2023-01-05 13:25:55 +01:00
|
|
|
/**************************************************************************/
|
|
|
|
/* gl_manager_windows.cpp */
|
|
|
|
/**************************************************************************/
|
|
|
|
/* This file is part of: */
|
|
|
|
/* GODOT ENGINE */
|
|
|
|
/* https://godotengine.org */
|
|
|
|
/**************************************************************************/
|
|
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
|
|
/* */
|
|
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
|
|
/* a copy of this software and associated documentation files (the */
|
|
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
|
|
/* the following conditions: */
|
|
|
|
/* */
|
|
|
|
/* The above copyright notice and this permission notice shall be */
|
|
|
|
/* included in all copies or substantial portions of the Software. */
|
|
|
|
/* */
|
|
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
|
|
/**************************************************************************/
|
2020-11-18 19:11:30 +01:00
|
|
|
|
|
|
|
#include "gl_manager_windows.h"
|
|
|
|
|
2023-06-08 14:51:32 +02:00
|
|
|
#if defined(WINDOWS_ENABLED) && defined(GLES3_ENABLED)
|
2020-11-18 19:11:30 +01:00
|
|
|
|
2023-01-15 10:42:49 +01:00
|
|
|
#include "core/config/project_settings.h"
|
|
|
|
#include "core/version.h"
|
|
|
|
|
|
|
|
#include "thirdparty/nvapi/nvapi_minimal.h"
|
|
|
|
|
2023-06-08 14:51:32 +02:00
|
|
|
#include <dwmapi.h>
|
2020-11-18 19:11:30 +01:00
|
|
|
#include <stdio.h>
|
|
|
|
#include <stdlib.h>
|
|
|
|
|
|
|
|
#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
|
|
|
|
#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
|
|
|
|
#define WGL_CONTEXT_FLAGS_ARB 0x2094
|
|
|
|
#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
|
|
|
|
#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
|
|
|
|
#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
|
|
|
|
|
|
|
|
#define _WGL_CONTEXT_DEBUG_BIT_ARB 0x0001
|
|
|
|
|
|
|
|
#if defined(__GNUC__)
|
|
|
|
// Workaround GCC warning from -Wcast-function-type.
|
|
|
|
#define wglGetProcAddress (void *)wglGetProcAddress
|
|
|
|
#endif
|
|
|
|
|
|
|
|
typedef HGLRC(APIENTRY *PFNWGLCREATECONTEXTATTRIBSARBPROC)(HDC, HGLRC, const int *);
|
|
|
|
|
2022-05-09 01:25:49 +02:00
|
|
|
static String format_error_message(DWORD id) {
|
|
|
|
LPWSTR messageBuffer = nullptr;
|
|
|
|
size_t size = FormatMessageW(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
|
|
|
|
nullptr, id, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPWSTR)&messageBuffer, 0, nullptr);
|
|
|
|
|
|
|
|
String msg = "Error " + itos(id) + ": " + String::utf16((const char16_t *)messageBuffer, size);
|
|
|
|
|
|
|
|
LocalFree(messageBuffer);
|
|
|
|
|
|
|
|
return msg;
|
|
|
|
}
|
|
|
|
|
2023-01-15 10:42:49 +01:00
|
|
|
const int OGL_THREAD_CONTROL_ID = 0x20C1221E;
|
|
|
|
const int OGL_THREAD_CONTROL_DISABLE = 0x00000002;
|
|
|
|
const int OGL_THREAD_CONTROL_ENABLE = 0x00000001;
|
|
|
|
|
|
|
|
typedef int(__cdecl *NvAPI_Initialize_t)();
|
|
|
|
typedef int(__cdecl *NvAPI_Unload_t)();
|
|
|
|
typedef int(__cdecl *NvAPI_GetErrorMessage_t)(unsigned int, NvAPI_ShortString);
|
|
|
|
typedef int(__cdecl *NvAPI_DRS_CreateSession_t)(NvDRSSessionHandle *);
|
|
|
|
typedef int(__cdecl *NvAPI_DRS_DestroySession_t)(NvDRSSessionHandle);
|
|
|
|
typedef int(__cdecl *NvAPI_DRS_LoadSettings_t)(NvDRSSessionHandle);
|
|
|
|
typedef int(__cdecl *NvAPI_DRS_CreateProfile_t)(NvDRSSessionHandle, NVDRS_PROFILE *, NvDRSProfileHandle *);
|
|
|
|
typedef int(__cdecl *NvAPI_DRS_CreateApplication_t)(NvDRSSessionHandle, NvDRSProfileHandle, NVDRS_APPLICATION *);
|
|
|
|
typedef int(__cdecl *NvAPI_DRS_SaveSettings_t)(NvDRSSessionHandle);
|
|
|
|
typedef int(__cdecl *NvAPI_DRS_SetSetting_t)(NvDRSSessionHandle, NvDRSProfileHandle, NVDRS_SETTING *);
|
|
|
|
typedef int(__cdecl *NvAPI_DRS_FindProfileByName_t)(NvDRSSessionHandle, NvAPI_UnicodeString, NvDRSProfileHandle *);
|
|
|
|
NvAPI_GetErrorMessage_t NvAPI_GetErrorMessage__;
|
|
|
|
|
|
|
|
static bool nvapi_err_check(char *msg, int status) {
|
|
|
|
if (status != 0) {
|
|
|
|
if (OS::get_singleton()->is_stdout_verbose()) {
|
|
|
|
NvAPI_ShortString err_desc = { 0 };
|
|
|
|
NvAPI_GetErrorMessage__(status, err_desc);
|
|
|
|
print_verbose(vformat("%s: %s(code %d)", msg, err_desc, status));
|
|
|
|
}
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
// On windows we have to disable threaded optimization when using NVIDIA graphics cards
|
|
|
|
// to avoid stuttering, see https://github.com/microsoft/vscode-cpptools/issues/6592
|
|
|
|
// also see https://github.com/Ryujinx/Ryujinx/blob/master/Ryujinx.Common/GraphicsDriver/NVThreadedOptimization.cs
|
|
|
|
void GLManager_Windows::_nvapi_disable_threaded_optimization() {
|
|
|
|
HMODULE nvapi = 0;
|
|
|
|
#ifdef _WIN64
|
|
|
|
nvapi = LoadLibraryA("nvapi64.dll");
|
|
|
|
#else
|
|
|
|
nvapi = LoadLibraryA("nvapi.dll");
|
|
|
|
#endif
|
|
|
|
|
|
|
|
if (nvapi == NULL) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
void *(__cdecl * NvAPI_QueryInterface)(unsigned int interface_id) = 0;
|
|
|
|
|
|
|
|
NvAPI_QueryInterface = (void *(__cdecl *)(unsigned int))GetProcAddress(nvapi, "nvapi_QueryInterface");
|
|
|
|
|
|
|
|
if (NvAPI_QueryInterface == NULL) {
|
|
|
|
print_verbose("Error getting NVAPI NvAPI_QueryInterface");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Setup NVAPI function pointers
|
|
|
|
NvAPI_Initialize_t NvAPI_Initialize = (NvAPI_Initialize_t)NvAPI_QueryInterface(0x0150E828);
|
|
|
|
NvAPI_GetErrorMessage__ = (NvAPI_GetErrorMessage_t)NvAPI_QueryInterface(0x6C2D048C);
|
|
|
|
NvAPI_DRS_CreateSession_t NvAPI_DRS_CreateSession = (NvAPI_DRS_CreateSession_t)NvAPI_QueryInterface(0x0694D52E);
|
|
|
|
NvAPI_DRS_DestroySession_t NvAPI_DRS_DestroySession = (NvAPI_DRS_DestroySession_t)NvAPI_QueryInterface(0xDAD9CFF8);
|
|
|
|
NvAPI_Unload_t NvAPI_Unload = (NvAPI_Unload_t)NvAPI_QueryInterface(0xD22BDD7E);
|
|
|
|
NvAPI_DRS_LoadSettings_t NvAPI_DRS_LoadSettings = (NvAPI_DRS_LoadSettings_t)NvAPI_QueryInterface(0x375DBD6B);
|
|
|
|
NvAPI_DRS_CreateProfile_t NvAPI_DRS_CreateProfile = (NvAPI_DRS_CreateProfile_t)NvAPI_QueryInterface(0xCC176068);
|
|
|
|
NvAPI_DRS_CreateApplication_t NvAPI_DRS_CreateApplication = (NvAPI_DRS_CreateApplication_t)NvAPI_QueryInterface(0x4347A9DE);
|
|
|
|
NvAPI_DRS_SaveSettings_t NvAPI_DRS_SaveSettings = (NvAPI_DRS_SaveSettings_t)NvAPI_QueryInterface(0xFCBC7E14);
|
|
|
|
NvAPI_DRS_SetSetting_t NvAPI_DRS_SetSetting = (NvAPI_DRS_SetSetting_t)NvAPI_QueryInterface(0x577DD202);
|
|
|
|
NvAPI_DRS_FindProfileByName_t NvAPI_DRS_FindProfileByName = (NvAPI_DRS_FindProfileByName_t)NvAPI_QueryInterface(0x7E4A9A0B);
|
|
|
|
|
|
|
|
if (!nvapi_err_check("NVAPI: Init failed", NvAPI_Initialize())) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
print_verbose("NVAPI: Init OK!");
|
|
|
|
|
|
|
|
NvDRSSessionHandle session_handle;
|
|
|
|
|
|
|
|
if (!nvapi_err_check("NVAPI: Error creating DRS session", NvAPI_DRS_CreateSession(&session_handle))) {
|
|
|
|
NvAPI_Unload();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!nvapi_err_check("NVAPI: Error loading DRS settings", NvAPI_DRS_LoadSettings(session_handle))) {
|
|
|
|
NvAPI_DRS_DestroySession(session_handle);
|
|
|
|
NvAPI_Unload();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
String app_executable_name = OS::get_singleton()->get_executable_path().get_file();
|
|
|
|
String app_friendly_name = GLOBAL_GET("application/config/name");
|
|
|
|
// We need a name anyways, so let's use the engine name if an application name is not available
|
|
|
|
// (this is used mostly by the Project Manager)
|
|
|
|
if (app_friendly_name.is_empty()) {
|
|
|
|
app_friendly_name = VERSION_NAME;
|
|
|
|
}
|
|
|
|
String app_profile_name = app_friendly_name + " Nvidia Profile";
|
|
|
|
Char16String app_profile_name_u16 = app_profile_name.utf16();
|
|
|
|
Char16String app_executable_name_u16 = app_executable_name.utf16();
|
|
|
|
Char16String app_friendly_name_u16 = app_friendly_name.utf16();
|
|
|
|
|
|
|
|
NvDRSProfileHandle profile_handle = 0;
|
|
|
|
|
|
|
|
int status = NvAPI_DRS_FindProfileByName(session_handle, (NvU16 *)(app_profile_name_u16.ptrw()), &profile_handle);
|
|
|
|
|
|
|
|
if (status != 0) {
|
|
|
|
print_verbose("NVAPI: Profile not found, creating....");
|
|
|
|
|
|
|
|
NVDRS_PROFILE profile_info;
|
|
|
|
profile_info.version = NVDRS_PROFILE_VER;
|
|
|
|
profile_info.isPredefined = 0;
|
|
|
|
memcpy(profile_info.profileName, app_profile_name_u16.get_data(), sizeof(char16_t) * app_profile_name_u16.size());
|
|
|
|
|
|
|
|
if (!nvapi_err_check("NVAPI: Error creating profile", NvAPI_DRS_CreateProfile(session_handle, &profile_info, &profile_handle))) {
|
|
|
|
NvAPI_DRS_DestroySession(session_handle);
|
|
|
|
NvAPI_Unload();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
NVDRS_APPLICATION_V4 app;
|
|
|
|
app.version = NVDRS_APPLICATION_VER_V4;
|
|
|
|
app.isPredefined = 0;
|
|
|
|
app.isMetro = 1;
|
|
|
|
app.isCommandLine = 1;
|
|
|
|
memcpy(app.appName, app_executable_name_u16.get_data(), sizeof(char16_t) * app_executable_name_u16.size());
|
|
|
|
memcpy(app.userFriendlyName, app_friendly_name_u16.get_data(), sizeof(char16_t) * app_friendly_name_u16.size());
|
|
|
|
memcpy(app.launcher, L"", 1);
|
|
|
|
memcpy(app.fileInFolder, L"", 1);
|
|
|
|
|
|
|
|
if (!nvapi_err_check("NVAPI: Error creating application", NvAPI_DRS_CreateApplication(session_handle, profile_handle, &app))) {
|
|
|
|
NvAPI_DRS_DestroySession(session_handle);
|
|
|
|
NvAPI_Unload();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
NVDRS_SETTING setting;
|
|
|
|
setting.version = NVDRS_SETTING_VER;
|
|
|
|
setting.settingId = OGL_THREAD_CONTROL_ID;
|
|
|
|
setting.settingType = NVDRS_DWORD_TYPE;
|
|
|
|
setting.settingLocation = NVDRS_CURRENT_PROFILE_LOCATION;
|
|
|
|
setting.isCurrentPredefined = 0;
|
|
|
|
setting.isPredefinedValid = 0;
|
|
|
|
int thread_control_val = OGL_THREAD_CONTROL_DISABLE;
|
|
|
|
if (!GLOBAL_GET("rendering/gl_compatibility/nvidia_disable_threaded_optimization")) {
|
|
|
|
thread_control_val = OGL_THREAD_CONTROL_ENABLE;
|
|
|
|
}
|
|
|
|
setting.u32CurrentValue = thread_control_val;
|
|
|
|
setting.u32PredefinedValue = thread_control_val;
|
|
|
|
|
|
|
|
if (!nvapi_err_check("NVAPI: Error calling NvAPI_DRS_SetSetting", NvAPI_DRS_SetSetting(session_handle, profile_handle, &setting))) {
|
|
|
|
NvAPI_DRS_DestroySession(session_handle);
|
|
|
|
NvAPI_Unload();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!nvapi_err_check("NVAPI: Error saving settings", NvAPI_DRS_SaveSettings(session_handle))) {
|
|
|
|
NvAPI_DRS_DestroySession(session_handle);
|
|
|
|
NvAPI_Unload();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
if (thread_control_val == OGL_THREAD_CONTROL_DISABLE) {
|
|
|
|
print_verbose("NVAPI: Disabled OpenGL threaded optimization successfully");
|
|
|
|
} else {
|
|
|
|
print_verbose("NVAPI: Enabled OpenGL threaded optimization successfully");
|
|
|
|
}
|
|
|
|
NvAPI_DRS_DestroySession(session_handle);
|
|
|
|
}
|
|
|
|
|
2020-11-18 19:11:30 +01:00
|
|
|
int GLManager_Windows::_find_or_create_display(GLWindow &win) {
|
|
|
|
// find display NYI, only 1 supported so far
|
2022-02-16 13:56:32 +01:00
|
|
|
if (_displays.size()) {
|
2020-11-18 19:11:30 +01:00
|
|
|
return 0;
|
2022-02-16 13:56:32 +01:00
|
|
|
}
|
2020-11-18 19:11:30 +01:00
|
|
|
|
|
|
|
// create
|
2021-09-27 01:07:10 +02:00
|
|
|
GLDisplay d_temp = {};
|
2020-11-18 19:11:30 +01:00
|
|
|
_displays.push_back(d_temp);
|
|
|
|
int new_display_id = _displays.size() - 1;
|
|
|
|
|
|
|
|
// create context
|
|
|
|
GLDisplay &d = _displays[new_display_id];
|
|
|
|
Error err = _create_context(win, d);
|
|
|
|
|
|
|
|
if (err != OK) {
|
|
|
|
// not good
|
|
|
|
// delete the _display?
|
2021-07-04 00:17:03 +02:00
|
|
|
_displays.remove_at(new_display_id);
|
2020-11-18 19:11:30 +01:00
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
return new_display_id;
|
|
|
|
}
|
|
|
|
|
2022-05-09 01:25:49 +02:00
|
|
|
static Error _configure_pixel_format(HDC hDC) {
|
2020-11-18 19:11:30 +01:00
|
|
|
static PIXELFORMATDESCRIPTOR pfd = {
|
|
|
|
sizeof(PIXELFORMATDESCRIPTOR), // Size Of This Pixel Format Descriptor
|
|
|
|
1,
|
|
|
|
PFD_DRAW_TO_WINDOW | // Format Must Support Window
|
|
|
|
PFD_SUPPORT_OPENGL | // Format Must Support OpenGL
|
|
|
|
PFD_DOUBLEBUFFER,
|
|
|
|
(BYTE)PFD_TYPE_RGBA,
|
|
|
|
(BYTE)(OS::get_singleton()->is_layered_allowed() ? 32 : 24),
|
|
|
|
(BYTE)0, (BYTE)0, (BYTE)0, (BYTE)0, (BYTE)0, (BYTE)0, // Color Bits Ignored
|
|
|
|
(BYTE)(OS::get_singleton()->is_layered_allowed() ? 8 : 0), // Alpha Buffer
|
|
|
|
(BYTE)0, // Shift Bit Ignored
|
|
|
|
(BYTE)0, // No Accumulation Buffer
|
|
|
|
(BYTE)0, (BYTE)0, (BYTE)0, (BYTE)0, // Accumulation Bits Ignored
|
|
|
|
(BYTE)24, // 24Bit Z-Buffer (Depth Buffer)
|
|
|
|
(BYTE)0, // No Stencil Buffer
|
|
|
|
(BYTE)0, // No Auxiliary Buffer
|
|
|
|
(BYTE)PFD_MAIN_PLANE, // Main Drawing Layer
|
|
|
|
(BYTE)0, // Reserved
|
|
|
|
0, 0, 0 // Layer Masks Ignored
|
|
|
|
};
|
|
|
|
|
|
|
|
int pixel_format = ChoosePixelFormat(hDC, &pfd);
|
|
|
|
if (!pixel_format) // Did Windows Find A Matching Pixel Format?
|
|
|
|
{
|
|
|
|
return ERR_CANT_CREATE; // Return FALSE
|
|
|
|
}
|
|
|
|
|
|
|
|
BOOL ret = SetPixelFormat(hDC, pixel_format, &pfd);
|
|
|
|
if (!ret) // Are We Able To Set The Pixel Format?
|
|
|
|
{
|
|
|
|
return ERR_CANT_CREATE; // Return FALSE
|
|
|
|
}
|
|
|
|
|
2022-05-09 01:25:49 +02:00
|
|
|
return OK;
|
|
|
|
}
|
|
|
|
|
|
|
|
Error GLManager_Windows::_create_context(GLWindow &win, GLDisplay &gl_display) {
|
|
|
|
Error err = _configure_pixel_format(win.hDC);
|
|
|
|
if (err != OK) {
|
|
|
|
return err;
|
|
|
|
}
|
|
|
|
|
|
|
|
gl_display.hRC = wglCreateContext(win.hDC);
|
2020-11-18 19:11:30 +01:00
|
|
|
if (!gl_display.hRC) // Are We Able To Get A Rendering Context?
|
|
|
|
{
|
|
|
|
return ERR_CANT_CREATE; // Return FALSE
|
|
|
|
}
|
|
|
|
|
2022-05-09 01:25:49 +02:00
|
|
|
if (!wglMakeCurrent(win.hDC, gl_display.hRC)) {
|
|
|
|
ERR_PRINT("Could not attach OpenGL context to newly created window: " + format_error_message(GetLastError()));
|
|
|
|
}
|
2020-11-18 19:11:30 +01:00
|
|
|
|
2021-10-26 17:18:39 +02:00
|
|
|
int attribs[] = {
|
|
|
|
WGL_CONTEXT_MAJOR_VERSION_ARB, 3, //we want a 3.3 context
|
|
|
|
WGL_CONTEXT_MINOR_VERSION_ARB, 3,
|
|
|
|
//and it shall be forward compatible so that we can only use up to date functionality
|
|
|
|
WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_CORE_PROFILE_BIT_ARB,
|
|
|
|
WGL_CONTEXT_FLAGS_ARB, WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB /*| _WGL_CONTEXT_DEBUG_BIT_ARB*/,
|
|
|
|
0
|
|
|
|
}; //zero indicates the end of the array
|
|
|
|
|
|
|
|
PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB = nullptr; //pointer to the method
|
|
|
|
wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)wglGetProcAddress("wglCreateContextAttribsARB");
|
|
|
|
|
|
|
|
if (wglCreateContextAttribsARB == nullptr) //OpenGL 3.0 is not supported
|
|
|
|
{
|
|
|
|
wglDeleteContext(gl_display.hRC);
|
|
|
|
gl_display.hRC = 0;
|
|
|
|
return ERR_CANT_CREATE;
|
|
|
|
}
|
|
|
|
|
2022-05-09 01:25:49 +02:00
|
|
|
HGLRC new_hRC = wglCreateContextAttribsARB(win.hDC, 0, attribs);
|
2021-10-26 17:18:39 +02:00
|
|
|
if (!new_hRC) {
|
2020-11-18 19:11:30 +01:00
|
|
|
wglDeleteContext(gl_display.hRC);
|
2021-10-26 17:18:39 +02:00
|
|
|
gl_display.hRC = 0;
|
2022-05-09 01:25:49 +02:00
|
|
|
return ERR_CANT_CREATE;
|
2021-10-26 17:18:39 +02:00
|
|
|
}
|
2022-05-09 01:25:49 +02:00
|
|
|
|
|
|
|
if (!wglMakeCurrent(win.hDC, nullptr)) {
|
|
|
|
ERR_PRINT("Could not detach OpenGL context from newly created window: " + format_error_message(GetLastError()));
|
|
|
|
}
|
|
|
|
|
2021-10-26 17:18:39 +02:00
|
|
|
wglDeleteContext(gl_display.hRC);
|
|
|
|
gl_display.hRC = new_hRC;
|
|
|
|
|
2022-05-09 01:25:49 +02:00
|
|
|
if (!wglMakeCurrent(win.hDC, gl_display.hRC)) // Try To Activate The Rendering Context
|
2021-10-26 17:18:39 +02:00
|
|
|
{
|
2022-05-09 01:25:49 +02:00
|
|
|
ERR_PRINT("Could not attach OpenGL context to newly created window with replaced OpenGL context: " + format_error_message(GetLastError()));
|
2021-10-26 17:18:39 +02:00
|
|
|
wglDeleteContext(gl_display.hRC);
|
|
|
|
gl_display.hRC = 0;
|
2022-05-09 01:25:49 +02:00
|
|
|
return ERR_CANT_CREATE;
|
2020-11-18 19:11:30 +01:00
|
|
|
}
|
|
|
|
|
2022-11-15 23:14:21 +01:00
|
|
|
if (!wglSwapIntervalEXT) {
|
|
|
|
wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)wglGetProcAddress("wglSwapIntervalEXT");
|
|
|
|
}
|
|
|
|
|
2020-11-18 19:11:30 +01:00
|
|
|
return OK;
|
|
|
|
}
|
|
|
|
|
|
|
|
Error GLManager_Windows::window_create(DisplayServer::WindowID p_window_id, HWND p_hwnd, HINSTANCE p_hinstance, int p_width, int p_height) {
|
2022-05-09 01:25:49 +02:00
|
|
|
HDC hDC = GetDC(p_hwnd);
|
|
|
|
if (!hDC) {
|
|
|
|
return ERR_CANT_CREATE;
|
2020-11-18 19:11:30 +01:00
|
|
|
}
|
|
|
|
|
2022-05-09 01:25:49 +02:00
|
|
|
// configure the HDC to use a compatible pixel format
|
|
|
|
Error result = _configure_pixel_format(hDC);
|
|
|
|
if (result != OK) {
|
|
|
|
return result;
|
2020-11-18 19:11:30 +01:00
|
|
|
}
|
|
|
|
|
2022-05-09 01:25:49 +02:00
|
|
|
GLWindow win;
|
2020-11-18 19:11:30 +01:00
|
|
|
win.width = p_width;
|
|
|
|
win.height = p_height;
|
|
|
|
win.hwnd = p_hwnd;
|
2022-05-09 01:25:49 +02:00
|
|
|
win.hDC = hDC;
|
2020-11-18 19:11:30 +01:00
|
|
|
|
|
|
|
win.gldisplay_id = _find_or_create_display(win);
|
|
|
|
|
|
|
|
if (win.gldisplay_id == -1) {
|
|
|
|
return FAILED;
|
|
|
|
}
|
|
|
|
|
2022-05-09 01:25:49 +02:00
|
|
|
// WARNING: p_window_id is an eternally growing integer since popup windows keep coming and going
|
|
|
|
// and each of them has a higher id than the previous, so it must be used in a map not a vector
|
|
|
|
_windows[p_window_id] = win;
|
|
|
|
|
2020-11-18 19:11:30 +01:00
|
|
|
// make current
|
2022-05-09 01:25:49 +02:00
|
|
|
window_make_current(p_window_id);
|
2020-11-18 19:11:30 +01:00
|
|
|
|
|
|
|
return OK;
|
|
|
|
}
|
|
|
|
|
|
|
|
void GLManager_Windows::_internal_set_current_window(GLWindow *p_win) {
|
|
|
|
_current_window = p_win;
|
|
|
|
}
|
|
|
|
|
|
|
|
void GLManager_Windows::window_resize(DisplayServer::WindowID p_window_id, int p_width, int p_height) {
|
|
|
|
get_window(p_window_id).width = p_width;
|
|
|
|
get_window(p_window_id).height = p_height;
|
|
|
|
}
|
|
|
|
|
|
|
|
int GLManager_Windows::window_get_width(DisplayServer::WindowID p_window_id) {
|
|
|
|
return get_window(p_window_id).width;
|
|
|
|
}
|
|
|
|
|
|
|
|
int GLManager_Windows::window_get_height(DisplayServer::WindowID p_window_id) {
|
|
|
|
return get_window(p_window_id).height;
|
|
|
|
}
|
|
|
|
|
|
|
|
void GLManager_Windows::window_destroy(DisplayServer::WindowID p_window_id) {
|
|
|
|
GLWindow &win = get_window(p_window_id);
|
|
|
|
if (_current_window == &win) {
|
|
|
|
_current_window = nullptr;
|
|
|
|
}
|
2022-05-09 01:25:49 +02:00
|
|
|
_windows.erase(p_window_id);
|
2020-11-18 19:11:30 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
void GLManager_Windows::release_current() {
|
2022-02-16 13:56:32 +01:00
|
|
|
if (!_current_window) {
|
2020-11-18 19:11:30 +01:00
|
|
|
return;
|
2022-02-16 13:56:32 +01:00
|
|
|
}
|
2020-11-18 19:11:30 +01:00
|
|
|
|
2022-05-09 01:25:49 +02:00
|
|
|
if (!wglMakeCurrent(_current_window->hDC, nullptr)) {
|
|
|
|
ERR_PRINT("Could not detach OpenGL context from window marked current: " + format_error_message(GetLastError()));
|
|
|
|
}
|
2020-11-18 19:11:30 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
void GLManager_Windows::window_make_current(DisplayServer::WindowID p_window_id) {
|
2022-02-16 13:56:32 +01:00
|
|
|
if (p_window_id == -1) {
|
2020-11-18 19:11:30 +01:00
|
|
|
return;
|
2022-02-16 13:56:32 +01:00
|
|
|
}
|
2020-11-18 19:11:30 +01:00
|
|
|
|
2022-05-09 01:25:49 +02:00
|
|
|
// crash if our data structures are out of sync, i.e. not found
|
2020-11-18 19:11:30 +01:00
|
|
|
GLWindow &win = _windows[p_window_id];
|
|
|
|
|
|
|
|
// noop
|
2022-02-16 13:56:32 +01:00
|
|
|
if (&win == _current_window) {
|
2020-11-18 19:11:30 +01:00
|
|
|
return;
|
2022-02-16 13:56:32 +01:00
|
|
|
}
|
2020-11-18 19:11:30 +01:00
|
|
|
|
|
|
|
const GLDisplay &disp = get_display(win.gldisplay_id);
|
2022-05-09 01:25:49 +02:00
|
|
|
if (!wglMakeCurrent(win.hDC, disp.hRC)) {
|
|
|
|
ERR_PRINT("Could not switch OpenGL context to other window: " + format_error_message(GetLastError()));
|
|
|
|
}
|
2020-11-18 19:11:30 +01:00
|
|
|
|
|
|
|
_internal_set_current_window(&win);
|
|
|
|
}
|
|
|
|
|
|
|
|
void GLManager_Windows::make_current() {
|
2022-02-16 13:56:32 +01:00
|
|
|
if (!_current_window) {
|
2020-11-18 19:11:30 +01:00
|
|
|
return;
|
2022-02-16 13:56:32 +01:00
|
|
|
}
|
2020-11-18 19:11:30 +01:00
|
|
|
const GLDisplay &disp = get_current_display();
|
2022-05-09 01:25:49 +02:00
|
|
|
if (!wglMakeCurrent(_current_window->hDC, disp.hRC)) {
|
|
|
|
ERR_PRINT("Could not switch OpenGL context to window marked current: " + format_error_message(GetLastError()));
|
|
|
|
}
|
2020-11-18 19:11:30 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
void GLManager_Windows::swap_buffers() {
|
2022-09-12 23:57:11 +02:00
|
|
|
SwapBuffers(_current_window->hDC);
|
2020-11-18 19:11:30 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
Error GLManager_Windows::initialize() {
|
2023-01-15 10:42:49 +01:00
|
|
|
_nvapi_disable_threaded_optimization();
|
2020-11-18 19:11:30 +01:00
|
|
|
return OK;
|
|
|
|
}
|
|
|
|
|
2022-11-15 23:14:21 +01:00
|
|
|
void GLManager_Windows::set_use_vsync(DisplayServer::WindowID p_window_id, bool p_use) {
|
|
|
|
GLWindow &win = get_window(p_window_id);
|
|
|
|
GLWindow *current = _current_window;
|
|
|
|
|
|
|
|
if (&win != _current_window) {
|
|
|
|
window_make_current(p_window_id);
|
2020-11-18 19:11:30 +01:00
|
|
|
}
|
2022-11-15 23:14:21 +01:00
|
|
|
|
|
|
|
if (wglSwapIntervalEXT) {
|
|
|
|
win.use_vsync = p_use;
|
|
|
|
wglSwapIntervalEXT(p_use ? 1 : 0);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (current != _current_window) {
|
|
|
|
_current_window = current;
|
|
|
|
make_current();
|
2022-02-16 13:56:32 +01:00
|
|
|
}
|
2020-11-18 19:11:30 +01:00
|
|
|
}
|
|
|
|
|
2022-11-15 23:14:21 +01:00
|
|
|
bool GLManager_Windows::is_using_vsync(DisplayServer::WindowID p_window_id) const {
|
|
|
|
return get_window(p_window_id).use_vsync;
|
2020-11-18 19:11:30 +01:00
|
|
|
}
|
|
|
|
|
2022-10-23 03:29:15 +02:00
|
|
|
HDC GLManager_Windows::get_hdc(DisplayServer::WindowID p_window_id) {
|
|
|
|
return get_window(p_window_id).hDC;
|
|
|
|
}
|
|
|
|
|
|
|
|
HGLRC GLManager_Windows::get_hglrc(DisplayServer::WindowID p_window_id) {
|
|
|
|
const GLWindow &win = get_window(p_window_id);
|
|
|
|
const GLDisplay &disp = get_display(win.gldisplay_id);
|
|
|
|
return disp.hRC;
|
|
|
|
}
|
|
|
|
|
2020-11-18 19:11:30 +01:00
|
|
|
GLManager_Windows::GLManager_Windows(ContextType p_context_type) {
|
|
|
|
context_type = p_context_type;
|
|
|
|
|
|
|
|
direct_render = false;
|
|
|
|
glx_minor = glx_major = 0;
|
|
|
|
_current_window = nullptr;
|
|
|
|
}
|
|
|
|
|
|
|
|
GLManager_Windows::~GLManager_Windows() {
|
|
|
|
release_current();
|
|
|
|
}
|
|
|
|
|
2023-06-08 14:51:32 +02:00
|
|
|
#endif // WINDOWS_ENABLED && GLES3_ENABLED
|