) ;
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const float * src = mono_array_addr ( p_array , float , 0 ) ;
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memcpy ( dst , src , length * sizeof ( float ) ) ;
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return ret ;
}
MonoArray * PackedFloat64Array_to_mono_array ( const PackedFloat64Array & p_array ) {
const double * src = p_array . ptr ( ) ;
int length = p_array . size ( ) ;
MonoArray * ret = mono_array_new ( mono_domain_get ( ) , CACHED_CLASS_RAW ( double ) , length ) ;
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double * dst = mono_array_addr ( ret , double , 0 ) ;
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memcpy ( dst , src , length * sizeof ( double ) ) ;
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return ret ;
}
PackedFloat64Array mono_array_to_PackedFloat64Array ( MonoArray * p_array ) {
PackedFloat64Array ret ;
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if ( ! p_array ) {
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return ret ;
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}
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int length = mono_array_length ( p_array ) ;
ret . resize ( length ) ;
double * dst = ret . ptrw ( ) ;
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const double * src = mono_array_addr ( p_array , double , 0 ) ;
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memcpy ( dst , src , length * sizeof ( double ) ) ;
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return ret ;
}
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MonoArray * PackedStringArray_to_mono_array ( const PackedStringArray & p_array ) {
const String * r = p_array . ptr ( ) ;
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int length = p_array . size ( ) ;
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MonoArray * ret = mono_array_new ( mono_domain_get ( ) , CACHED_CLASS_RAW ( String ) , length ) ;
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for ( int i = 0 ; i < length ; i + + ) {
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MonoString * boxed = mono_string_from_godot ( r [ i ] ) ;
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mono_array_setref ( ret , i , boxed ) ;
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}
return ret ;
}
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PackedStringArray mono_array_to_PackedStringArray ( MonoArray * p_array ) {
PackedStringArray ret ;
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if ( ! p_array ) {
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return ret ;
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}
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int length = mono_array_length ( p_array ) ;
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ret . resize ( length ) ;
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String * w = ret . ptrw ( ) ;
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for ( int i = 0 ; i < length ; i + + ) {
MonoString * elem = mono_array_get ( p_array , MonoString * , i ) ;
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w [ i ] = mono_string_to_godot ( elem ) ;
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}
return ret ;
}
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MonoArray * PackedColorArray_to_mono_array ( const PackedColorArray & p_array ) {
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const Color * src = p_array . ptr ( ) ;
int length = p_array . size ( ) ;
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MonoArray * ret = mono_array_new ( mono_domain_get ( ) , CACHED_CLASS_RAW ( Color ) , length ) ;
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if constexpr ( InteropLayout : : MATCHES_Color ) {
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Color * dst = mono_array_addr ( ret , Color , 0 ) ;
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memcpy ( dst , src , length * sizeof ( Color ) ) ;
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} else {
for ( int i = 0 ; i < length ; i + + ) {
M_Color * raw = ( M_Color * ) mono_array_addr_with_size ( ret , sizeof ( M_Color ) , i ) ;
* raw = MARSHALLED_OUT ( Color , src [ i ] ) ;
}
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}
return ret ;
}
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PackedColorArray mono_array_to_PackedColorArray ( MonoArray * p_array ) {
PackedColorArray ret ;
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if ( ! p_array ) {
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return ret ;
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}
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int length = mono_array_length ( p_array ) ;
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ret . resize ( length ) ;
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Color * dst = ret . ptrw ( ) ;
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if constexpr ( InteropLayout : : MATCHES_Color ) {
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const Color * src = mono_array_addr ( p_array , Color , 0 ) ;
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memcpy ( dst , src , length * sizeof ( Color ) ) ;
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} else {
for ( int i = 0 ; i < length ; i + + ) {
dst [ i ] = MARSHALLED_IN ( Color , ( M_Color * ) mono_array_addr_with_size ( p_array , sizeof ( M_Color ) , i ) ) ;
}
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}
return ret ;
}
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MonoArray * PackedVector2Array_to_mono_array ( const PackedVector2Array & p_array ) {
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const Vector2 * src = p_array . ptr ( ) ;
int length = p_array . size ( ) ;
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MonoArray * ret = mono_array_new ( mono_domain_get ( ) , CACHED_CLASS_RAW ( Vector2 ) , length ) ;
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if constexpr ( InteropLayout : : MATCHES_Vector2 ) {
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Vector2 * dst = mono_array_addr ( ret , Vector2 , 0 ) ;
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memcpy ( dst , src , length * sizeof ( Vector2 ) ) ;
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} else {
for ( int i = 0 ; i < length ; i + + ) {
M_Vector2 * raw = ( M_Vector2 * ) mono_array_addr_with_size ( ret , sizeof ( M_Vector2 ) , i ) ;
* raw = MARSHALLED_OUT ( Vector2 , src [ i ] ) ;
}
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}
return ret ;
}
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PackedVector2Array mono_array_to_PackedVector2Array ( MonoArray * p_array ) {
PackedVector2Array ret ;
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if ( ! p_array ) {
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return ret ;
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}
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int length = mono_array_length ( p_array ) ;
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ret . resize ( length ) ;
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Vector2 * dst = ret . ptrw ( ) ;
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if constexpr ( InteropLayout : : MATCHES_Vector2 ) {
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const Vector2 * src = mono_array_addr ( p_array , Vector2 , 0 ) ;
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memcpy ( dst , src , length * sizeof ( Vector2 ) ) ;
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} else {
for ( int i = 0 ; i < length ; i + + ) {
dst [ i ] = MARSHALLED_IN ( Vector2 , ( M_Vector2 * ) mono_array_addr_with_size ( p_array , sizeof ( M_Vector2 ) , i ) ) ;
}
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}
return ret ;
}
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MonoArray * PackedVector3Array_to_mono_array ( const PackedVector3Array & p_array ) {
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const Vector3 * src = p_array . ptr ( ) ;
int length = p_array . size ( ) ;
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MonoArray * ret = mono_array_new ( mono_domain_get ( ) , CACHED_CLASS_RAW ( Vector3 ) , length ) ;
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if constexpr ( InteropLayout : : MATCHES_Vector3 ) {
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Vector3 * dst = mono_array_addr ( ret , Vector3 , 0 ) ;
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memcpy ( dst , src , length * sizeof ( Vector3 ) ) ;
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} else {
for ( int i = 0 ; i < length ; i + + ) {
M_Vector3 * raw = ( M_Vector3 * ) mono_array_addr_with_size ( ret , sizeof ( M_Vector3 ) , i ) ;
* raw = MARSHALLED_OUT ( Vector3 , src [ i ] ) ;
}
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}
return ret ;
}
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PackedVector3Array mono_array_to_PackedVector3Array ( MonoArray * p_array ) {
PackedVector3Array ret ;
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if ( ! p_array ) {
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return ret ;
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}
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int length = mono_array_length ( p_array ) ;
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ret . resize ( length ) ;
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Vector3 * dst = ret . ptrw ( ) ;
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if constexpr ( InteropLayout : : MATCHES_Vector3 ) {
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const Vector3 * src = mono_array_addr ( p_array , Vector3 , 0 ) ;
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memcpy ( dst , src , length * sizeof ( Vector3 ) ) ;
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} else {
for ( int i = 0 ; i < length ; i + + ) {
dst [ i ] = MARSHALLED_IN ( Vector3 , ( M_Vector3 * ) mono_array_addr_with_size ( p_array , sizeof ( M_Vector3 ) , i ) ) ;
}
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}
return ret ;
}
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Callable managed_to_callable ( const M_Callable & p_managed_callable ) {
if ( p_managed_callable . delegate ) {
// TODO: Use pooling for ManagedCallable instances.
CallableCustom * managed_callable = memnew ( ManagedCallable ( p_managed_callable . delegate ) ) ;
return Callable ( managed_callable ) ;
} else {
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Object * target = p_managed_callable . target
? unbox < Object * > ( CACHED_FIELD ( GodotObject , ptr ) - > get_value ( p_managed_callable . target ) )
: nullptr ;
StringName * method_ptr = p_managed_callable . method_string_name
? unbox < StringName * > ( CACHED_FIELD ( StringName , ptr ) - > get_value ( p_managed_callable . method_string_name ) )
: nullptr ;
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StringName method = method_ptr ? * method_ptr : StringName ( ) ;
return Callable ( target , method ) ;
}
}
M_Callable callable_to_managed ( const Callable & p_callable ) {
if ( p_callable . is_custom ( ) ) {
CallableCustom * custom = p_callable . get_custom ( ) ;
CallableCustom : : CompareEqualFunc compare_equal_func = custom - > get_compare_equal_func ( ) ;
if ( compare_equal_func = = ManagedCallable : : compare_equal_func_ptr ) {
ManagedCallable * managed_callable = static_cast < ManagedCallable * > ( custom ) ;
return {
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nullptr , nullptr ,
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managed_callable - > get_delegate ( )
} ;
} else if ( compare_equal_func = = SignalAwaiterCallable : : compare_equal_func_ptr ) {
SignalAwaiterCallable * signal_awaiter_callable = static_cast < SignalAwaiterCallable * > ( custom ) ;
return {
GDMonoUtils : : unmanaged_get_managed ( ObjectDB : : get_instance ( signal_awaiter_callable - > get_object ( ) ) ) ,
GDMonoUtils : : create_managed_from ( signal_awaiter_callable - > get_signal ( ) ) ,
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nullptr
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} ;
} else if ( compare_equal_func = = EventSignalCallable : : compare_equal_func_ptr ) {
EventSignalCallable * event_signal_callable = static_cast < EventSignalCallable * > ( custom ) ;
return {
GDMonoUtils : : unmanaged_get_managed ( ObjectDB : : get_instance ( event_signal_callable - > get_object ( ) ) ) ,
GDMonoUtils : : create_managed_from ( event_signal_callable - > get_signal ( ) ) ,
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nullptr
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} ;
}
// Some other CallableCustom. We only support ManagedCallable.
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return { nullptr , nullptr , nullptr } ;
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} else {
MonoObject * target_managed = GDMonoUtils : : unmanaged_get_managed ( p_callable . get_object ( ) ) ;
MonoObject * method_string_name_managed = GDMonoUtils : : create_managed_from ( p_callable . get_method ( ) ) ;
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return { target_managed , method_string_name_managed , nullptr } ;
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}
}
Signal managed_to_signal_info ( const M_SignalInfo & p_managed_signal ) {
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Object * owner = p_managed_signal . owner
? unbox < Object * > ( CACHED_FIELD ( GodotObject , ptr ) - > get_value ( p_managed_signal . owner ) )
: nullptr ;
StringName * name_ptr = p_managed_signal . name_string_name
? unbox < StringName * > ( CACHED_FIELD ( StringName , ptr ) - > get_value ( p_managed_signal . name_string_name ) )
: nullptr ;
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StringName name = name_ptr ? * name_ptr : StringName ( ) ;
return Signal ( owner , name ) ;
}
M_SignalInfo signal_info_to_managed ( const Signal & p_signal ) {
Object * owner = p_signal . get_object ( ) ;
MonoObject * owner_managed = GDMonoUtils : : unmanaged_get_managed ( owner ) ;
MonoObject * name_string_name_managed = GDMonoUtils : : create_managed_from ( p_signal . get_name ( ) ) ;
return { owner_managed , name_string_name_managed } ;
}
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} // namespace GDMonoMarshal