virtualx-engine/doc/classes/RenderingDevice.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="RenderingDevice" inherits="Object" version="4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Abstraction for working with modern low-level graphics APIs.
</brief_description>
<description>
[RenderingDevice] is an abstraction for working with modern low-level graphics APIs such as Vulkan.
On startup, Godot creates a global [RenderingDevice] which can be retrieved using [method RenderingServer.get_rendering_device]. This global RenderingDevice performs drawing to the screen.
Internally, [RenderingDevice] is used in Godot to provide support for several modern low-level graphics APIs while reducing the amount of code duplication required.
[b]Local RenderingDevices:[/b] Using [method RenderingServer.create_local_rendering_device], you can create "secondary" rendering devices to perform drawing and GPU compute operations on separate threads.
[b]Note:[/b] [RenderingDevice] is not available when running in headless mode or when using the Compatibility rendering method.
</description>
<tutorials>
</tutorials>
<methods>
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<method name="barrier">
<return type="void" />
<param index="0" name="from" type="int" enum="RenderingDevice.BarrierMask" default="7" />
<param index="1" name="to" type="int" enum="RenderingDevice.BarrierMask" default="7" />
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<description>
</description>
</method>
<method name="buffer_clear">
<return type="int" enum="Error" />
<param index="0" name="buffer" type="RID" />
<param index="1" name="offset" type="int" />
<param index="2" name="size_bytes" type="int" />
<param index="3" name="post_barrier" type="int" enum="RenderingDevice.BarrierMask" default="7" />
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<description>
</description>
</method>
<method name="buffer_get_data">
<return type="PackedByteArray" />
<param index="0" name="buffer" type="RID" />
<param index="1" name="offset_bytes" type="int" default="0" />
<param index="2" name="size_bytes" type="int" default="0" />
<description>
Returns a copy of the data of the specified [param buffer], optionally [param offset_bytes] and [param size_bytes] can be set to copy only a portion of the buffer.
</description>
</method>
<method name="buffer_update">
<return type="int" enum="Error" />
<param index="0" name="buffer" type="RID" />
<param index="1" name="offset" type="int" />
<param index="2" name="size_bytes" type="int" />
<param index="3" name="data" type="PackedByteArray" />
<param index="4" name="post_barrier" type="int" enum="RenderingDevice.BarrierMask" default="7" />
<description>
</description>
</method>
<method name="capture_timestamp">
<return type="void" />
<param index="0" name="name" type="String" />
<description>
</description>
</method>
<method name="compute_list_add_barrier">
<return type="void" />
<param index="0" name="compute_list" type="int" />
<description>
</description>
</method>
<method name="compute_list_begin">
<return type="int" />
<param index="0" name="allow_draw_overlap" type="bool" default="false" />
<description>
</description>
</method>
<method name="compute_list_bind_compute_pipeline">
<return type="void" />
<param index="0" name="compute_list" type="int" />
<param index="1" name="compute_pipeline" type="RID" />
<description>
</description>
</method>
<method name="compute_list_bind_uniform_set">
<return type="void" />
<param index="0" name="compute_list" type="int" />
<param index="1" name="uniform_set" type="RID" />
<param index="2" name="set_index" type="int" />
<description>
</description>
</method>
<method name="compute_list_dispatch">
<return type="void" />
<param index="0" name="compute_list" type="int" />
<param index="1" name="x_groups" type="int" />
<param index="2" name="y_groups" type="int" />
<param index="3" name="z_groups" type="int" />
<description>
</description>
</method>
<method name="compute_list_end">
<return type="void" />
<param index="0" name="post_barrier" type="int" enum="RenderingDevice.BarrierMask" default="7" />
<description>
</description>
</method>
<method name="compute_list_set_push_constant">
<return type="void" />
<param index="0" name="compute_list" type="int" />
<param index="1" name="buffer" type="PackedByteArray" />
<param index="2" name="size_bytes" type="int" />
<description>
</description>
</method>
<method name="compute_pipeline_create">
<return type="RID" />
<param index="0" name="shader" type="RID" />
<param index="1" name="specialization_constants" type="RDPipelineSpecializationConstant[]" default="[]" />
<description>
</description>
</method>
<method name="compute_pipeline_is_valid">
<return type="bool" />
<param index="0" name="compute_pipeline" type="RID" />
<description>
</description>
</method>
<method name="create_local_device">
<return type="RenderingDevice" />
<description>
</description>
</method>
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<method name="draw_command_begin_label">
<return type="void" />
<param index="0" name="name" type="String" />
<param index="1" name="color" type="Color" />
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<description>
</description>
</method>
<method name="draw_command_end_label">
<return type="void" />
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<description>
</description>
</method>
<method name="draw_command_insert_label">
<return type="void" />
<param index="0" name="name" type="String" />
<param index="1" name="color" type="Color" />
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<description>
</description>
</method>
<method name="draw_list_begin">
<return type="int" />
<param index="0" name="framebuffer" type="RID" />
<param index="1" name="initial_color_action" type="int" enum="RenderingDevice.InitialAction" />
<param index="2" name="final_color_action" type="int" enum="RenderingDevice.FinalAction" />
<param index="3" name="initial_depth_action" type="int" enum="RenderingDevice.InitialAction" />
<param index="4" name="final_depth_action" type="int" enum="RenderingDevice.FinalAction" />
<param index="5" name="clear_color_values" type="PackedColorArray" default="PackedColorArray()" />
<param index="6" name="clear_depth" type="float" default="1.0" />
<param index="7" name="clear_stencil" type="int" default="0" />
<param index="8" name="region" type="Rect2" default="Rect2(0, 0, 0, 0)" />
<param index="9" name="storage_textures" type="Array" default="[]" />
<description>
</description>
</method>
<method name="draw_list_begin_for_screen">
<return type="int" />
<param index="0" name="screen" type="int" default="0" />
<param index="1" name="clear_color" type="Color" default="Color(0, 0, 0, 1)" />
<description>
</description>
</method>
<method name="draw_list_begin_split">
<return type="PackedInt64Array" />
<param index="0" name="framebuffer" type="RID" />
<param index="1" name="splits" type="int" />
<param index="2" name="initial_color_action" type="int" enum="RenderingDevice.InitialAction" />
<param index="3" name="final_color_action" type="int" enum="RenderingDevice.FinalAction" />
<param index="4" name="initial_depth_action" type="int" enum="RenderingDevice.InitialAction" />
<param index="5" name="final_depth_action" type="int" enum="RenderingDevice.FinalAction" />
<param index="6" name="clear_color_values" type="PackedColorArray" default="PackedColorArray()" />
<param index="7" name="clear_depth" type="float" default="1.0" />
<param index="8" name="clear_stencil" type="int" default="0" />
<param index="9" name="region" type="Rect2" default="Rect2(0, 0, 0, 0)" />
<param index="10" name="storage_textures" type="RID[]" default="[]" />
<description>
</description>
</method>
<method name="draw_list_bind_index_array">
<return type="void" />
<param index="0" name="draw_list" type="int" />
<param index="1" name="index_array" type="RID" />
<description>
</description>
</method>
<method name="draw_list_bind_render_pipeline">
<return type="void" />
<param index="0" name="draw_list" type="int" />
<param index="1" name="render_pipeline" type="RID" />
<description>
</description>
</method>
<method name="draw_list_bind_uniform_set">
<return type="void" />
<param index="0" name="draw_list" type="int" />
<param index="1" name="uniform_set" type="RID" />
<param index="2" name="set_index" type="int" />
<description>
</description>
</method>
<method name="draw_list_bind_vertex_array">
<return type="void" />
<param index="0" name="draw_list" type="int" />
<param index="1" name="vertex_array" type="RID" />
<description>
</description>
</method>
<method name="draw_list_disable_scissor">
<return type="void" />
<param index="0" name="draw_list" type="int" />
<description>
</description>
</method>
<method name="draw_list_draw">
<return type="void" />
<param index="0" name="draw_list" type="int" />
<param index="1" name="use_indices" type="bool" />
<param index="2" name="instances" type="int" />
<param index="3" name="procedural_vertex_count" type="int" default="0" />
<description>
</description>
</method>
<method name="draw_list_enable_scissor">
<return type="void" />
<param index="0" name="draw_list" type="int" />
<param index="1" name="rect" type="Rect2" default="Rect2(0, 0, 0, 0)" />
<description>
</description>
</method>
<method name="draw_list_end">
<return type="void" />
<param index="0" name="post_barrier" type="int" enum="RenderingDevice.BarrierMask" default="7" />
<description>
</description>
</method>
<method name="draw_list_set_blend_constants">
<return type="void" />
<param index="0" name="draw_list" type="int" />
<param index="1" name="color" type="Color" />
<description>
Sets blend constants for draw list, blend constants are used only if the graphics pipeline is created with [constant DYNAMIC_STATE_BLEND_CONSTANTS] flag set.
</description>
</method>
<method name="draw_list_set_push_constant">
<return type="void" />
<param index="0" name="draw_list" type="int" />
<param index="1" name="buffer" type="PackedByteArray" />
<param index="2" name="size_bytes" type="int" />
<description>
</description>
</method>
<method name="draw_list_switch_to_next_pass">
<return type="int" />
<description>
</description>
</method>
<method name="draw_list_switch_to_next_pass_split">
<return type="PackedInt64Array" />
<param index="0" name="splits" type="int" />
<description>
</description>
</method>
<method name="framebuffer_create">
<return type="RID" />
<param index="0" name="textures" type="RID[]" />
<param index="1" name="validate_with_format" type="int" default="-1" />
<param index="2" name="view_count" type="int" default="1" />
<description>
</description>
</method>
<method name="framebuffer_create_empty">
<return type="RID" />
<param index="0" name="size" type="Vector2i" />
<param index="1" name="samples" type="int" enum="RenderingDevice.TextureSamples" default="0" />
<param index="2" name="validate_with_format" type="int" default="-1" />
<description>
</description>
</method>
<method name="framebuffer_create_multipass">
<return type="RID" />
<param index="0" name="textures" type="RID[]" />
<param index="1" name="passes" type="RDFramebufferPass[]" />
<param index="2" name="validate_with_format" type="int" default="-1" />
<param index="3" name="view_count" type="int" default="1" />
<description>
</description>
</method>
<method name="framebuffer_format_create">
<return type="int" />
<param index="0" name="attachments" type="RDAttachmentFormat[]" />
<param index="1" name="view_count" type="int" default="1" />
<description>
</description>
</method>
<method name="framebuffer_format_create_empty">
<return type="int" />
<param index="0" name="samples" type="int" enum="RenderingDevice.TextureSamples" default="0" />
<description>
</description>
</method>
<method name="framebuffer_format_create_multipass">
<return type="int" />
<param index="0" name="attachments" type="RDAttachmentFormat[]" />
<param index="1" name="passes" type="RDFramebufferPass[]" />
<param index="2" name="view_count" type="int" default="1" />
<description>
</description>
</method>
<method name="framebuffer_format_get_texture_samples">
<return type="int" enum="RenderingDevice.TextureSamples" />
<param index="0" name="format" type="int" />
<param index="1" name="render_pass" type="int" default="0" />
<description>
</description>
</method>
<method name="framebuffer_get_format">
<return type="int" />
<param index="0" name="framebuffer" type="RID" />
<description>
</description>
</method>
<method name="framebuffer_is_valid" qualifiers="const">
<return type="bool" />
<param index="0" name="framebuffer" type="RID" />
<description>
</description>
</method>
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<method name="free_rid">
<return type="void" />
<param index="0" name="rid" type="RID" />
<description>
</description>
</method>
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<method name="full_barrier">
<return type="void" />
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<description>
</description>
</method>
<method name="get_captured_timestamp_cpu_time" qualifiers="const">
<return type="int" />
<param index="0" name="index" type="int" />
<description>
</description>
</method>
<method name="get_captured_timestamp_gpu_time" qualifiers="const">
<return type="int" />
<param index="0" name="index" type="int" />
<description>
</description>
</method>
<method name="get_captured_timestamp_name" qualifiers="const">
<return type="String" />
<param index="0" name="index" type="int" />
<description>
</description>
</method>
<method name="get_captured_timestamps_count" qualifiers="const">
<return type="int" />
<description>
</description>
</method>
<method name="get_captured_timestamps_frame" qualifiers="const">
<return type="int" />
<description>
</description>
</method>
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<method name="get_device_name" qualifiers="const">
<return type="String" />
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<description>
</description>
</method>
<method name="get_device_pipeline_cache_uuid" qualifiers="const">
<return type="String" />
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<description>
</description>
</method>
<method name="get_device_vendor_name" qualifiers="const">
<return type="String" />
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<description>
</description>
</method>
<method name="get_driver_resource">
<return type="int" />
<param index="0" name="resource" type="int" enum="RenderingDevice.DriverResource" />
<param index="1" name="rid" type="RID" />
<param index="2" name="index" type="int" />
<description>
</description>
</method>
<method name="get_frame_delay" qualifiers="const">
<return type="int" />
<description>
</description>
</method>
<method name="get_memory_usage" qualifiers="const">
<return type="int" />
<param index="0" name="type" type="int" enum="RenderingDevice.MemoryType" />
<description>
</description>
</method>
<method name="index_array_create">
<return type="RID" />
<param index="0" name="index_buffer" type="RID" />
<param index="1" name="index_offset" type="int" />
<param index="2" name="index_count" type="int" />
<description>
</description>
</method>
<method name="index_buffer_create">
<return type="RID" />
<param index="0" name="size_indices" type="int" />
<param index="1" name="format" type="int" enum="RenderingDevice.IndexBufferFormat" />
<param index="2" name="data" type="PackedByteArray" default="PackedByteArray()" />
<param index="3" name="use_restart_indices" type="bool" default="false" />
<description>
</description>
</method>
<method name="limit_get" qualifiers="const">
<return type="int" />
<param index="0" name="limit" type="int" enum="RenderingDevice.Limit" />
<description>
</description>
</method>
<method name="render_pipeline_create">
<return type="RID" />
<param index="0" name="shader" type="RID" />
<param index="1" name="framebuffer_format" type="int" />
<param index="2" name="vertex_format" type="int" />
<param index="3" name="primitive" type="int" enum="RenderingDevice.RenderPrimitive" />
<param index="4" name="rasterization_state" type="RDPipelineRasterizationState" />
<param index="5" name="multisample_state" type="RDPipelineMultisampleState" />
<param index="6" name="stencil_state" type="RDPipelineDepthStencilState" />
<param index="7" name="color_blend_state" type="RDPipelineColorBlendState" />
<param index="8" name="dynamic_state_flags" type="int" enum="RenderingDevice.PipelineDynamicStateFlags" default="0" />
<param index="9" name="for_render_pass" type="int" default="0" />
<param index="10" name="specialization_constants" type="RDPipelineSpecializationConstant[]" default="[]" />
<description>
</description>
</method>
<method name="render_pipeline_is_valid">
<return type="bool" />
<param index="0" name="render_pipeline" type="RID" />
<description>
</description>
</method>
<method name="sampler_create">
<return type="RID" />
<param index="0" name="state" type="RDSamplerState" />
<description>
</description>
</method>
<method name="screen_get_framebuffer_format" qualifiers="const">
<return type="int" />
<description>
</description>
</method>
<method name="screen_get_height" qualifiers="const">
<return type="int" />
<param index="0" name="screen" type="int" default="0" />
<description>
</description>
</method>
<method name="screen_get_width" qualifiers="const">
<return type="int" />
<param index="0" name="screen" type="int" default="0" />
<description>
</description>
</method>
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<method name="set_resource_name">
<return type="void" />
<param index="0" name="id" type="RID" />
<param index="1" name="name" type="String" />
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<description>
</description>
</method>
<method name="shader_compile_binary_from_spirv">
<return type="PackedByteArray" />
<param index="0" name="spirv_data" type="RDShaderSPIRV" />
<param index="1" name="name" type="String" default="&quot;&quot;" />
<description>
</description>
</method>
<method name="shader_compile_spirv_from_source">
<return type="RDShaderSPIRV" />
<param index="0" name="shader_source" type="RDShaderSource" />
<param index="1" name="allow_cache" type="bool" default="true" />
<description>
</description>
</method>
<method name="shader_create_from_bytecode">
<return type="RID" />
<param index="0" name="binary_data" type="PackedByteArray" />
<description>
</description>
</method>
<method name="shader_create_from_spirv">
<return type="RID" />
<param index="0" name="spirv_data" type="RDShaderSPIRV" />
<param index="1" name="name" type="String" default="&quot;&quot;" />
<description>
</description>
</method>
<method name="shader_get_vertex_input_attribute_mask">
<return type="int" />
<param index="0" name="shader" type="RID" />
<description>
</description>
</method>
<method name="storage_buffer_create">
<return type="RID" />
<param index="0" name="size_bytes" type="int" />
<param index="1" name="data" type="PackedByteArray" default="PackedByteArray()" />
<param index="2" name="usage" type="int" enum="RenderingDevice.StorageBufferUsage" default="0" />
<description>
</description>
</method>
<method name="submit">
<return type="void" />
<description>
</description>
</method>
<method name="sync">
<return type="void" />
<description>
</description>
</method>
<method name="texture_buffer_create">
<return type="RID" />
<param index="0" name="size_bytes" type="int" />
<param index="1" name="format" type="int" enum="RenderingDevice.DataFormat" />
<param index="2" name="data" type="PackedByteArray" default="PackedByteArray()" />
<description>
</description>
</method>
<method name="texture_clear">
<return type="int" enum="Error" />
<param index="0" name="texture" type="RID" />
<param index="1" name="color" type="Color" />
<param index="2" name="base_mipmap" type="int" />
<param index="3" name="mipmap_count" type="int" />
<param index="4" name="base_layer" type="int" />
<param index="5" name="layer_count" type="int" />
<param index="6" name="post_barrier" type="int" enum="RenderingDevice.BarrierMask" default="7" />
<description>
</description>
</method>
<method name="texture_copy">
<return type="int" enum="Error" />
<param index="0" name="from_texture" type="RID" />
<param index="1" name="to_texture" type="RID" />
<param index="2" name="from_pos" type="Vector3" />
<param index="3" name="to_pos" type="Vector3" />
<param index="4" name="size" type="Vector3" />
<param index="5" name="src_mipmap" type="int" />
<param index="6" name="dst_mipmap" type="int" />
<param index="7" name="src_layer" type="int" />
<param index="8" name="dst_layer" type="int" />
<param index="9" name="post_barrier" type="int" enum="RenderingDevice.BarrierMask" default="7" />
<description>
</description>
</method>
<method name="texture_create">
<return type="RID" />
<param index="0" name="format" type="RDTextureFormat" />
<param index="1" name="view" type="RDTextureView" />
<param index="2" name="data" type="PackedByteArray[]" default="[]" />
<description>
</description>
</method>
<method name="texture_create_shared">
<return type="RID" />
<param index="0" name="view" type="RDTextureView" />
<param index="1" name="with_texture" type="RID" />
<description>
</description>
</method>
<method name="texture_create_shared_from_slice">
<return type="RID" />
<param index="0" name="view" type="RDTextureView" />
<param index="1" name="with_texture" type="RID" />
<param index="2" name="layer" type="int" />
<param index="3" name="mipmap" type="int" />
<param index="4" name="mipmaps" type="int" default="1" />
<param index="5" name="slice_type" type="int" enum="RenderingDevice.TextureSliceType" default="0" />
<description>
</description>
</method>
<method name="texture_get_data">
<return type="PackedByteArray" />
<param index="0" name="texture" type="RID" />
<param index="1" name="layer" type="int" />
<description>
</description>
</method>
<method name="texture_is_format_supported_for_usage" qualifiers="const">
<return type="bool" />
<param index="0" name="format" type="int" enum="RenderingDevice.DataFormat" />
<param index="1" name="usage_flags" type="int" enum="RenderingDevice.TextureUsageBits" />
<description>
</description>
</method>
<method name="texture_is_shared">
<return type="bool" />
<param index="0" name="texture" type="RID" />
<description>
</description>
</method>
<method name="texture_is_valid">
<return type="bool" />
<param index="0" name="texture" type="RID" />
<description>
</description>
</method>
<method name="texture_resolve_multisample">
<return type="int" enum="Error" />
<param index="0" name="from_texture" type="RID" />
<param index="1" name="to_texture" type="RID" />
<param index="2" name="post_barrier" type="int" enum="RenderingDevice.BarrierMask" default="7" />
<description>
</description>
</method>
<method name="texture_update">
<return type="int" enum="Error" />
<param index="0" name="texture" type="RID" />
<param index="1" name="layer" type="int" />
<param index="2" name="data" type="PackedByteArray" />
<param index="3" name="post_barrier" type="int" enum="RenderingDevice.BarrierMask" default="7" />
<description>
</description>
</method>
<method name="uniform_buffer_create">
<return type="RID" />
<param index="0" name="size_bytes" type="int" />
<param index="1" name="data" type="PackedByteArray" default="PackedByteArray()" />
<description>
</description>
</method>
<method name="uniform_set_create">
<return type="RID" />
2022-08-31 19:24:04 +02:00
<param index="0" name="uniforms" type="RDUniform[]" />
<param index="1" name="shader" type="RID" />
<param index="2" name="shader_set" type="int" />
<description>
</description>
</method>
<method name="uniform_set_is_valid">
<return type="bool" />
<param index="0" name="uniform_set" type="RID" />
<description>
</description>
</method>
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<method name="vertex_array_create">
<return type="RID" />
<param index="0" name="vertex_count" type="int" />
<param index="1" name="vertex_format" type="int" />
<param index="2" name="src_buffers" type="RID[]" />
<param index="3" name="offsets" type="PackedInt64Array" default="PackedInt64Array()" />
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<description>
Creates a vertex array based on the specified buffers. Optionally, [param offsets] (in bytes) may be defined for each buffer.
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</description>
</method>
<method name="vertex_buffer_create">
<return type="RID" />
<param index="0" name="size_bytes" type="int" />
<param index="1" name="data" type="PackedByteArray" default="PackedByteArray()" />
<param index="2" name="use_as_storage" type="bool" default="false" />
<description>
</description>
</method>
<method name="vertex_format_create">
<return type="int" />
<param index="0" name="vertex_descriptions" type="RDVertexAttribute[]" />
<description>
</description>
</method>
</methods>
<constants>
<constant name="DEVICE_TYPE_OTHER" value="0" enum="DeviceType">
Rendering device type does not match any of the other enum values or is unknown.
</constant>
<constant name="DEVICE_TYPE_INTEGRATED_GPU" value="1" enum="DeviceType">
Rendering device is an integrated GPU, which is typically [i](but not always)[/i] slower than dedicated GPUs ([constant DEVICE_TYPE_DISCRETE_GPU]). On Android and iOS, the rendering device type is always considered to be [constant DEVICE_TYPE_INTEGRATED_GPU].
</constant>
<constant name="DEVICE_TYPE_DISCRETE_GPU" value="2" enum="DeviceType">
Rendering device is a dedicated GPU, which is typically [i](but not always)[/i] faster than integrated GPUs ([constant DEVICE_TYPE_INTEGRATED_GPU]).
</constant>
<constant name="DEVICE_TYPE_VIRTUAL_GPU" value="3" enum="DeviceType">
Rendering device is an emulated GPU in a virtual environment. This is typically much slower than the host GPU, which means the expected performance level on a dedicated GPU will be roughly equivalent to [constant DEVICE_TYPE_INTEGRATED_GPU]. Virtual machine GPU passthrough (such as VFIO) will not report the device type as [constant DEVICE_TYPE_VIRTUAL_GPU]. Instead, the host GPU's device type will be reported as if the GPU was not emulated.
</constant>
<constant name="DEVICE_TYPE_CPU" value="4" enum="DeviceType">
Rendering device is provided by software emulation (such as Lavapipe or [url=https://github.com/google/swiftshader]SwiftShader[/url]). This is the slowest kind of rendering device available; it's typically much slower than [constant DEVICE_TYPE_INTEGRATED_GPU].
</constant>
<constant name="DEVICE_TYPE_MAX" value="5" enum="DeviceType">
Represents the size of the [enum DeviceType] enum.
</constant>
<constant name="DRIVER_RESOURCE_VULKAN_DEVICE" value="0" enum="DriverResource">
</constant>
<constant name="DRIVER_RESOURCE_VULKAN_PHYSICAL_DEVICE" value="1" enum="DriverResource">
</constant>
<constant name="DRIVER_RESOURCE_VULKAN_INSTANCE" value="2" enum="DriverResource">
</constant>
<constant name="DRIVER_RESOURCE_VULKAN_QUEUE" value="3" enum="DriverResource">
</constant>
<constant name="DRIVER_RESOURCE_VULKAN_QUEUE_FAMILY_INDEX" value="4" enum="DriverResource">
</constant>
<constant name="DRIVER_RESOURCE_VULKAN_IMAGE" value="5" enum="DriverResource">
</constant>
<constant name="DRIVER_RESOURCE_VULKAN_IMAGE_VIEW" value="6" enum="DriverResource">
</constant>
<constant name="DRIVER_RESOURCE_VULKAN_IMAGE_NATIVE_TEXTURE_FORMAT" value="7" enum="DriverResource">
</constant>
<constant name="DRIVER_RESOURCE_VULKAN_SAMPLER" value="8" enum="DriverResource">
</constant>
<constant name="DRIVER_RESOURCE_VULKAN_DESCRIPTOR_SET" value="9" enum="DriverResource">
</constant>
<constant name="DRIVER_RESOURCE_VULKAN_BUFFER" value="10" enum="DriverResource">
</constant>
<constant name="DRIVER_RESOURCE_VULKAN_COMPUTE_PIPELINE" value="11" enum="DriverResource">
</constant>
<constant name="DRIVER_RESOURCE_VULKAN_RENDER_PIPELINE" value="12" enum="DriverResource">
</constant>
<constant name="DATA_FORMAT_R4G4_UNORM_PACK8" value="0" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R4G4B4A4_UNORM_PACK16" value="1" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_B4G4R4A4_UNORM_PACK16" value="2" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R5G6B5_UNORM_PACK16" value="3" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_B5G6R5_UNORM_PACK16" value="4" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R5G5B5A1_UNORM_PACK16" value="5" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_B5G5R5A1_UNORM_PACK16" value="6" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_A1R5G5B5_UNORM_PACK16" value="7" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R8_UNORM" value="8" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R8_SNORM" value="9" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R8_USCALED" value="10" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R8_SSCALED" value="11" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R8_UINT" value="12" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R8_SINT" value="13" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R8_SRGB" value="14" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R8G8_UNORM" value="15" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R8G8_SNORM" value="16" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R8G8_USCALED" value="17" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R8G8_SSCALED" value="18" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R8G8_UINT" value="19" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R8G8_SINT" value="20" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R8G8_SRGB" value="21" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R8G8B8_UNORM" value="22" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R8G8B8_SNORM" value="23" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R8G8B8_USCALED" value="24" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R8G8B8_SSCALED" value="25" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R8G8B8_UINT" value="26" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R8G8B8_SINT" value="27" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R8G8B8_SRGB" value="28" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_B8G8R8_UNORM" value="29" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_B8G8R8_SNORM" value="30" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_B8G8R8_USCALED" value="31" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_B8G8R8_SSCALED" value="32" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_B8G8R8_UINT" value="33" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_B8G8R8_SINT" value="34" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_B8G8R8_SRGB" value="35" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R8G8B8A8_UNORM" value="36" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R8G8B8A8_SNORM" value="37" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R8G8B8A8_USCALED" value="38" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R8G8B8A8_SSCALED" value="39" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R8G8B8A8_UINT" value="40" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R8G8B8A8_SINT" value="41" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R8G8B8A8_SRGB" value="42" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_B8G8R8A8_UNORM" value="43" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_B8G8R8A8_SNORM" value="44" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_B8G8R8A8_USCALED" value="45" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_B8G8R8A8_SSCALED" value="46" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_B8G8R8A8_UINT" value="47" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_B8G8R8A8_SINT" value="48" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_B8G8R8A8_SRGB" value="49" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_A8B8G8R8_UNORM_PACK32" value="50" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_A8B8G8R8_SNORM_PACK32" value="51" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_A8B8G8R8_USCALED_PACK32" value="52" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_A8B8G8R8_SSCALED_PACK32" value="53" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_A8B8G8R8_UINT_PACK32" value="54" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_A8B8G8R8_SINT_PACK32" value="55" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_A8B8G8R8_SRGB_PACK32" value="56" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_A2R10G10B10_UNORM_PACK32" value="57" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_A2R10G10B10_SNORM_PACK32" value="58" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_A2R10G10B10_USCALED_PACK32" value="59" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_A2R10G10B10_SSCALED_PACK32" value="60" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_A2R10G10B10_UINT_PACK32" value="61" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_A2R10G10B10_SINT_PACK32" value="62" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_A2B10G10R10_UNORM_PACK32" value="63" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_A2B10G10R10_SNORM_PACK32" value="64" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_A2B10G10R10_USCALED_PACK32" value="65" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_A2B10G10R10_SSCALED_PACK32" value="66" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_A2B10G10R10_UINT_PACK32" value="67" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_A2B10G10R10_SINT_PACK32" value="68" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R16_UNORM" value="69" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R16_SNORM" value="70" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R16_USCALED" value="71" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R16_SSCALED" value="72" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R16_UINT" value="73" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R16_SINT" value="74" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R16_SFLOAT" value="75" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R16G16_UNORM" value="76" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R16G16_SNORM" value="77" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R16G16_USCALED" value="78" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R16G16_SSCALED" value="79" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R16G16_UINT" value="80" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R16G16_SINT" value="81" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R16G16_SFLOAT" value="82" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R16G16B16_UNORM" value="83" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R16G16B16_SNORM" value="84" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R16G16B16_USCALED" value="85" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R16G16B16_SSCALED" value="86" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R16G16B16_UINT" value="87" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R16G16B16_SINT" value="88" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R16G16B16_SFLOAT" value="89" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R16G16B16A16_UNORM" value="90" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R16G16B16A16_SNORM" value="91" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R16G16B16A16_USCALED" value="92" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R16G16B16A16_SSCALED" value="93" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R16G16B16A16_UINT" value="94" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R16G16B16A16_SINT" value="95" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R16G16B16A16_SFLOAT" value="96" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R32_UINT" value="97" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R32_SINT" value="98" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R32_SFLOAT" value="99" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R32G32_UINT" value="100" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R32G32_SINT" value="101" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R32G32_SFLOAT" value="102" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R32G32B32_UINT" value="103" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R32G32B32_SINT" value="104" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R32G32B32_SFLOAT" value="105" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R32G32B32A32_UINT" value="106" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R32G32B32A32_SINT" value="107" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R32G32B32A32_SFLOAT" value="108" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R64_UINT" value="109" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R64_SINT" value="110" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R64_SFLOAT" value="111" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R64G64_UINT" value="112" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R64G64_SINT" value="113" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R64G64_SFLOAT" value="114" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R64G64B64_UINT" value="115" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R64G64B64_SINT" value="116" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R64G64B64_SFLOAT" value="117" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R64G64B64A64_UINT" value="118" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R64G64B64A64_SINT" value="119" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R64G64B64A64_SFLOAT" value="120" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_B10G11R11_UFLOAT_PACK32" value="121" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_E5B9G9R9_UFLOAT_PACK32" value="122" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_D16_UNORM" value="123" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_X8_D24_UNORM_PACK32" value="124" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_D32_SFLOAT" value="125" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_S8_UINT" value="126" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_D16_UNORM_S8_UINT" value="127" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_D24_UNORM_S8_UINT" value="128" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_D32_SFLOAT_S8_UINT" value="129" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_BC1_RGB_UNORM_BLOCK" value="130" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_BC1_RGB_SRGB_BLOCK" value="131" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_BC1_RGBA_UNORM_BLOCK" value="132" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_BC1_RGBA_SRGB_BLOCK" value="133" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_BC2_UNORM_BLOCK" value="134" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_BC2_SRGB_BLOCK" value="135" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_BC3_UNORM_BLOCK" value="136" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_BC3_SRGB_BLOCK" value="137" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_BC4_UNORM_BLOCK" value="138" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_BC4_SNORM_BLOCK" value="139" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_BC5_UNORM_BLOCK" value="140" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_BC5_SNORM_BLOCK" value="141" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_BC6H_UFLOAT_BLOCK" value="142" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_BC6H_SFLOAT_BLOCK" value="143" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_BC7_UNORM_BLOCK" value="144" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_BC7_SRGB_BLOCK" value="145" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_ETC2_R8G8B8_UNORM_BLOCK" value="146" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_ETC2_R8G8B8_SRGB_BLOCK" value="147" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK" value="148" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK" value="149" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK" value="150" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK" value="151" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_EAC_R11_UNORM_BLOCK" value="152" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_EAC_R11_SNORM_BLOCK" value="153" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_EAC_R11G11_UNORM_BLOCK" value="154" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_EAC_R11G11_SNORM_BLOCK" value="155" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_ASTC_4x4_UNORM_BLOCK" value="156" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_ASTC_4x4_SRGB_BLOCK" value="157" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_ASTC_5x4_UNORM_BLOCK" value="158" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_ASTC_5x4_SRGB_BLOCK" value="159" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_ASTC_5x5_UNORM_BLOCK" value="160" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_ASTC_5x5_SRGB_BLOCK" value="161" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_ASTC_6x5_UNORM_BLOCK" value="162" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_ASTC_6x5_SRGB_BLOCK" value="163" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_ASTC_6x6_UNORM_BLOCK" value="164" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_ASTC_6x6_SRGB_BLOCK" value="165" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_ASTC_8x5_UNORM_BLOCK" value="166" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_ASTC_8x5_SRGB_BLOCK" value="167" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_ASTC_8x6_UNORM_BLOCK" value="168" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_ASTC_8x6_SRGB_BLOCK" value="169" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_ASTC_8x8_UNORM_BLOCK" value="170" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_ASTC_8x8_SRGB_BLOCK" value="171" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_ASTC_10x5_UNORM_BLOCK" value="172" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_ASTC_10x5_SRGB_BLOCK" value="173" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_ASTC_10x6_UNORM_BLOCK" value="174" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_ASTC_10x6_SRGB_BLOCK" value="175" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_ASTC_10x8_UNORM_BLOCK" value="176" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_ASTC_10x8_SRGB_BLOCK" value="177" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_ASTC_10x10_UNORM_BLOCK" value="178" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_ASTC_10x10_SRGB_BLOCK" value="179" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_ASTC_12x10_UNORM_BLOCK" value="180" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_ASTC_12x10_SRGB_BLOCK" value="181" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_ASTC_12x12_UNORM_BLOCK" value="182" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_ASTC_12x12_SRGB_BLOCK" value="183" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_G8B8G8R8_422_UNORM" value="184" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_B8G8R8G8_422_UNORM" value="185" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_G8_B8_R8_3PLANE_420_UNORM" value="186" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_G8_B8R8_2PLANE_420_UNORM" value="187" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_G8_B8_R8_3PLANE_422_UNORM" value="188" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_G8_B8R8_2PLANE_422_UNORM" value="189" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_G8_B8_R8_3PLANE_444_UNORM" value="190" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R10X6_UNORM_PACK16" value="191" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R10X6G10X6_UNORM_2PACK16" value="192" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16" value="193" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16" value="194" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16" value="195" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16" value="196" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16" value="197" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16" value="198" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16" value="199" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16" value="200" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R12X4_UNORM_PACK16" value="201" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R12X4G12X4_UNORM_2PACK16" value="202" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16" value="203" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16" value="204" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16" value="205" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16" value="206" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16" value="207" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16" value="208" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16" value="209" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16" value="210" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_G16B16G16R16_422_UNORM" value="211" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_B16G16R16G16_422_UNORM" value="212" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_G16_B16_R16_3PLANE_420_UNORM" value="213" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_G16_B16R16_2PLANE_420_UNORM" value="214" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_G16_B16_R16_3PLANE_422_UNORM" value="215" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_G16_B16R16_2PLANE_422_UNORM" value="216" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_G16_B16_R16_3PLANE_444_UNORM" value="217" enum="DataFormat">
</constant>
<constant name="DATA_FORMAT_MAX" value="218" enum="DataFormat">
</constant>
<constant name="BARRIER_MASK_RASTER" value="1" enum="BarrierMask" is_bitfield="true">
</constant>
<constant name="BARRIER_MASK_COMPUTE" value="2" enum="BarrierMask" is_bitfield="true">
</constant>
<constant name="BARRIER_MASK_TRANSFER" value="4" enum="BarrierMask" is_bitfield="true">
</constant>
<constant name="BARRIER_MASK_ALL_BARRIERS" value="7" enum="BarrierMask" is_bitfield="true">
</constant>
<constant name="BARRIER_MASK_NO_BARRIER" value="8" enum="BarrierMask" is_bitfield="true">
</constant>
<constant name="TEXTURE_TYPE_1D" value="0" enum="TextureType">
1-dimensional texture.
</constant>
<constant name="TEXTURE_TYPE_2D" value="1" enum="TextureType">
2-dimensional texture.
</constant>
<constant name="TEXTURE_TYPE_3D" value="2" enum="TextureType">
3-dimensional texture.
</constant>
<constant name="TEXTURE_TYPE_CUBE" value="3" enum="TextureType">
[Cubemap] texture.
</constant>
<constant name="TEXTURE_TYPE_1D_ARRAY" value="4" enum="TextureType">
Array of 1-dimensional textures.
</constant>
<constant name="TEXTURE_TYPE_2D_ARRAY" value="5" enum="TextureType">
Array of 2-dimensional textures.
</constant>
<constant name="TEXTURE_TYPE_CUBE_ARRAY" value="6" enum="TextureType">
Array of [Cubemap] textures.
</constant>
<constant name="TEXTURE_TYPE_MAX" value="7" enum="TextureType">
Represents the size of the [enum TextureType] enum.
</constant>
<constant name="TEXTURE_SAMPLES_1" value="0" enum="TextureSamples">
</constant>
<constant name="TEXTURE_SAMPLES_2" value="1" enum="TextureSamples">
</constant>
<constant name="TEXTURE_SAMPLES_4" value="2" enum="TextureSamples">
</constant>
<constant name="TEXTURE_SAMPLES_8" value="3" enum="TextureSamples">
</constant>
<constant name="TEXTURE_SAMPLES_16" value="4" enum="TextureSamples">
</constant>
<constant name="TEXTURE_SAMPLES_32" value="5" enum="TextureSamples">
</constant>
<constant name="TEXTURE_SAMPLES_64" value="6" enum="TextureSamples">
</constant>
<constant name="TEXTURE_SAMPLES_MAX" value="7" enum="TextureSamples">
Represents the size of the [enum TextureSamples] enum.
</constant>
<constant name="TEXTURE_USAGE_SAMPLING_BIT" value="1" enum="TextureUsageBits" is_bitfield="true">
</constant>
<constant name="TEXTURE_USAGE_COLOR_ATTACHMENT_BIT" value="2" enum="TextureUsageBits" is_bitfield="true">
</constant>
<constant name="TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT" value="4" enum="TextureUsageBits" is_bitfield="true">
</constant>
<constant name="TEXTURE_USAGE_STORAGE_BIT" value="8" enum="TextureUsageBits" is_bitfield="true">
</constant>
<constant name="TEXTURE_USAGE_STORAGE_ATOMIC_BIT" value="16" enum="TextureUsageBits" is_bitfield="true">
</constant>
<constant name="TEXTURE_USAGE_CPU_READ_BIT" value="32" enum="TextureUsageBits" is_bitfield="true">
</constant>
<constant name="TEXTURE_USAGE_CAN_UPDATE_BIT" value="64" enum="TextureUsageBits" is_bitfield="true">
</constant>
<constant name="TEXTURE_USAGE_CAN_COPY_FROM_BIT" value="128" enum="TextureUsageBits" is_bitfield="true">
</constant>
<constant name="TEXTURE_USAGE_CAN_COPY_TO_BIT" value="256" enum="TextureUsageBits" is_bitfield="true">
</constant>
<constant name="TEXTURE_USAGE_INPUT_ATTACHMENT_BIT" value="512" enum="TextureUsageBits" is_bitfield="true">
</constant>
<constant name="TEXTURE_SWIZZLE_IDENTITY" value="0" enum="TextureSwizzle">
</constant>
<constant name="TEXTURE_SWIZZLE_ZERO" value="1" enum="TextureSwizzle">
</constant>
<constant name="TEXTURE_SWIZZLE_ONE" value="2" enum="TextureSwizzle">
</constant>
<constant name="TEXTURE_SWIZZLE_R" value="3" enum="TextureSwizzle">
</constant>
<constant name="TEXTURE_SWIZZLE_G" value="4" enum="TextureSwizzle">
</constant>
<constant name="TEXTURE_SWIZZLE_B" value="5" enum="TextureSwizzle">
</constant>
<constant name="TEXTURE_SWIZZLE_A" value="6" enum="TextureSwizzle">
</constant>
<constant name="TEXTURE_SWIZZLE_MAX" value="7" enum="TextureSwizzle">
</constant>
<constant name="TEXTURE_SLICE_2D" value="0" enum="TextureSliceType">
</constant>
<constant name="TEXTURE_SLICE_CUBEMAP" value="1" enum="TextureSliceType">
</constant>
<constant name="TEXTURE_SLICE_3D" value="2" enum="TextureSliceType">
</constant>
<constant name="SAMPLER_FILTER_NEAREST" value="0" enum="SamplerFilter">
Nearest-neighbor sampler filtering. Sampling at higher resolutions than the source will result in a pixelated look.
</constant>
<constant name="SAMPLER_FILTER_LINEAR" value="1" enum="SamplerFilter">
Bilinear sampler filtering. Sampling at higher resolutions than the source will result in a blurry look.
</constant>
<constant name="SAMPLER_REPEAT_MODE_REPEAT" value="0" enum="SamplerRepeatMode">
</constant>
<constant name="SAMPLER_REPEAT_MODE_MIRRORED_REPEAT" value="1" enum="SamplerRepeatMode">
</constant>
<constant name="SAMPLER_REPEAT_MODE_CLAMP_TO_EDGE" value="2" enum="SamplerRepeatMode">
</constant>
<constant name="SAMPLER_REPEAT_MODE_CLAMP_TO_BORDER" value="3" enum="SamplerRepeatMode">
</constant>
<constant name="SAMPLER_REPEAT_MODE_MIRROR_CLAMP_TO_EDGE" value="4" enum="SamplerRepeatMode">
</constant>
<constant name="SAMPLER_REPEAT_MODE_MAX" value="5" enum="SamplerRepeatMode">
</constant>
<constant name="SAMPLER_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK" value="0" enum="SamplerBorderColor">
</constant>
<constant name="SAMPLER_BORDER_COLOR_INT_TRANSPARENT_BLACK" value="1" enum="SamplerBorderColor">
</constant>
<constant name="SAMPLER_BORDER_COLOR_FLOAT_OPAQUE_BLACK" value="2" enum="SamplerBorderColor">
</constant>
<constant name="SAMPLER_BORDER_COLOR_INT_OPAQUE_BLACK" value="3" enum="SamplerBorderColor">
</constant>
<constant name="SAMPLER_BORDER_COLOR_FLOAT_OPAQUE_WHITE" value="4" enum="SamplerBorderColor">
</constant>
<constant name="SAMPLER_BORDER_COLOR_INT_OPAQUE_WHITE" value="5" enum="SamplerBorderColor">
</constant>
<constant name="SAMPLER_BORDER_COLOR_MAX" value="6" enum="SamplerBorderColor">
</constant>
<constant name="VERTEX_FREQUENCY_VERTEX" value="0" enum="VertexFrequency">
</constant>
<constant name="VERTEX_FREQUENCY_INSTANCE" value="1" enum="VertexFrequency">
</constant>
<constant name="INDEX_BUFFER_FORMAT_UINT16" value="0" enum="IndexBufferFormat">
</constant>
<constant name="INDEX_BUFFER_FORMAT_UINT32" value="1" enum="IndexBufferFormat">
</constant>
<constant name="STORAGE_BUFFER_USAGE_DISPATCH_INDIRECT" value="1" enum="StorageBufferUsage" is_bitfield="true">
</constant>
<constant name="UNIFORM_TYPE_SAMPLER" value="0" enum="UniformType">
</constant>
<constant name="UNIFORM_TYPE_SAMPLER_WITH_TEXTURE" value="1" enum="UniformType">
</constant>
<constant name="UNIFORM_TYPE_TEXTURE" value="2" enum="UniformType">
</constant>
<constant name="UNIFORM_TYPE_IMAGE" value="3" enum="UniformType">
</constant>
<constant name="UNIFORM_TYPE_TEXTURE_BUFFER" value="4" enum="UniformType">
</constant>
<constant name="UNIFORM_TYPE_SAMPLER_WITH_TEXTURE_BUFFER" value="5" enum="UniformType">
</constant>
<constant name="UNIFORM_TYPE_IMAGE_BUFFER" value="6" enum="UniformType">
</constant>
<constant name="UNIFORM_TYPE_UNIFORM_BUFFER" value="7" enum="UniformType">
</constant>
<constant name="UNIFORM_TYPE_STORAGE_BUFFER" value="8" enum="UniformType">
</constant>
<constant name="UNIFORM_TYPE_INPUT_ATTACHMENT" value="9" enum="UniformType">
</constant>
<constant name="UNIFORM_TYPE_MAX" value="10" enum="UniformType">
</constant>
<constant name="RENDER_PRIMITIVE_POINTS" value="0" enum="RenderPrimitive">
Point rendering primitive (with constant size, regardless of distance from camera).
</constant>
<constant name="RENDER_PRIMITIVE_LINES" value="1" enum="RenderPrimitive">
Line rendering primitive.
</constant>
<constant name="RENDER_PRIMITIVE_LINES_WITH_ADJACENCY" value="2" enum="RenderPrimitive">
</constant>
<constant name="RENDER_PRIMITIVE_LINESTRIPS" value="3" enum="RenderPrimitive">
</constant>
<constant name="RENDER_PRIMITIVE_LINESTRIPS_WITH_ADJACENCY" value="4" enum="RenderPrimitive">
</constant>
<constant name="RENDER_PRIMITIVE_TRIANGLES" value="5" enum="RenderPrimitive">
</constant>
<constant name="RENDER_PRIMITIVE_TRIANGLES_WITH_ADJACENCY" value="6" enum="RenderPrimitive">
</constant>
<constant name="RENDER_PRIMITIVE_TRIANGLE_STRIPS" value="7" enum="RenderPrimitive">
</constant>
<constant name="RENDER_PRIMITIVE_TRIANGLE_STRIPS_WITH_AJACENCY" value="8" enum="RenderPrimitive">
</constant>
<constant name="RENDER_PRIMITIVE_TRIANGLE_STRIPS_WITH_RESTART_INDEX" value="9" enum="RenderPrimitive">
</constant>
<constant name="RENDER_PRIMITIVE_TESSELATION_PATCH" value="10" enum="RenderPrimitive">
</constant>
<constant name="RENDER_PRIMITIVE_MAX" value="11" enum="RenderPrimitive">
</constant>
<constant name="POLYGON_CULL_DISABLED" value="0" enum="PolygonCullMode">
</constant>
<constant name="POLYGON_CULL_FRONT" value="1" enum="PolygonCullMode">
</constant>
<constant name="POLYGON_CULL_BACK" value="2" enum="PolygonCullMode">
</constant>
<constant name="POLYGON_FRONT_FACE_CLOCKWISE" value="0" enum="PolygonFrontFace">
</constant>
<constant name="POLYGON_FRONT_FACE_COUNTER_CLOCKWISE" value="1" enum="PolygonFrontFace">
</constant>
<constant name="STENCIL_OP_KEEP" value="0" enum="StencilOperation">
</constant>
<constant name="STENCIL_OP_ZERO" value="1" enum="StencilOperation">
</constant>
<constant name="STENCIL_OP_REPLACE" value="2" enum="StencilOperation">
</constant>
<constant name="STENCIL_OP_INCREMENT_AND_CLAMP" value="3" enum="StencilOperation">
</constant>
<constant name="STENCIL_OP_DECREMENT_AND_CLAMP" value="4" enum="StencilOperation">
</constant>
<constant name="STENCIL_OP_INVERT" value="5" enum="StencilOperation">
</constant>
<constant name="STENCIL_OP_INCREMENT_AND_WRAP" value="6" enum="StencilOperation">
</constant>
<constant name="STENCIL_OP_DECREMENT_AND_WRAP" value="7" enum="StencilOperation">
</constant>
<constant name="STENCIL_OP_MAX" value="8" enum="StencilOperation">
</constant>
<constant name="COMPARE_OP_NEVER" value="0" enum="CompareOperator">
</constant>
<constant name="COMPARE_OP_LESS" value="1" enum="CompareOperator">
</constant>
<constant name="COMPARE_OP_EQUAL" value="2" enum="CompareOperator">
</constant>
<constant name="COMPARE_OP_LESS_OR_EQUAL" value="3" enum="CompareOperator">
</constant>
<constant name="COMPARE_OP_GREATER" value="4" enum="CompareOperator">
</constant>
<constant name="COMPARE_OP_NOT_EQUAL" value="5" enum="CompareOperator">
</constant>
<constant name="COMPARE_OP_GREATER_OR_EQUAL" value="6" enum="CompareOperator">
</constant>
<constant name="COMPARE_OP_ALWAYS" value="7" enum="CompareOperator">
</constant>
<constant name="COMPARE_OP_MAX" value="8" enum="CompareOperator">
</constant>
<constant name="LOGIC_OP_CLEAR" value="0" enum="LogicOperation">
</constant>
<constant name="LOGIC_OP_AND" value="1" enum="LogicOperation">
</constant>
<constant name="LOGIC_OP_AND_REVERSE" value="2" enum="LogicOperation">
</constant>
<constant name="LOGIC_OP_COPY" value="3" enum="LogicOperation">
</constant>
<constant name="LOGIC_OP_AND_INVERTED" value="4" enum="LogicOperation">
</constant>
<constant name="LOGIC_OP_NO_OP" value="5" enum="LogicOperation">
</constant>
<constant name="LOGIC_OP_XOR" value="6" enum="LogicOperation">
Exclusive or (XOR) logic operation.
</constant>
<constant name="LOGIC_OP_OR" value="7" enum="LogicOperation">
</constant>
<constant name="LOGIC_OP_NOR" value="8" enum="LogicOperation">
</constant>
<constant name="LOGIC_OP_EQUIVALENT" value="9" enum="LogicOperation">
</constant>
<constant name="LOGIC_OP_INVERT" value="10" enum="LogicOperation">
</constant>
<constant name="LOGIC_OP_OR_REVERSE" value="11" enum="LogicOperation">
</constant>
<constant name="LOGIC_OP_COPY_INVERTED" value="12" enum="LogicOperation">
</constant>
<constant name="LOGIC_OP_OR_INVERTED" value="13" enum="LogicOperation">
</constant>
<constant name="LOGIC_OP_NAND" value="14" enum="LogicOperation">
</constant>
<constant name="LOGIC_OP_SET" value="15" enum="LogicOperation">
</constant>
<constant name="LOGIC_OP_MAX" value="16" enum="LogicOperation">
</constant>
<constant name="BLEND_FACTOR_ZERO" value="0" enum="BlendFactor">
</constant>
<constant name="BLEND_FACTOR_ONE" value="1" enum="BlendFactor">
</constant>
<constant name="BLEND_FACTOR_SRC_COLOR" value="2" enum="BlendFactor">
</constant>
<constant name="BLEND_FACTOR_ONE_MINUS_SRC_COLOR" value="3" enum="BlendFactor">
</constant>
<constant name="BLEND_FACTOR_DST_COLOR" value="4" enum="BlendFactor">
</constant>
<constant name="BLEND_FACTOR_ONE_MINUS_DST_COLOR" value="5" enum="BlendFactor">
</constant>
<constant name="BLEND_FACTOR_SRC_ALPHA" value="6" enum="BlendFactor">
</constant>
<constant name="BLEND_FACTOR_ONE_MINUS_SRC_ALPHA" value="7" enum="BlendFactor">
</constant>
<constant name="BLEND_FACTOR_DST_ALPHA" value="8" enum="BlendFactor">
</constant>
<constant name="BLEND_FACTOR_ONE_MINUS_DST_ALPHA" value="9" enum="BlendFactor">
</constant>
<constant name="BLEND_FACTOR_CONSTANT_COLOR" value="10" enum="BlendFactor">
</constant>
<constant name="BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR" value="11" enum="BlendFactor">
</constant>
<constant name="BLEND_FACTOR_CONSTANT_ALPHA" value="12" enum="BlendFactor">
</constant>
<constant name="BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA" value="13" enum="BlendFactor">
</constant>
<constant name="BLEND_FACTOR_SRC_ALPHA_SATURATE" value="14" enum="BlendFactor">
</constant>
<constant name="BLEND_FACTOR_SRC1_COLOR" value="15" enum="BlendFactor">
</constant>
<constant name="BLEND_FACTOR_ONE_MINUS_SRC1_COLOR" value="16" enum="BlendFactor">
</constant>
<constant name="BLEND_FACTOR_SRC1_ALPHA" value="17" enum="BlendFactor">
</constant>
<constant name="BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA" value="18" enum="BlendFactor">
</constant>
<constant name="BLEND_FACTOR_MAX" value="19" enum="BlendFactor">
</constant>
<constant name="BLEND_OP_ADD" value="0" enum="BlendOperation">
Additive blending operation ([code]source + destination[/code]).
</constant>
<constant name="BLEND_OP_SUBTRACT" value="1" enum="BlendOperation">
Subtractive blending operation ([code]source - destination[/code]).
</constant>
<constant name="BLEND_OP_REVERSE_SUBTRACT" value="2" enum="BlendOperation">
Reverse subtractive blending operation ([code]destination - source[/code]).
</constant>
<constant name="BLEND_OP_MINIMUM" value="3" enum="BlendOperation">
Minimum blending operation (keep the lowest value of the two).
</constant>
<constant name="BLEND_OP_MAXIMUM" value="4" enum="BlendOperation">
Maximum blending operation (keep the highest value of the two).
</constant>
<constant name="BLEND_OP_MAX" value="5" enum="BlendOperation">
Represents the size of the [enum BlendOperation] enum.
</constant>
<constant name="DYNAMIC_STATE_LINE_WIDTH" value="1" enum="PipelineDynamicStateFlags" is_bitfield="true">
</constant>
<constant name="DYNAMIC_STATE_DEPTH_BIAS" value="2" enum="PipelineDynamicStateFlags" is_bitfield="true">
</constant>
<constant name="DYNAMIC_STATE_BLEND_CONSTANTS" value="4" enum="PipelineDynamicStateFlags" is_bitfield="true">
</constant>
<constant name="DYNAMIC_STATE_DEPTH_BOUNDS" value="8" enum="PipelineDynamicStateFlags" is_bitfield="true">
</constant>
<constant name="DYNAMIC_STATE_STENCIL_COMPARE_MASK" value="16" enum="PipelineDynamicStateFlags" is_bitfield="true">
</constant>
<constant name="DYNAMIC_STATE_STENCIL_WRITE_MASK" value="32" enum="PipelineDynamicStateFlags" is_bitfield="true">
</constant>
<constant name="DYNAMIC_STATE_STENCIL_REFERENCE" value="64" enum="PipelineDynamicStateFlags" is_bitfield="true">
</constant>
<constant name="INITIAL_ACTION_CLEAR" value="0" enum="InitialAction">
</constant>
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<constant name="INITIAL_ACTION_CLEAR_REGION" value="1" enum="InitialAction">
</constant>
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<constant name="INITIAL_ACTION_CLEAR_REGION_CONTINUE" value="2" enum="InitialAction">
</constant>
<constant name="INITIAL_ACTION_KEEP" value="3" enum="InitialAction">
</constant>
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<constant name="INITIAL_ACTION_DROP" value="4" enum="InitialAction">
</constant>
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<constant name="INITIAL_ACTION_CONTINUE" value="5" enum="InitialAction">
</constant>
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<constant name="INITIAL_ACTION_MAX" value="6" enum="InitialAction">
</constant>
<constant name="FINAL_ACTION_READ" value="0" enum="FinalAction">
</constant>
<constant name="FINAL_ACTION_DISCARD" value="1" enum="FinalAction">
</constant>
<constant name="FINAL_ACTION_CONTINUE" value="2" enum="FinalAction">
</constant>
<constant name="FINAL_ACTION_MAX" value="3" enum="FinalAction">
</constant>
<constant name="SHADER_STAGE_VERTEX" value="0" enum="ShaderStage">
</constant>
<constant name="SHADER_STAGE_FRAGMENT" value="1" enum="ShaderStage">
</constant>
<constant name="SHADER_STAGE_TESSELATION_CONTROL" value="2" enum="ShaderStage">
</constant>
<constant name="SHADER_STAGE_TESSELATION_EVALUATION" value="3" enum="ShaderStage">
</constant>
<constant name="SHADER_STAGE_COMPUTE" value="4" enum="ShaderStage">
</constant>
<constant name="SHADER_STAGE_MAX" value="5" enum="ShaderStage">
</constant>
<constant name="SHADER_STAGE_VERTEX_BIT" value="1" enum="ShaderStage">
</constant>
<constant name="SHADER_STAGE_FRAGMENT_BIT" value="2" enum="ShaderStage">
</constant>
<constant name="SHADER_STAGE_TESSELATION_CONTROL_BIT" value="4" enum="ShaderStage">
</constant>
<constant name="SHADER_STAGE_TESSELATION_EVALUATION_BIT" value="8" enum="ShaderStage">
</constant>
<constant name="SHADER_STAGE_COMPUTE_BIT" value="16" enum="ShaderStage">
</constant>
<constant name="SHADER_LANGUAGE_GLSL" value="0" enum="ShaderLanguage">
</constant>
<constant name="SHADER_LANGUAGE_HLSL" value="1" enum="ShaderLanguage">
</constant>
<constant name="PIPELINE_SPECIALIZATION_CONSTANT_TYPE_BOOL" value="0" enum="PipelineSpecializationConstantType">
</constant>
<constant name="PIPELINE_SPECIALIZATION_CONSTANT_TYPE_INT" value="1" enum="PipelineSpecializationConstantType">
</constant>
<constant name="PIPELINE_SPECIALIZATION_CONSTANT_TYPE_FLOAT" value="2" enum="PipelineSpecializationConstantType">
</constant>
<constant name="LIMIT_MAX_BOUND_UNIFORM_SETS" value="0" enum="Limit">
</constant>
<constant name="LIMIT_MAX_FRAMEBUFFER_COLOR_ATTACHMENTS" value="1" enum="Limit">
</constant>
<constant name="LIMIT_MAX_TEXTURES_PER_UNIFORM_SET" value="2" enum="Limit">
</constant>
<constant name="LIMIT_MAX_SAMPLERS_PER_UNIFORM_SET" value="3" enum="Limit">
</constant>
<constant name="LIMIT_MAX_STORAGE_BUFFERS_PER_UNIFORM_SET" value="4" enum="Limit">
</constant>
<constant name="LIMIT_MAX_STORAGE_IMAGES_PER_UNIFORM_SET" value="5" enum="Limit">
</constant>
<constant name="LIMIT_MAX_UNIFORM_BUFFERS_PER_UNIFORM_SET" value="6" enum="Limit">
</constant>
<constant name="LIMIT_MAX_DRAW_INDEXED_INDEX" value="7" enum="Limit">
</constant>
<constant name="LIMIT_MAX_FRAMEBUFFER_HEIGHT" value="8" enum="Limit">
</constant>
<constant name="LIMIT_MAX_FRAMEBUFFER_WIDTH" value="9" enum="Limit">
</constant>
<constant name="LIMIT_MAX_TEXTURE_ARRAY_LAYERS" value="10" enum="Limit">
</constant>
<constant name="LIMIT_MAX_TEXTURE_SIZE_1D" value="11" enum="Limit">
Maximum supported 1-dimensional texture size (in pixels on a single axis).
</constant>
<constant name="LIMIT_MAX_TEXTURE_SIZE_2D" value="12" enum="Limit">
Maximum supported 2-dimensional texture size (in pixels on a single axis).
</constant>
<constant name="LIMIT_MAX_TEXTURE_SIZE_3D" value="13" enum="Limit">
Maximum supported 3-dimensional texture size (in pixels on a single axis).
</constant>
<constant name="LIMIT_MAX_TEXTURE_SIZE_CUBE" value="14" enum="Limit">
Maximum supported cubemap texture size (in pixels on a single axis of a single face).
</constant>
<constant name="LIMIT_MAX_TEXTURES_PER_SHADER_STAGE" value="15" enum="Limit">
</constant>
<constant name="LIMIT_MAX_SAMPLERS_PER_SHADER_STAGE" value="16" enum="Limit">
</constant>
<constant name="LIMIT_MAX_STORAGE_BUFFERS_PER_SHADER_STAGE" value="17" enum="Limit">
</constant>
<constant name="LIMIT_MAX_STORAGE_IMAGES_PER_SHADER_STAGE" value="18" enum="Limit">
</constant>
<constant name="LIMIT_MAX_UNIFORM_BUFFERS_PER_SHADER_STAGE" value="19" enum="Limit">
</constant>
<constant name="LIMIT_MAX_PUSH_CONSTANT_SIZE" value="20" enum="Limit">
</constant>
<constant name="LIMIT_MAX_UNIFORM_BUFFER_SIZE" value="21" enum="Limit">
</constant>
<constant name="LIMIT_MAX_VERTEX_INPUT_ATTRIBUTE_OFFSET" value="22" enum="Limit">
</constant>
<constant name="LIMIT_MAX_VERTEX_INPUT_ATTRIBUTES" value="23" enum="Limit">
</constant>
<constant name="LIMIT_MAX_VERTEX_INPUT_BINDINGS" value="24" enum="Limit">
</constant>
<constant name="LIMIT_MAX_VERTEX_INPUT_BINDING_STRIDE" value="25" enum="Limit">
</constant>
<constant name="LIMIT_MIN_UNIFORM_BUFFER_OFFSET_ALIGNMENT" value="26" enum="Limit">
</constant>
<constant name="LIMIT_MAX_COMPUTE_SHARED_MEMORY_SIZE" value="27" enum="Limit">
</constant>
<constant name="LIMIT_MAX_COMPUTE_WORKGROUP_COUNT_X" value="28" enum="Limit">
</constant>
<constant name="LIMIT_MAX_COMPUTE_WORKGROUP_COUNT_Y" value="29" enum="Limit">
</constant>
<constant name="LIMIT_MAX_COMPUTE_WORKGROUP_COUNT_Z" value="30" enum="Limit">
</constant>
<constant name="LIMIT_MAX_COMPUTE_WORKGROUP_INVOCATIONS" value="31" enum="Limit">
</constant>
<constant name="LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_X" value="32" enum="Limit">
</constant>
<constant name="LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_Y" value="33" enum="Limit">
</constant>
<constant name="LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_Z" value="34" enum="Limit">
</constant>
<constant name="LIMIT_MAX_VIEWPORT_DIMENSIONS_X" value="35" enum="Limit">
</constant>
<constant name="LIMIT_MAX_VIEWPORT_DIMENSIONS_Y" value="36" enum="Limit">
</constant>
<constant name="MEMORY_TEXTURES" value="0" enum="MemoryType">
Memory taken by textures.
</constant>
<constant name="MEMORY_BUFFERS" value="1" enum="MemoryType">
Memory taken by buffers.
</constant>
<constant name="MEMORY_TOTAL" value="2" enum="MemoryType">
Total memory taken. This is greater than the sum of [constant MEMORY_TEXTURES] and [constant MEMORY_BUFFERS], as it also includes miscellaneous memory usage.
</constant>
<constant name="INVALID_ID" value="-1">
Returned by functions that return an ID if a value is invalid.
</constant>
<constant name="INVALID_FORMAT_ID" value="-1">
Returned by functions that return a format ID if a value is invalid.
</constant>
</constants>
</class>